Player Matchup

Maui
Maui
Diamond V
Happyinday
Maui
Diamond V
Level 158
God Stats
8W - 15L
1,651 SR
Queue Stats
264W - 226L
2,045 MMR
Solo
Surtr
Surtr
Diamond V
VividGaze
Surtr
Diamond V
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 76L
2,075 MMR
Solo
Danzaburou
Danzaburou
Platinum III
kamĩ
Danzaburou
Platinum III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
369W - 338L
1,988 MMR
Solo
Nu Wa
Nu Wa
Diamond V
puppydestroyer
Nu Wa
Diamond V
Level 197
God Stats
1W - 2L
1,175 SR
Queue Stats
167W - 155L
2,104 MMR
Solo
Mercury
Mercury
Platinum I
ЯØКØ
Mercury
Platinum I
Level 157
God Stats
4W - 2L
1,632 SR
Queue Stats
22W - 9L
2,051 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,492 SR
2,053 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,494 SR
1,743 MMR
Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond V
 
He Bo
Diamond V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond V
 
Khepri
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Diamond V
NotBandes
Vamana
Diamond V
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
409W - 376L
2,194 MMR
Solo
Hachiman
Hachiman
Platinum I
ShuuyaFanboy
Hachiman
Platinum I
Level 86
God Stats
8W - 8L
1,469 SR
Queue Stats
78W - 72L
2,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,664
513
3,894
14,469
10,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
VividGaze
Surtr
10
0 / 1 / 0
6,429
495
4,987
10,344
8,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
kamĩ
Danzaburou
12
0 / 3 / 1
7,140
549
4,304
11,004
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 0
6,398
492
4,255
9,134
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mercury
ЯØКØ
Mercury
12
2 / 5 / 0
6,956
535
2,335
12,990
5,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AgniAthenaSobekBake Kujira

VS

Bans
SusanoLokiThanatosHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 1 / 6
8,424
648
12,395
11,549
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
 
He Bo
13
3 / 1 / 6
7,849
604
10,013
5,648
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Khepri
 
Khepri
13
1 / 1 / 14
7,637
587
4,881
7,403
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
NotBandes
Vamana
14
3 / 0 / 3
8,734
672
7,335
8,880
8,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
ShuuyaFanboy
Hachiman
16
3 / 0 / 2
8,955
689
9,140
6,502
2,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
18
18
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
6
11
W
He Bo
 
He Bo
3
1
6
6
W
Khepri
 
Khepri
1
1
14
8
L
1
4
2
0.5
W
Vamana
NotBandes
Vamana
3
0
3
4.5
W
Hachiman
ShuuyaFanboy
Hachiman
3
0
2
4
L
Surtr
VividGaze
Surtr
0
1
0
0
L
Danzaburou
kamĩ
Danzaburou
0
3
1
0.17
L
0
5
0
0
L
Mercury
ЯØКØ
Mercury
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,775
Damage
43,764
57,941
Taken
39,982
32,751
Mitigated
25,594
13,004
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,395
5,030
0
6,615
11,549
5,048
0
1,683
9,778
0
69,684
W
He Bo
 
He Bo
10,013
933
0
1,072
5,648
2,262
0
1,814
3,754
64,663
1,092
W
Khepri
 
Khepri
4,881
582
0
2,285
7,403
6,874
0
2,402
4,813
19,479
798
L
3,894
942
416
3,603
14,469
10,401
0
4,479
9,721
22,889
2,211
W
Vamana
NotBandes
Vamana
7,335
3,096
0
3,332
8,880
8,431
423
1,238
7,586
0
75,150
W
Hachiman
ShuuyaFanboy
Hachiman
9,140
4,549
0
4,588
6,502
2,979
623
524
5,924
0
94,333
L
Surtr
VividGaze
Surtr
4,987
1,948
0
3,576
10,344
8,826
0
1,296
8,187
1,638
45,857
L
Danzaburou
kamĩ
Danzaburou
4,304
2,428
0
3,317
11,004
4,610
0
1,082
9,922
0
57,790
L
4,255
589
0
1,145
9,134
3,565
0
4,691
4,156
48,023
0
L
Mercury
ЯØКØ
Mercury
2,335
1,367
0
947
12,990
5,349
0
2,628
10,194
0
52,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
41,599
425
Minions Killed
550
0
Camps Cleared
0
1,299,924
Distance Traveled
1,415,616
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,424
648
102
8
0
305,106
0
W
He Bo
7,849
604
129
10
0
295,339
0
W
Khepri
7,637
587
11
1
0
291,378
3
L
Maui
6,664
513
30
2
0
287,047
3
W
Vamana
8,734
672
135
10
0
267,870
0
W
Hachiman
8,955
689
173
13
0
255,923
3
L
Surtr
6,429
495
91
7
0
230,342
0
L
Danzaburou
7,140
549
114
9
0
245,303
2
L
Nu Wa
6,398
492
98
8
0
246,426
0
L
Mercury
6,956
535
92
7
0
290,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role