Player Matchup

Thanatos
Thanatos
Elan19o4
Thanatos
Level 101
God Stats
0W - 1L
1,567 SR
Queue Stats
29W - 21L
1,570 Elo+
Solo
King Arthur
King Arthur
IlliniFan_42
King Arthur
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,814 Elo+
Solo
Hades
Hades
PootisTurkey
Hades
Level 107
God Stats
1W - 1L
1,855 SR
Queue Stats
29W - 38L
1,461 Elo+
Solo
Anhur
Anhur
rιver
Anhur
Level 149
God Stats
3W - 6L
1,575 SR
Queue Stats
125W - 113L
1,603 Elo+
Solo
Athena
Athena
tttiiitttooo
Athena
Level 105
God Stats
27W - 26L
1,553 SR
Queue Stats
150W - 165L
1,470 Elo+
Solo
Team Averages
Level 123
1,610 SR
1,584 Elo+

VS

Team Averages
Level 138
1,514 SR
1,515 Elo+
Bastet
Bastet
CountBleck777
Bastet
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 145L
1,517 Elo+
Solo
Scylla
Scylla
ITEMILIANO
Scylla
Level 145
God Stats
2W - 1L
1,276 SR
Queue Stats
62W - 48L
1,564 Elo+
Solo
Charon
Charon
PlaneGoZoom
Charon
Level 124
God Stats
3W - 2L
1,522 SR
Queue Stats
15W - 8L
1,629 Elo+
Party 1
Cernunnos
Cernunnos
Yeee3
Cernunnos
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 11L
1,587 Elo+
Party 1
Achilles
Achilles
takitoasassin
Achilles
Level 129
God Stats
2W - 3L
1,772 SR
Queue Stats
55W - 62L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elan19o4
Thanatos
14
3 / 2 / 0
7,732
483
3,376
17,474
8,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
IlliniFan_42
King Arthur
15
1 / 4 / 0
8,803
550
9,899
17,083
14,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

12
0 / 5 / 2
7,926
495
9,190
15,069
7,196
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
rιver
Anhur
17
3 / 0 / 1
9,976
624
6,082
7,955
3,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
12
1 / 2 / 3
7,604
475
4,487
14,276
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
8,673
542
8,061
12,782
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ITEMILIANO
Scylla
14
3 / 3 / 7
8,433
527
10,381
8,490
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon
13
1 / 1 / 7
8,016
501
6,827
8,885
7,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Yeee3
Cernunnos
15
2 / 2 / 2
8,091
506
5,737
10,385
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
takitoasassin
Achilles
14
1 / 1 / 3
7,986
499
13,684
18,413
20,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
13
13
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Thanatos
Elan19o4
Thanatos
3
2
0
1.5
W
Scylla
ITEMILIANO
Scylla
3
3
7
2.17
L
King Arthur
IlliniFan_42
King Arthur
1
4
0
0.25
W
Charon
1
1
7
4.5
L
0
5
2
0.2
W
Cernunnos
Yeee3
Cernunnos
2
2
2
1.5
L
Anhur
rιver
Anhur
3
0
1
3.5
W
Achilles
takitoasassin
Achilles
1
1
3
2.5
L
Athena
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,034
Damage
44,690
71,857
Taken
58,955
44,952
Mitigated
40,516
26,325
Healing
22,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,061
1,976
0
8,357
12,782
5,016
0
4,350
8,432
0
63,525
L
Thanatos
Elan19o4
Thanatos
3,376
666
0
10,898
17,474
8,470
0
2,205
15,122
0
65,152
W
Scylla
ITEMILIANO
Scylla
10,381
1,131
0
785
8,490
3,229
0
5,352
3,138
61,055
2,943
L
King Arthur
IlliniFan_42
King Arthur
9,899
1,438
0
2,847
17,083
14,337
0
355
15,522
0
74,211
W
Charon
6,827
1,553
0
1,558
8,885
7,657
26
1,968
6,917
31,930
1,025
L
9,190
646
311
6,607
15,069
7,196
546
8,206
6,863
58,825
1,008
W
Cernunnos
Yeee3
Cernunnos
5,737
2,280
0
4,195
10,385
3,870
0
1,240
9,145
0
81,547
L
Anhur
rιver
Anhur
6,082
3,548
0
3,577
7,955
3,030
28
1,628
6,327
0
103,516
W
Achilles
takitoasassin
Achilles
13,684
3,116
0
7,768
18,413
20,744
0
629
17,784
0
62,933
L
Athena
4,487
1,291
0
2,085
14,276
11,919
87
4,781
9,456
18,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
41,199
515
Minions Killed
453
0
Camps Cleared
0
1,578,684
Distance Traveled
1,616,248
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,673
542
97
6
0
403,418
1
L
Thanatos
7,732
483
83
5
0
355,791
0
W
Scylla
8,433
527
90
6
0
310,984
2
L
King Arthur
8,803
550
130
8
0
289,684
4
W
Charon
8,016
501
37
2
0
316,024
6
L
Hades
7,926
495
114
7
0
259,191
0
W
Cernunnos
8,091
506
133
8
0
311,599
3
L
Anhur
9,976
624
167
10
0
309,205
0
W
Achilles
7,986
499
96
6
0
274,223
0
L
Athena
7,604
475
21
1
0
364,813
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role