Player Matchup

Discordia
Discordia
DEA Curse
Discordia
Level 120
God Stats
2W - 0L
1,726 SR
Queue Stats
127W - 114L
1,531 Elo+
Party 4
Hercules
Hercules
DEA Screw
Hercules
Level 108
God Stats
48W - 45L
1,530 SR
Queue Stats
54W - 59L
1,453 Elo+
Party 4
Erlang Shen
Erlang Shen
MaziSinew
Erlang Shen
Level 119
God Stats
1W - 1L
1,236 SR
Queue Stats
51W - 40L
1,513 Elo+
Party 2
Ares
Ares
MaziSolis
Ares
Level 41
God Stats
5W - 3L
1,770 SR
Queue Stats
35W - 29L
1,490 Elo+
Party 2
Izanami
Izanami
Merakija
Izanami
Level 27
God Stats
2W - 2L
1,796 SR
Queue Stats
28W - 18L
1,604 Elo+
Party 2
Team Averages
Level 83
1,612 SR
1,518 Elo+

VS

Team Averages
Level 140
1,416 SR
1,476 Elo+
Ishtar
Ishtar
BOULREGARDjames
Ishtar
Level 148
God Stats
3W - 5L
1,500 SR
Queue Stats
194W - 181L
1,469 Elo+
Party 3
Poseidon
Poseidon
BillyMfMaize
Poseidon
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 78L
1,395 Elo+
Party 3
Neith
Neith
DatBishBoi
Neith
Level 106
God Stats
12W - 9L
1,217 SR
Queue Stats
211W - 197L
1,442 Elo+
Party 3
Cerberus
Cerberus
Disgrac3
Cerberus
Level 146
God Stats
0W - 3L
1,295 SR
Queue Stats
79W - 66L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
JoeRaeGuu
Baron Samedi
Level 199
God Stats
4W - 5L
1,567 SR
Queue Stats
157W - 164L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DEA Curse
Discordia
15
2 / 1 / 8
9,080
504
14,142
5,703
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
DEA Screw
Hercules
14
2 / 2 / 3
8,531
474
6,760
18,796
19,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
MaziSinew
Erlang Shen
17
5 / 1 / 6
9,287
516
8,092
14,091
8,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
13
5 / 1 / 5
8,743
486
5,805
14,026
14,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Merakija
Izanami
15
1 / 3 / 2
9,029
502
4,986
9,940
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 1
11,037
613
8,668
12,310
5,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
BillyMfMaize
Poseidon
13
2 / 5 / 0
8,039
447
4,817
12,138
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
15
2 / 2 / 3
9,635
535
7,425
12,876
5,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Disgrac3
Cerberus
18
1 / 2 / 1
10,922
607
11,052
14,073
15,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Baron Samedi
JoeRaeGuu
Baron Samedi
13
0 / 6 / 1
8,226
457
6,187
13,806
13,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
8
8
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Poseidon
BillyMfMaize
Poseidon
2
5
0
0.4
W
Discordia
DEA Curse
Discordia
2
1
8
6
W
Hercules
DEA Screw
Hercules
2
2
3
1.75
L
Neith
2
2
3
1.75
L
Cerberus
Disgrac3
Cerberus
1
2
1
0.75
L
Baron Samedi
JoeRaeGuu
Baron Samedi
0
6
1
0.08
W
Erlang Shen
MaziSinew
Erlang Shen
5
1
6
8
W
Ares
5
1
5
7.5
W
Izanami
Merakija
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,785
Damage
38,149
62,556
Taken
65,203
49,971
Mitigated
44,995
17,270
Healing
20,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,668
4,764
0
4,801
12,310
5,787
1,050
596
11,712
0
109,254
L
Poseidon
BillyMfMaize
Poseidon
4,817
603
0
250
12,138
5,246
0
4,377
7,611
60,779
2,487
W
Discordia
DEA Curse
Discordia
14,142
244
0
916
5,703
2,592
0
1,565
4,138
91,025
1,513
W
Hercules
DEA Screw
Hercules
6,760
2,500
16
7,176
18,796
19,544
0
11,976
6,820
0
48,441
L
Neith
7,425
2,156
0
4,518
12,876
5,767
0
5,530
6,856
0
88,942
L
Cerberus
Disgrac3
Cerberus
11,052
1,277
0
7,000
14,073
15,010
0
314
13,755
96,312
5,269
L
Baron Samedi
JoeRaeGuu
Baron Samedi
6,187
557
386
3,826
13,806
13,185
0
7,604
5,777
20,245
0
W
Erlang Shen
MaziSinew
Erlang Shen
8,092
4,573
0
2,388
14,091
8,933
0
2,023
12,068
0
93,863
W
Ares
5,805
252
0
3,277
14,026
14,695
0
6,154
7,872
21,493
710
W
Izanami
Merakija
Izanami
4,986
3,332
0
3,497
9,940
4,207
0
333
9,607
0
89,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,670
Gold Earned
47,859
535
Minions Killed
668
0
Camps Cleared
0
1,791,498
Distance Traveled
1,671,133
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,037
613
195
11
0
340,049
6
L
Poseidon
8,039
447
92
5
0
354,536
0
W
Discordia
9,080
504
156
9
0
343,643
0
W
Hercules
8,531
474
81
5
0
353,801
1
L
Neith
9,635
535
150
8
0
338,277
4
L
Cerberus
10,922
607
209
12
0
302,305
0
L
Baron Samedi
8,226
457
22
1
0
335,966
2
W
Erlang Shen
9,287
516
123
7
0
436,274
1
W
Ares
8,743
486
35
2
0
341,175
5
W
Izanami
9,029
502
140
8
0
316,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role