Player Matchup

Horus
Horus
Athreos0
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,510 Elo+
Party 1
Apollo
Apollo
LuxMough
Apollo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
Negghi
Baron Samedi
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,528 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,536 Elo+

VS

Team Averages
Level 86
1,461 SR
1,317 Elo+
Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Never_Him
Sol
Level 45
God Stats
1W - 1L
1,455 SR
Queue Stats
1W - 9L
1,207 Elo+
Party 2
Neith
Neith
cajumilie
Neith
Level 67
God Stats
1W - 7L
1,429 SR
Queue Stats
1W - 9L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Athreos0
Horus
13
1 / 0 / 5
7,902
718
4,677
7,296
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
LuxMough
Apollo
15
5 / 0 / 4
9,851
896
12,559
9,847
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
Negghi
Baron Samedi
14
3 / 0 / 5
8,513
774
3,807
5,486
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 2 / 0
6,390
581
3,471
7,131
5,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 4 / 0
6,749
614
4,129
9,563
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
cajumilie
Neith
13
0 / 3 / 0
7,206
655
3,570
9,870
3,878
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
0
0
W
Horus
Athreos0
Horus
1
0
5
3.5
W
Apollo
LuxMough
Apollo
5
0
4
7
W
Baron Samedi
Negghi
Baron Samedi
3
0
5
5.5
L
0
4
0
0
L
Neith
cajumilie
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,043
Damage
11,170
22,629
Taken
26,564
14,650
Mitigated
12,331
11,356
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,471
850
0
2,370
7,131
5,685
0
1,136
5,915
0
19,018
W
Horus
Athreos0
Horus
4,677
1,431
763
1,953
7,296
6,241
314
1,253
5,859
0
11,925
W
Apollo
LuxMough
Apollo
12,559
8,588
0
6,215
9,847
4,706
2,209
1,878
7,847
0
66,863
W
Baron Samedi
Negghi
Baron Samedi
3,807
230
937
1,488
5,486
3,703
376
1,055
4,307
25,364
0
L
4,129
1,167
150
2,147
9,563
2,768
0
1,742
7,516
23,180
0
L
Neith
cajumilie
Neith
3,570
1,208
173
2,886
9,870
3,878
0
1,055
8,636
0
22,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,266
Gold Earned
20,345
167
Minions Killed
108
0
Camps Cleared
0
648,677
Distance Traveled
513,065
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,390
581
25
2
0
174,689
0
W
Horus
7,902
718
12
1
0
229,330
0
W
Apollo
9,851
896
107
10
0
210,003
0
W
Baron Samedi
8,513
774
48
4
0
209,344
0
L
Sol
6,749
614
44
4
0
168,965
0
L
Neith
7,206
655
39
4
0
169,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role