Player Matchup

Charybdis
Charybdis
Grimlyn3351
Charybdis
Level 142
God Stats
5W - 3L
1,500 SR
Queue Stats
317W - 333L
1,354 Elo+
Party 1
Xing Tian
Xing Tian
LostSoul115
Xing Tian
Level 124
God Stats
12W - 8L
1,297 SR
Queue Stats
217W - 222L
1,388 Elo+
Party 1
Thanatos
Thanatos
OBSiDiiAN
Thanatos
Level 27
God Stats
11W - 9L
1,464 SR
Queue Stats
85W - 99L
1,187 Elo+
Party 1
Ra
Ra
jairo1995
Ra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,426 Elo+
Solo
Kali
Kali
muniemun
Kali
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,577 Elo+
Solo
Team Averages
Level 111
1,452 SR
1,386 Elo+

VS

Team Averages
Level 103
1,539 SR
1,460 Elo+
Bakasura
Bakasura
Blitzkrieg1306
Bakasura
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 78L
1,500 Elo+
Solo
Artemis
Artemis
Eyxina8143
Artemis
Level 89
God Stats
9W - 9L
1,500 SR
Queue Stats
144W - 146L
1,513 Elo+
Solo
Aphrodite
Aphrodite
Funkymonkeyis99
Aphrodite
Level 106
God Stats
5W - 3L
1,757 SR
Queue Stats
353W - 319L
1,445 Elo+
Solo
Arachne
Arachne
P1pBoy-Panda
Arachne
Level 87
God Stats
286W - 320L
1,439 SR
Queue Stats
828W - 824L
1,363 Elo+
Solo
Tiamat
Tiamat
fisher408
Tiamat
Level 202
God Stats
11W - 5L
1,500 SR
Queue Stats
795W - 732L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Grimlyn3351
Charybdis
14
2 / 2 / 0
8,268
459
10,734
12,814
5,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
LostSoul115
Xing Tian
13
0 / 3 / 1
8,374
465
8,872
19,157
17,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
OBSiDiiAN
Thanatos
15
3 / 0 / 1
8,656
481
7,945
15,235
7,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 0
8,163
454
3,012
8,846
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kali
16
3 / 2 / 3
9,861
548
13,399
20,289
10,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
0 / 2 / 1
7,703
428
1,567
14,587
6,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Eyxina8143
Artemis
15
1 / 1 / 5
8,426
468
19,315
17,065
7,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Funkymonkeyis99
Aphrodite
14
3 / 1 / 1
8,772
487
6,554
14,163
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
P1pBoy-Panda
Arachne
16
2 / 4 / 0
9,347
519
12,272
23,144
10,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
fisher408
Tiamat
16
2 / 0 / 2
9,860
548
7,755
6,084
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
8
Kills
8
8
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
2
1
0.25
L
Artemis
Eyxina8143
Artemis
1
1
5
3.5
L
Aphrodite
Funkymonkeyis99
Aphrodite
3
1
1
3.5
W
Charybdis
Grimlyn3351
Charybdis
2
2
0
1
W
Xing Tian
LostSoul115
Xing Tian
0
3
1
0.17
W
Thanatos
OBSiDiiAN
Thanatos
3
0
1
3.5
L
Arachne
P1pBoy-Panda
Arachne
2
4
0
0.5
L
Tiamat
fisher408
Tiamat
2
0
2
3
W
0
1
0
0
W
Kali
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,962
Damage
47,463
76,341
Taken
75,043
44,515
Mitigated
35,454
36,179
Healing
38,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,567
832
0
4,532
14,587
6,985
0
670
13,917
0
56,092
L
Artemis
Eyxina8143
Artemis
19,315
8,131
0
4,918
17,065
7,678
452
3,539
13,526
0
78,630
L
Aphrodite
Funkymonkeyis99
Aphrodite
6,554
1,395
6,076
11,158
14,163
7,183
76
3,732
10,345
47,152
0
W
Charybdis
Grimlyn3351
Charybdis
10,734
4,805
0
3,552
12,814
5,310
0
2,779
10,035
0
79,501
W
Xing Tian
LostSoul115
Xing Tian
8,872
632
403
3,194
19,157
17,747
0
3,580
15,471
42,779
3,504
W
Thanatos
OBSiDiiAN
Thanatos
7,945
932
0
12,911
15,235
7,650
0
2,298
12,927
0
75,759
L
Arachne
P1pBoy-Panda
Arachne
12,272
10,022
0
9,254
23,144
10,343
721
559
22,585
0
85,089
L
Tiamat
fisher408
Tiamat
7,755
370
0
2,680
6,084
3,265
90
2,477
3,607
72,838
2,777
W
3,012
228
257
4,129
8,846
3,185
0
4,691
4,155
54,727
809
W
Kali
13,399
6,332
0
11,733
20,289
10,623
748
906
19,383
0
85,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,322
Gold Earned
44,108
551
Minions Killed
507
0
Camps Cleared
0
1,643,507
Distance Traveled
1,673,533
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,703
428
104
6
0
381,849
0
L
Artemis
8,426
468
95
5
0
304,111
0
L
Aphrodite
8,772
487
73
4
0
309,329
2
W
Charybdis
8,268
459
137
8
0
300,561
0
W
Xing Tian
8,374
465
58
3
0
336,661
5
W
Thanatos
8,656
481
110
6
0
409,395
3
L
Arachne
9,347
519
117
7
0
341,536
0
L
Tiamat
9,860
548
118
7
0
336,708
2
W
Ra
8,163
454
109
6
0
310,854
0
W
Kali
9,861
548
137
8
0
286,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role