Player Matchup

Hachiman
Hachiman
Killerbobo14
Hachiman
Level 147
God Stats
8W - 14L
1,551 SR
Queue Stats
186W - 170L
1,558 Elo+
Party 2
Atlas
Atlas
NotSoSocialGuy
Atlas
Level 156
God Stats
3W - 3L
1,496 SR
Queue Stats
105W - 108L
1,477 Elo+
Party 2
Hera
Hera
Snerks
Hera
Level 78
God Stats
3W - 3L
1,404 SR
Queue Stats
42W - 29L
1,682 Elo+
Solo
Surtr
Surtr
TheAkaHutch
Surtr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,531 Elo+
Solo
Bastet
Bastet
xDadxx
Bastet
Level 137
God Stats
2W - 1L
1,776 SR
Queue Stats
76W - 78L
1,577 Elo+
Solo
Team Averages
Level 118
1,545 SR
1,565 Elo+

VS

Team Averages
Level 102
1,560 SR
1,578 Elo+
Skadi
Skadi
Keenowns
Skadi
Level 40
God Stats
2W - 3L
1,651 SR
Queue Stats
78W - 90L
1,535 Elo+
Party 1
Yemoja
Yemoja
MiNosQC
Yemoja
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 157L
1,515 Elo+
Solo
Pele
Pele
Zirimor
Pele
Level 59
God Stats
10W - 5L
1,651 SR
Queue Stats
45W - 51L
1,535 Elo+
Party 1
Surtr
Surtr
cheferino37
Surtr
Level 161
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 18L
1,751 Elo+
Solo
Vulcan
Vulcan
ximics xowa
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Killerbobo14
Hachiman
16
2 / 1 / 3
9,292
581
6,639
9,583
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 3
7,910
494
9,547
13,776
12,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Snerks
Hera
12
0 / 4 / 1
6,841
428
7,235
8,688
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 2 / 0
8,011
501
5,034
11,821
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
xDadxx
Bastet
15
4 / 2 / 1
8,183
511
10,532
16,298
6,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Keenowns
Skadi
14
0 / 4 / 0
7,882
493
5,149
11,191
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
MiNosQC
Yemoja
13
2 / 1 / 2
8,428
527
5,896
13,949
12,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
Zirimor
Pele
15
5 / 1 / 2
8,766
548
9,637
14,189
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 0 / 3
9,791
612
11,176
13,966
17,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
13
0 / 1 / 4
7,818
489
7,835
8,831
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
9
9
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
Keenowns
Skadi
0
4
0
0
L
Hachiman
Killerbobo14
Hachiman
2
1
3
3.5
W
Yemoja
MiNosQC
Yemoja
2
1
2
3
L
0
0
3
1.5
L
Hera
Snerks
Hera
0
4
1
0.13
L
1
2
0
0.5
W
Pele
Zirimor
Pele
5
1
2
6
W
2
0
3
3.5
L
Bastet
xDadxx
Bastet
4
2
1
2.25
W
Vulcan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,987
Damage
39,693
60,166
Taken
62,126
35,607
Mitigated
45,463
20,582
Healing
20,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Keenowns
Skadi
5,149
1,459
0
900
11,191
4,217
0
1,180
10,011
0
64,373
L
Hachiman
Killerbobo14
Hachiman
6,639
3,303
0
4,268
9,583
4,344
360
711
8,820
0
82,731
W
Yemoja
MiNosQC
Yemoja
5,896
1,000
4,690
3,704
13,949
12,809
0
6,315
7,395
28,202
0
L
9,547
3,647
0
3,298
13,776
12,831
0
5,410
8,170
41,122
1,971
L
Hera
Snerks
Hera
7,235
1,577
0
1,948
8,688
3,454
0
3,501
5,118
43,292
0
L
5,034
2,240
0
3,586
11,821
8,223
0
1,064
10,138
2,111
61,638
W
Pele
Zirimor
Pele
9,637
1,522
0
4,339
14,189
6,927
431
2,500
11,617
0
78,033
W
11,176
4,576
0
4,715
13,966
17,582
282
1,114
12,522
3,189
82,698
L
Bastet
xDadxx
Bastet
10,532
3,180
0
7,482
16,298
6,755
0
3,595
12,478
0
68,563
W
Vulcan
7,835
2,189
0
1,750
8,831
3,928
1,161
5,215
3,202
58,938
1,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,237
Gold Earned
42,685
503
Minions Killed
495
0
Camps Cleared
0
1,634,822
Distance Traveled
1,607,025
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,882
493
116
7
0
286,152
0
L
Hachiman
9,292
581
149
9
0
284,702
0
W
Yemoja
8,428
527
42
3
0
279,927
0
L
Atlas
7,910
494
41
3
0
345,231
4
L
Hera
6,841
428
97
6
0
306,626
3
L
Surtr
8,011
501
121
8
0
324,863
0
W
Pele
8,766
548
104
7
0
364,661
0
W
Surtr
9,791
612
135
8
0
341,710
0
L
Bastet
8,183
511
95
6
0
373,400
0
W
Vulcan
7,818
489
98
6
0
334,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role