Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
A SKOONYY D
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,506 Elo+
Solo
Lancelot
Lancelot
CheckpointWizard
Lancelot
Level 145
God Stats
1W - 4L
1,297 SR
Queue Stats
38W - 30L
1,653 Elo+
Solo
Rama
Rama
ELMER FUD3
Rama
Level 149
God Stats
6W - 5L
1,623 SR
Queue Stats
72W - 67L
1,553 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kaiannpeppa
Kumbhakarna
Level 236
God Stats
7W - 6L
1,388 SR
Queue Stats
94W - 106L
1,426 Elo+
Solo
Team Averages
Level 130
1,462 SR
1,528 Elo+

VS

Team Averages
Level 117
1,524 SR
1,482 Elo+
Kali
Kali
DHAYCR0
Kali
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,402 Elo+
Solo
Surtr
Surtr
The Edgy Muffin
Surtr
Level 145
God Stats
3W - 2L
1,619 SR
Queue Stats
78W - 80L
1,510 Elo+
Solo
Izanami
Izanami
oQWinterWolfQo
Izanami
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
156W - 157L
1,480 Elo+
Solo
Arachne
Arachne
starcruiser64
Arachne
Level 156
God Stats
7W - 3L
1,792 SR
Queue Stats
258W - 225L
1,566 Elo+
Solo
Tiamat
Tiamat
皮卡丘之王
Tiamat
Level 107
God Stats
3W - 6L
1,212 SR
Queue Stats
141W - 133L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 1
5,538
1,108
3,206
3,792
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
7
0 / 0 / 0
4,300
860
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 0
4,849
970
3,605
4,946
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 0 / 1
5,108
1,022
3,093
4,071
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
Kaiannpeppa
Kumbhakarna
10
0 / 2 / 1
5,115
1,023
703
6,582
4,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DHAYCR0
Kali
11
1 / 2 / 1
5,323
1,065
4,112
6,277
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 1 / 4
5,396
1,079
4,073
6,573
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 2
5,485
1,097
2,649
1,565
521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
11
2 / 0 / 2
5,606
1,121
4,623
4,802
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 0 / 0
4,300
860
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
5
5
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
1
0.75
L
Olorun
0
0
0
0
L
1
1
0
1
W
Kali
DHAYCR0
Kali
1
2
1
0.75
L
0
0
1
0.5
L
Kumbhakarna
Kaiannpeppa
Kumbhakarna
0
2
1
0.25
W
1
1
4
3
W
1
0
2
2
W
Arachne
2
0
2
3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,607
Damage
15,457
19,391
Taken
19,217
9,097
Mitigated
10,846
3,400
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,206
230
520
998
3,792
1,509
0
56
3,736
25,933
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
3,605
911
0
292
4,946
1,884
0
31
4,915
0
6,800
W
Kali
DHAYCR0
Kali
4,112
1,539
0
1,991
6,277
2,845
0
1,013
5,264
0
13,580
L
3,093
1,941
0
1,210
4,071
1,461
0
52
4,019
0
16,419
L
Kumbhakarna
Kaiannpeppa
Kumbhakarna
703
0
0
380
6,582
4,243
0
29
6,553
5,709
0
W
4,073
804
0
1,095
6,573
5,304
334
1,512
5,061
300
11,015
W
2,649
1,836
0
24
1,565
521
164
480
1,085
0
17,088
W
Arachne
4,623
1,967
0
1,661
4,802
2,176
0
904
3,898
0
16,180
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,910
Gold Earned
26,110
118
Minions Killed
118
0
Camps Cleared
0
462,614
Distance Traveled
499,232
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,538
1,108
59
12
0
117,706
0
L
Olorun
4,300
860
0
0
0
0
0
L
Lancelot
4,849
970
10
2
0
124,602
0
W
Kali
5,323
1,065
25
5
0
125,965
1
L
Rama
5,108
1,022
39
8
0
108,164
0
L
Kumbhakarna
5,115
1,023
10
2
0
112,142
0
W
Surtr
5,396
1,079
28
6
0
137,279
3
W
Izanami
5,485
1,097
42
8
0
95,365
2
W
Arachne
5,606
1,121
23
5
0
138,802
0
W
Tiamat
4,300
860
0
0
0
1,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role