Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HP_shinobi
King Arthur
Level 86
God Stats
12W - 17L
1,462 SR
Queue Stats
18W - 30L
1,450 Elo+
Party 1
Thanatos
Thanatos
Hobzz_MakuaSkuxx
Thanatos
Level 87
God Stats
5W - 17L
1,340 SR
Queue Stats
65W - 108L
1,378 Elo+
Party 1
Ishtar
Ishtar
KINGELKZ
Ishtar
Level 56
God Stats
2W - 4L
1,201 SR
Queue Stats
57W - 109L
1,374 Elo+
Party 1
Athena
Athena
SEKI_oio_SENKIRO
Athena
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 87L
1,261 Elo+
Party 1
Team Averages
Level 99
1,401 SR
1,393 Elo+

VS

Team Averages
Level 71
1,575 SR
1,543 Elo+
Ravana
Ravana
DivineOoooOf
Ravana
Level 125
God Stats
0W - 1L
1,574 SR
Queue Stats
2W - 1L
1,693 Elo+
Solo
Izanami
Izanami
Its Sad Tbh PG
Izanami
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 64L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
LR Krantz99
Sylvanus
Level 53
God Stats
53W - 45L
1,673 SR
Queue Stats
93W - 94L
1,564 Elo+
Solo
Thanatos
Thanatos
Puks_8
Thanatos
Level 46
God Stats
3W - 3L
1,630 SR
Queue Stats
56W - 68L
1,455 Elo+
Solo
Anubis
Anubis
TmbSpooky
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 118L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 1
6,976
537
3,820
6,635
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
HP_shinobi
King Arthur
13
4 / 2 / 1
7,659
589
10,314
13,269
12,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 3
7,132
549
4,048
7,865
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
KINGELKZ
Ishtar
13
5 / 0 / 2
7,686
591
10,145
8,676
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
2 / 0 / 3
7,164
551
2,828
10,261
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
1 / 3 / 1
6,332
487
7,145
10,394
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

11
1 / 6 / 0
6,520
502
6,328
11,898
4,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
LR Krantz99
Sylvanus
9
0 / 1 / 0
5,790
445
3,221
10,485
5,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Puks_8
Thanatos
7
0 / 2 / 0
5,061
389
2,070
8,823
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
TmbSpooky
Anubis
11
0 / 1 / 0
5,515
424
2,220
7,445
3,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
2
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
1
0.5
L
Ravana
1
3
1
0.5
W
King Arthur
HP_shinobi
King Arthur
4
2
1
2.25
W
2
0
3
3.5
L
1
6
0
0.17
W
Ishtar
KINGELKZ
Ishtar
5
0
2
6
L
Sylvanus
LR Krantz99
Sylvanus
0
1
0
0
L
Thanatos
Puks_8
Thanatos
0
2
0
0
W
2
0
3
3.5
L
Anubis
TmbSpooky
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,155
Damage
20,984
46,706
Taken
49,045
28,850
Mitigated
23,049
18,328
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,820
297
473
2,979
6,635
2,150
933
1,989
4,511
44,602
963
L
Ravana
7,145
1,964
0
3,136
10,394
6,365
0
948
9,446
0
41,450
W
King Arthur
HP_shinobi
King Arthur
10,314
1,587
0
2,073
13,269
12,017
36
60
12,496
855
47,672
W
4,048
477
0
6,251
7,865
3,876
989
52
7,772
0
56,101
L
6,328
5,267
0
204
11,898
4,578
258
907
10,991
0
59,291
W
Ishtar
KINGELKZ
Ishtar
10,145
6,320
0
3,779
8,676
3,445
2,587
1,297
7,379
0
53,920
L
Sylvanus
LR Krantz99
Sylvanus
3,221
1,326
1,791
3,257
10,485
5,135
108
969
9,516
15,736
0
L
Thanatos
Puks_8
Thanatos
2,070
631
0
4,219
8,823
3,639
0
1,123
7,700
0
28,594
W
2,828
834
0
2,773
10,261
7,362
611
2,043
8,126
20,230
0
L
Anubis
TmbSpooky
Anubis
2,220
934
0
1,664
7,445
3,332
0
2,879
4,566
28,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,617
Gold Earned
29,218
349
Minions Killed
262
0
Camps Cleared
0
1,236,792
Distance Traveled
1,060,048
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,976
537
73
6
0
217,235
3
L
Ravana
6,332
487
59
5
0
246,526
3
W
King Arthur
7,659
589
75
6
0
238,851
0
W
Thanatos
7,132
549
99
8
0
297,577
1
L
Izanami
6,520
502
101
8
0
216,114
0
W
Ishtar
7,686
591
74
6
0
215,938
4
L
Sylvanus
5,790
445
18
1
0
192,369
0
L
Thanatos
5,061
389
54
4
0
200,719
0
W
Athena
7,164
551
28
2
0
267,191
1
L
Anubis
5,515
424
30
2
0
204,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role