Player Matchup

Ullr
Ullr
 
Ullr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CaptainSnoop
Bastet
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 123L
1,424 Elo+
Solo
Ares
Ares
QyzRe
Ares
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 154L
1,627 Elo+
Solo
Cthulhu
Cthulhu
TenChicken42339
Cthulhu
Level 124
God Stats
3W - 0L
1,522 SR
Queue Stats
37W - 11L
1,715 Elo+
Solo
Surtr
Surtr
Xyvieghre
Surtr
Level 62
God Stats
2W - 3L
1,687 SR
Queue Stats
164W - 186L
1,403 Elo+
Solo
Team Averages
Level 107
1,542 SR
1,534 Elo+

VS

Team Averages
Level 97
1,515 SR
1,523 Elo+
Geb
Geb
Adzel
Geb
Level 149
God Stats
0W - 1L
1,715 SR
Queue Stats
130W - 122L
1,708 Elo+
Solo
Fafnir
Fafnir
CostHay Zeus
Fafnir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,426 Elo+
Solo
Yu Huang
Yu Huang
MadKingIcarus59
Yu Huang
Level 85
God Stats
7W - 10L
1,359 SR
Queue Stats
757W - 665L
1,612 Elo+
Solo
Vamana
Vamana
NightSnipe9524
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,258 Elo+
Solo
Freya
Freya
gglilbro
Freya
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 359L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 2 / 6
8,675
868
8,738
8,836
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
14
4 / 2 / 9
8,113
811
7,210
7,830
4,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
QyzRe
Ares
13
1 / 3 / 11
8,209
821
10,051
13,323
14,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 2 / 10
9,991
999
20,454
13,540
8,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
Xyvieghre
Surtr
14
3 / 3 / 11
8,143
814
9,102
10,982
11,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Adzel
Geb
15
2 / 2 / 9
8,701
870
10,807
13,782
12,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
10
1 / 6 / 4
6,992
699
3,080
12,227
13,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
17
4 / 1 / 8
8,631
863
14,429
9,782
5,734
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
1 / 5 / 8
6,983
698
6,660
15,289
12,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
gglilbro
Freya
14
4 / 5 / 7
7,949
795
11,703
10,850
5,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
48
19
Kills
12
12
Deaths
19
47
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
2
6
4
L
Geb
Adzel
Geb
2
2
9
3.25
W
Bastet
4
2
9
4.25
L
Fafnir
1
6
4
0.5
L
Yu Huang
4
1
8
8
L
1
5
8
1
W
Ares
QyzRe
Ares
1
3
11
2.17
W
6
2
10
5.5
W
Surtr
Xyvieghre
Surtr
3
3
11
2.83
L
Freya
gglilbro
Freya
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,555
Damage
46,679
54,511
Taken
61,930
42,960
Mitigated
49,973
20,468
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,738
2,544
1,843
2,378
8,836
4,640
1,087
7,054
1,782
0
20,844
L
Geb
Adzel
Geb
10,807
626
2,903
4,853
13,782
12,239
28
6,716
7,066
20,620
0
W
Bastet
7,210
923
2,026
2,328
7,830
4,221
549
6,351
1,479
0
9,003
L
Fafnir
3,080
1,047
704
915
12,227
13,549
0
5,220
6,613
5,583
352
L
Yu Huang
14,429
1,153
504
2,170
9,782
5,734
152
5,003
4,779
31,420
0
L
6,660
2,051
382
3,230
15,289
12,962
0
8,474
6,681
0
14,362
W
Ares
QyzRe
Ares
10,051
762
67
2,447
13,323
14,059
0
9,140
4,183
13,056
0
W
20,454
789
840
4,981
13,540
8,955
0
8,611
4,929
39,438
1,550
W
Surtr
Xyvieghre
Surtr
9,102
3,295
641
2,917
10,982
11,085
0
8,511
2,471
707
13,878
L
Freya
gglilbro
Freya
11,703
4,036
387
2,143
10,850
5,489
0
4,601
6,075
27,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,131
Gold Earned
39,256
114
Minions Killed
132
0
Camps Cleared
0
966,760
Distance Traveled
826,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,675
868
27
3
0
194,015
0
L
Geb
8,701
870
17
2
0
176,218
0
W
Bastet
8,113
811
1
0
0
220,970
0
L
Fafnir
6,992
699
8
1
0
101,880
0
L
Yu Huang
8,631
863
33
3
0
211,114
0
L
Vamana
6,983
698
21
2
0
185,936
0
W
Ares
8,209
821
4
0
0
178,937
0
W
Cthulhu
9,991
999
62
6
0
195,620
0
W
Surtr
8,143
814
20
2
0
177,218
0
L
Freya
7,949
795
53
5
0
151,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role