Player Matchup

Persephone
Persephone
Iemecook
Persephone
Level 11
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 15L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
ImMoRtAlSnIpeZx
Cthulhu
Level 113
God Stats
0W - 2L
1,290 SR
Queue Stats
64W - 49L
1,453 Elo+
Solo
Hun Batz
Hun Batz
Kewashi
Hun Batz
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 75L
1,544 Elo+
Party 1
Sol
Sol
Sandwichchan
Sol
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 126L
1,426 Elo+
Party 1
Horus
Horus
Shmoely
Horus
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 12L
1,200 Elo+
Party 1
Team Averages
Level 124
1,415 SR
1,404 Elo+

VS

Team Averages
Level 133
1,542 SR
1,674 Elo+
Apollo
Apollo
Acedusty
Apollo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 27L
1,872 Elo+
Party 2
Osiris
Osiris
JBrathall10
Osiris
Level 146
God Stats
2W - 0L
1,710 SR
Queue Stats
29W - 25L
1,530 Elo+
Solo
Neith
Neith
Stratzah
Neith
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,990 Elo+
Party 2
Atlas
Atlas
classyrussian19
Atlas
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
keepinitchronic
Ao Kuang
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 195L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Iemecook
Persephone
7
0 / 4 / 0
4,515
452
879
5,443
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 4 / 0
5,209
521
3,338
7,363
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Kewashi
Hun Batz
9
0 / 3 / 0
4,706
471
2,631
7,757
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
5,851
585
1,922
6,394
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
Shmoely
Horus
7
0 / 2 / 0
4,677
468
2,024
6,415
3,672
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Acedusty
Apollo
11
5 / 0 / 3
6,778
678
7,256
5,335
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
10
2 / 1 / 0
6,411
641
3,941
8,382
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Neith
Stratzah
Neith
12
3 / 0 / 3
7,010
701
4,089
3,562
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 3
6,149
615
2,425
4,609
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
12
3 / 1 / 3
6,358
636
4,004
7,974
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
15
15
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
Acedusty
Apollo
5
0
3
6.5
L
Persephone
Iemecook
Persephone
0
4
0
0
L
1
4
0
0.25
W
Osiris
2
1
0
2
L
Hun Batz
Kewashi
Hun Batz
0
3
0
0
L
1
2
0
0.5
L
Horus
Shmoely
Horus
0
2
0
0
W
Neith
Stratzah
Neith
3
0
3
4.5
W
2
0
3
3.5
W
Ao Kuang
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,794
Damage
21,715
33,372
Taken
29,862
16,707
Mitigated
14,846
8,774
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Acedusty
Apollo
7,256
4,621
0
2,062
5,335
1,839
1,124
858
4,477
0
44,859
L
Persephone
Iemecook
Persephone
879
301
0
1,006
5,443
1,513
0
1,780
3,614
16,622
1,294
L
3,338
579
0
1,170
7,363
6,459
0
831
6,532
27,411
0
W
Osiris
3,941
1,426
0
4,599
8,382
5,558
0
3,115
5,267
0
41,083
L
Hun Batz
Kewashi
Hun Batz
2,631
937
0
430
7,757
3,121
0
902
6,855
0
26,718
L
1,922
387
0
2,913
6,394
1,942
0
758
5,636
42,420
6,514
L
Horus
Shmoely
Horus
2,024
1,144
1,204
2,051
6,415
3,672
0
1,936
4,479
0
13,268
W
Neith
Stratzah
Neith
4,089
1,122
0
2,664
3,562
1,254
371
707
2,855
0
54,685
W
2,425
749
0
1,088
4,609
3,255
70
546
4,063
19,058
2,672
W
Ao Kuang
4,004
1,778
0
5,024
7,974
2,940
0
881
7,093
45,767
2,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,958
Gold Earned
32,706
255
Minions Killed
348
0
Camps Cleared
0
922,550
Distance Traveled
942,751
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,778
678
70
7
0
183,280
0
L
Persephone
4,515
452
30
3
0
144,588
0
L
Cthulhu
5,209
521
54
5
0
162,306
1
W
Osiris
6,411
641
65
7
0
164,338
0
L
Hun Batz
4,706
471
55
6
0
209,644
0
L
Sol
5,851
585
103
10
0
192,316
1
L
Horus
4,677
468
13
1
0
213,696
1
W
Neith
7,010
701
100
10
0
191,920
1
W
Atlas
6,149
615
31
3
0
174,634
0
W
Ao Kuang
6,358
636
82
8
0
228,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role