Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
LEONHUA38
Rama
Level 29
God Stats
2W - 5L
1,512 SR
Queue Stats
146W - 183L
1,372 Elo+
Solo
Hel
Hel
e78vv
Hel
Level 101
God Stats
8W - 12L
1,320 SR
Queue Stats
1,143W - 1,124L
1,494 Elo+
Solo
Heimdallr
Heimdallr
its_me_evan1
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Solo
Team Averages
Level 67
1,466 SR
1,429 Elo+

VS

Team Averages
Level 94
1,491 SR
1,452 Elo+
Raijin
Raijin
CATeгnative
Raijin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,499 Elo+
Solo
Persephone
Persephone
JuniorFab
Persephone
Level 100
God Stats
6W - 5L
1,852 SR
Queue Stats
305W - 311L
1,468 Elo+
Solo
Yemoja
Yemoja
Kriegsreisender
Yemoja
Level 188
God Stats
14W - 23L
1,367 SR
Queue Stats
551W - 563L
1,575 Elo+
Solo
Serqet
Serqet
TgeRRain
Serqet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 164L
1,491 Elo+
Solo
Artemis
Artemis
americankingbela
Artemis
Level 94
God Stats
4W - 2L
1,238 SR
Queue Stats
116W - 112L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
4 / 4 / 6
11,248
662
13,235
26,933
35,927
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
 
Skadi
18
2 / 6 / 5
10,953
644
12,420
20,455
9,553
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Rama
20
3 / 4 / 7
12,035
708
18,462
21,759
12,226
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
e78vv
Hel
18
2 / 4 / 9
10,821
637
10,869
26,264
18,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
its_me_evan1
Heimdallr
12
0 / 9 / 6
8,847
520
7,600
18,472
7,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
11 / 5 / 12
13,802
812
45,225
17,236
10,287
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
JuniorFab
Persephone
19
3 / 1 / 15
11,948
703
16,595
13,636
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
4 / 1 / 18
11,601
682
4,164
14,418
14,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
TgeRRain
Serqet
15
1 / 2 / 16
10,311
607
10,299
13,756
9,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 2 / 12
12,860
756
26,552
16,122
8,803
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
11
Kills
27
27
Deaths
11
33
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
4
6
1.75
L
Skadi
 
Skadi
2
6
5
0.75
W
Raijin
11
5
12
3.4
W
Persephone
JuniorFab
Persephone
3
1
15
10.5
W
4
1
18
13
L
Rama
3
4
7
1.63
W
Serqet
TgeRRain
Serqet
1
2
16
4.5
W
8
2
12
7
L
Hel
e78vv
Hel
2
4
9
1.63
L
Heimdallr
its_me_evan1
Heimdallr
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,586
Damage
102,835
113,883
Taken
75,168
83,825
Mitigated
49,864
52,234
Healing
36,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
13,235
591
2,399
5,734
26,933
35,927
358
13,583
13,142
31,726
0
L
Skadi
 
Skadi
12,420
4,637
409
1,458
20,455
9,553
290
15,176
4,889
0
34,760
W
Raijin
45,225
3,643
932
997
17,236
10,287
1,492
4,885
12,351
80,751
1,209
W
Persephone
JuniorFab
Persephone
16,595
1,745
377
3,595
13,636
6,989
1,038
4,797
8,836
39,152
0
W
4,164
1,127
18,346
5,790
14,418
14,718
896
3,691
10,727
8,039
0
L
Rama
18,462
9,913
1,624
2,946
21,759
12,226
445
12,911
8,645
0
42,366
W
Serqet
TgeRRain
Serqet
10,299
2,256
1,373
1,505
13,756
9,067
1,376
4,131
9,625
0
12,328
W
26,552
10,342
1,660
1,580
16,122
8,803
4,501
6,261
9,861
0
47,092
L
Hel
e78vv
Hel
10,869
0
21,081
15,316
26,264
18,808
104
15,551
10,382
19,178
874
L
Heimdallr
its_me_evan1
Heimdallr
7,600
3,068
0
1,267
18,472
7,311
285
8,459
9,678
0
14,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,904
Gold Earned
60,522
180
Minions Killed
170
0
Camps Cleared
0
1,384,513
Distance Traveled
1,623,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,248
662
48
3
0
300,072
0
L
Skadi
10,953
644
45
3
0
253,757
0
W
Raijin
13,802
812
58
3
0
303,067
0
W
Persephone
11,948
703
39
2
0
353,769
0
W
Yemoja
11,601
682
13
1
0
317,957
0
L
Rama
12,035
708
58
3
0
287,267
0
W
Serqet
10,311
607
5
0
0
372,801
0
W
Artemis
12,860
756
55
3
0
275,488
0
L
Hel
10,821
637
20
1
0
315,385
0
L
Heimdallr
8,847
520
9
1
0
228,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role