Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Crismada
Maui
Level 128
God Stats
3W - 0L
1,829 SR
Queue Stats
127W - 123L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
DepravedLunatic
Gilgamesh
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 1
Anhur
Anhur
rihizz
Anhur
Level 113
God Stats
1W - 0L
1,290 SR
Queue Stats
5W - 3L
1,584 Elo+
Solo
Team Averages
Level 96
1,524 SR
1,520 Elo+

VS

Team Averages
Level 95
1,418 SR
1,473 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
NurgleTzeentch
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
Rackne
Anubis
Level 140
God Stats
7W - 15L
1,329 SR
Queue Stats
7W - 15L
1,289 Elo+
Party 2
Geb
Geb
SavageCyborg
Geb
Level 136
God Stats
0W - 4L
1,260 SR
Queue Stats
83W - 78L
1,598 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThirdCazza
Ah Muzen Cab
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 136L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
5 / 1 / 3
5,854
585
5,087
8,738
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
 
Agni
10
1 / 0 / 3
5,461
546
3,336
5,071
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Maui
9
0 / 0 / 7
5,911
591
3,090
3,320
2,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
DepravedLunatic
Gilgamesh
11
3 / 0 / 2
6,584
658
4,300
4,726
2,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
rihizz
Anhur
12
1 / 0 / 4
6,480
648
3,870
3,421
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 2 / 0
4,875
488
747
6,018
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 0
4,457
446
1,639
7,660
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Rackne
Anubis
9
1 / 1 / 0
5,341
534
1,033
3,729
1,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 2 / 0
4,812
481
1,831
8,786
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
ThirdCazza
Ah Muzen Cab
9
0 / 2 / 0
5,042
504
3,525
6,789
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
10
Kills
1
1
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
3
6.5
W
Agni
 
Agni
1
0
3
2.5
L
Danzaburou
 
Danzaburou
0
2
0
0
W
Maui
0
0
7
3.5
W
Gilgamesh
DepravedLunatic
Gilgamesh
3
0
2
4
L
0
3
0
0
L
Anubis
Rackne
Anubis
1
1
0
1
L
0
2
0
0
L
Ah Muzen Cab
ThirdCazza
Ah Muzen Cab
0
2
0
0
W
Anhur
rihizz
Anhur
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,683
Damage
8,775
25,276
Taken
32,982
10,806
Mitigated
12,938
12,025
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,087
1,635
0
5,626
8,738
3,469
0
928
7,810
0
37,485
W
Agni
 
Agni
3,336
256
0
1,808
5,071
1,560
0
246
4,825
36,339
2,477
L
Danzaburou
 
Danzaburou
747
70
0
1,685
6,018
1,523
0
404
5,614
0
30,397
W
Maui
3,090
487
55
1,246
3,320
2,191
0
503
2,817
16,722
0
W
Gilgamesh
DepravedLunatic
Gilgamesh
4,300
1,758
0
989
4,726
2,391
0
835
3,891
0
41,566
L
1,639
747
0
485
7,660
2,827
0
688
6,930
0
25,896
L
Anubis
Rackne
Anubis
1,033
160
0
1,416
3,729
1,387
0
0
3,582
29,903
0
L
1,831
310
0
2,399
8,786
4,797
0
1,693
7,002
11,348
0
L
Ah Muzen Cab
ThirdCazza
Ah Muzen Cab
3,525
1,121
0
1,018
6,789
2,404
0
3,635
3,154
0
37,634
W
Anhur
rihizz
Anhur
3,870
2,268
0
2,301
3,421
1,195
0
352
3,069
0
62,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,290
Gold Earned
24,527
369
Minions Killed
238
0
Camps Cleared
0
1,031,457
Distance Traveled
930,368
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,854
585
66
7
0
248,532
2
W
Agni
5,461
546
78
8
0
207,466
1
L
Danzaburou
4,875
488
53
5
0
173,613
2
W
Maui
5,911
591
30
3
0
210,085
3
W
Gilgamesh
6,584
658
93
9
0
185,956
0
L
Set
4,457
446
43
4
0
207,503
3
L
Anubis
5,341
534
58
6
0
142,683
0
L
Geb
4,812
481
21
2
0
213,088
1
L
Ah Muzen Cab
5,042
504
63
6
0
193,481
1
W
Anhur
6,480
648
102
10
0
179,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role