Player Matchup

Ullr
Ullr
Dynexto
Ullr
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
509W - 508L
1,661 Elo+
Solo
Kumbhakarna
Kumbhakarna
HayesTTG
Kumbhakarna
Level 193
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 170L
1,561 Elo+
Solo
Merlin
Merlin
JscroggsBih
Merlin
Level 69
God Stats
2W - 5L
1,102 SR
Queue Stats
144W - 137L
1,460 Elo+
Solo
Guan Yu
Guan Yu
Tipetsauce01
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,537 Elo+
Solo
Vulcan
Vulcan
muse1999
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,505 Elo+
Solo
Team Averages
Level 62
1,420 SR
1,545 Elo+

VS

Team Averages
Level 110
1,591 SR
1,562 Elo+
Hachiman
Hachiman
 
Hachiman
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AshRomale
Raijin
Level 158
God Stats
11W - 11L
1,733 SR
Queue Stats
564W - 558L
1,526 Elo+
Solo
Ra
Ra
bxxexa
Ra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 43L
1,724 Elo+
Solo
Kukulkan
Kukulkan
东区一匹狼
Kukulkan
Level 126
God Stats
1W - 2L
1,723 SR
Queue Stats
155W - 173L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dynexto
Ullr
5
0 / 2 / 0
6,081
507
345
2,982
1,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kumbhakarna
HayesTTG
Kumbhakarna
13
1 / 5 / 3
7,596
633
3,673
12,377
11,592
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
16
1 / 6 / 2
8,161
680
15,362
11,991
5,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Tipetsauce01
Guan Yu
14
1 / 7 / 3
7,581
632
3,129
16,810
23,948
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
muse1999
Vulcan
16
0 / 8 / 4
8,443
704
6,124
12,271
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
9 / 3 / 13
10,717
893
12,342
11,171
5,131
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
 
Discordia
18
7 / 1 / 16
10,367
864
14,053
8,662
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
AshRomale
Raijin
18
6 / 4 / 14
10,583
882
9,389
12,954
5,934
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
15
5 / 2 / 12
9,910
826
9,859
10,868
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
15
1 / 2 / 17
9,215
768
6,579
9,093
4,708
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
100
3
Kills
28
28
Deaths
12
12
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
3
13
5.17
W
Discordia
 
Discordia
7
1
16
15
W
Raijin
AshRomale
Raijin
6
4
14
3.25
L
Ullr
Dynexto
Ullr
0
2
0
0
L
Kumbhakarna
HayesTTG
Kumbhakarna
1
5
3
0.5
L
Merlin
1
6
2
0.33
L
Guan Yu
Tipetsauce01
Guan Yu
1
7
3
0.36
W
Ra
5
2
12
5.5
L
Vulcan
muse1999
Vulcan
0
8
4
0.25
W
Kukulkan
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
52,222
56,431
Taken
52,748
48,568
Mitigated
25,381
6,809
Healing
22,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,342
5,973
1,030
2,109
11,171
5,131
2,026
4,443
6,728
0
25,069
W
Discordia
 
Discordia
14,053
740
0
1,784
8,662
4,031
2,106
5,051
3,611
24,643
241
W
Raijin
AshRomale
Raijin
9,389
972
364
1,749
12,954
5,934
1,715
4,219
8,735
27,136
658
L
Ullr
Dynexto
Ullr
345
188
187
112
2,982
1,138
0
2,388
594
0
725
L
Kumbhakarna
HayesTTG
Kumbhakarna
3,673
0
687
926
12,377
11,592
0
9,642
2,735
11,886
186
L
Merlin
15,362
59
287
1,247
11,991
5,999
0
8,759
3,232
34,645
0
L
Guan Yu
Tipetsauce01
Guan Yu
3,129
258
1,679
1,684
16,810
23,948
0
9,625
7,084
0
5,659
W
Ra
9,859
260
8,032
6,124
10,868
5,577
1,395
6,650
4,218
26,351
782
L
Vulcan
muse1999
Vulcan
6,124
2,643
0
0
12,271
5,891
0
8,388
3,811
19,641
0
W
Kukulkan
6,579
335
664
792
9,093
4,708
1,670
4,610
4,483
24,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,862
Gold Earned
50,792
90
Minions Killed
172
0
Camps Cleared
0
695,253
Distance Traveled
1,102,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,717
893
22
2
0
196,473
0
W
Discordia
10,367
864
15
1
0
248,848
0
W
Raijin
10,583
882
50
4
0
188,225
0
L
Ullr
6,081
507
2
0
0
39,730
0
L
Kumbhakarna
7,596
633
7
1
0
130,317
0
L
Merlin
8,161
680
49
4
0
179,238
0
L
Guan Yu
7,581
632
2
0
0
178,016
0
W
Ra
9,910
826
49
4
0
235,349
0
L
Vulcan
8,443
704
30
3
0
167,952
0
W
Kukulkan
9,215
768
36
3
0
233,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role