Player Matchup

Fenrir
Fenrir
SpaceMalakhi
Fenrir
Level 148
God Stats
5W - 9L
1,161 SR
Queue Stats
221W - 203L
1,601 Elo+
Solo
Anubis
Anubis
XxFrAnCo_SSJ
Anubis
Level 151
God Stats
6W - 5L
1,661 SR
Queue Stats
122W - 114L
1,549 Elo+
Solo
Jing Wei
Jing Wei
b00ya_ksha
Jing Wei
Level 146
God Stats
16W - 8L
1,734 SR
Queue Stats
377W - 363L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
rumii
Erlang Shen
Level 106
God Stats
3W - 2L
1,825 SR
Queue Stats
376W - 326L
1,657 Elo+
Solo
Jormungandr
Jormungandr
xXxlucasxXx9812
Jormungandr
Level 31
God Stats
14W - 7L
1,788 SR
Queue Stats
617W - 594L
1,420 Elo+
Solo
Team Averages
Level 116
1,634 SR
1,551 Elo+

VS

Team Averages
Level 141
1,535 SR
1,479 Elo+
Chiron
Chiron
Chaosreigns456
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,540 Elo+
Solo
Cthulhu
Cthulhu
DaMightyJuu
Cthulhu
Level 197
God Stats
1W - 2L
1,669 SR
Queue Stats
263W - 268L
1,467 Elo+
Party 1
Khepri
Khepri
Ghostr1d3rTV
Khepri
Level 149
God Stats
0W - 2L
1,293 SR
Queue Stats
105W - 125L
1,334 Elo+
Party 1
Erlang Shen
Erlang Shen
SaladKitten
Erlang Shen
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 135L
1,588 Elo+
Solo
Poseidon
Poseidon
ctq705
Poseidon
Level 85
God Stats
0W - 1L
1,711 SR
Queue Stats
11W - 13L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 0 / 1
7,596
543
3,939
8,555
4,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
14
2 / 1 / 1
8,145
582
3,906
7,589
3,702
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
b00ya_ksha
Jing Wei
13
0 / 0 / 1
7,540
539
4,499
5,556
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
rumii
Erlang Shen
14
1 / 1 / 3
8,159
583
8,447
12,795
12,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
xXxlucasxXx9812
Jormungandr
11
0 / 1 / 3
6,690
478
3,039
10,740
9,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,423
459
3,628
5,319
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DaMightyJuu
Cthulhu
13
0 / 2 / 1
7,132
509
6,506
12,026
11,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
11
1 / 1 / 0
6,433
460
4,650
7,280
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erlang Shen
SaladKitten
Erlang Shen
13
1 / 2 / 1
6,975
498
4,423
11,543
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
ctq705
Poseidon
13
1 / 3 / 0
7,321
523
2,581
6,489
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
3
3
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Cthulhu
DaMightyJuu
Cthulhu
0
2
1
0.25
L
Khepri
1
1
0
1
L
Erlang Shen
SaladKitten
Erlang Shen
1
2
1
0.75
W
Fenrir
4
0
1
4.5
W
Anubis
2
1
1
2.5
W
Jing Wei
b00ya_ksha
Jing Wei
0
0
1
0.5
L
Poseidon
ctq705
Poseidon
1
3
0
0.33
W
Erlang Shen
rumii
Erlang Shen
1
1
3
2.5
W
Jormungandr
xXxlucasxXx9812
Jormungandr
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
21,788
45,235
Taken
42,657
32,186
Mitigated
27,337
15,341
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,628
1,357
257
1,536
5,319
2,058
0
1,079
4,240
0
54,088
L
Cthulhu
DaMightyJuu
Cthulhu
6,506
861
184
2,625
12,026
11,648
0
112
11,049
52,016
99
L
Khepri
4,650
164
130
1,849
7,280
5,627
0
1,424
5,807
19,934
0
L
Erlang Shen
SaladKitten
Erlang Shen
4,423
1,993
0
4,524
11,543
6,119
0
1,298
10,108
0
65,826
W
Fenrir
3,939
797
0
1,263
8,555
4,491
181
806
7,749
0
65,361
W
Anubis
3,906
214
0
4,522
7,589
3,702
286
2,235
5,354
70,932
793
W
Jing Wei
b00ya_ksha
Jing Wei
4,499
2,894
0
2,200
5,556
2,221
0
1,813
3,743
0
65,507
L
Poseidon
ctq705
Poseidon
2,581
351
0
1,093
6,489
1,885
105
2,670
3,819
60,362
1,909
W
Erlang Shen
rumii
Erlang Shen
8,447
3,215
0
5,148
12,795
12,115
0
6,431
6,364
0
63,754
W
Jormungandr
xXxlucasxXx9812
Jormungandr
3,039
791
0
2,208
10,740
9,657
126
2,264
8,476
26,048
1,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,130
Gold Earned
34,284
504
Minions Killed
441
0
Camps Cleared
0
1,402,096
Distance Traveled
1,348,013
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,423
459
99
7
0
263,063
3
L
Cthulhu
7,132
509
106
8
0
273,289
2
L
Khepri
6,433
460
30
2
0
257,432
0
L
Erlang Shen
6,975
498
102
7
0
284,149
0
W
Fenrir
7,596
543
95
7
0
309,918
0
W
Anubis
8,145
582
131
9
0
275,463
2
W
Jing Wei
7,540
539
124
9
0
274,250
0
L
Poseidon
7,321
523
104
7
0
270,080
5
W
Erlang Shen
8,159
583
121
9
0
277,452
2
W
Jormungandr
6,690
478
33
2
0
265,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role