Player Matchup

Fenrir
Fenrir
CheifKeefsDad
Fenrir
Level 25
God Stats
0W - 4L
1,133 SR
Queue Stats
27W - 32L
1,403 Elo+
Party 2
Ao Kuang
Ao Kuang
SpaZz_MikXy
Ao Kuang
Level 24
God Stats
0W - 3L
1,306 SR
Queue Stats
17W - 24L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
XnizierX101
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 2
Atlas
Atlas
killercaleb1
Atlas
Level 39
God Stats
3W - 3L
1,290 SR
Queue Stats
74W - 81L
1,189 Elo+
Solo
Izanami
Izanami
mateom2121
Izanami
Level 56
God Stats
6W - 8L
1,354 SR
Queue Stats
31W - 36L
1,382 Elo+
Party 2
Team Averages
Level 34
1,317 SR
1,304 Elo+

VS

Team Averages
Level 83
1,530 SR
1,405 Elo+
Olorun
Olorun
 
Olorun
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
FeeDaFELIX
Surtr
Level 66
God Stats
143W - 96L
1,605 SR
Queue Stats
198W - 161L
1,411 Elo+
Solo
Arachne
Arachne
PochoArtio
Arachne
Level 125
God Stats
9W - 7L
1,543 SR
Queue Stats
24W - 25L
1,309 Elo+
Party 1
Odin
Odin
phokingsya
Odin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 50L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,082
508
4,473
8,525
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
SpaZz_MikXy
Ao Kuang
11
2 / 1 / 0
6,127
613
2,765
7,542
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
XnizierX101
Kukulkan
9
0 / 4 / 0
5,454
545
1,619
4,646
1,577
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 1
5,165
517
1,899
9,752
5,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
mateom2121
Izanami
9
2 / 2 / 1
5,451
545
2,426
5,593
2,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 2 / 2
5,882
588
4,876
5,439
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
 
Anubis
11
3 / 0 / 4
5,669
567
4,234
4,989
2,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
9
3 / 1 / 2
5,458
546
3,812
5,713
4,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
PochoArtio
Arachne
12
6 / 0 / 1
6,459
646
5,821
6,132
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 1
5,340
534
3,543
5,752
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
13
13
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
2
2
1
W
Anubis
 
Anubis
3
0
4
5
L
0
3
3
0.5
W
Surtr
3
1
2
4
W
Arachne
PochoArtio
Arachne
6
0
1
6.5
L
Ao Kuang
SpaZz_MikXy
Ao Kuang
2
1
0
2
L
Kukulkan
XnizierX101
Kukulkan
0
4
0
0
L
1
3
1
0.5
L
Izanami
mateom2121
Izanami
2
2
1
1.25
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,182
Damage
22,286
36,058
Taken
28,025
15,261
Mitigated
14,724
9,522
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,876
2,296
179
1,635
5,439
1,968
0
895
4,544
37,002
1,910
W
Anubis
 
Anubis
4,234
543
82
1,994
4,989
2,180
0
1,566
3,423
31,231
0
L
4,473
1,754
0
2,009
8,525
3,317
0
2,662
5,830
0
34,893
W
Surtr
3,812
1,052
154
678
5,713
4,472
0
671
5,042
1,903
15,741
W
Arachne
PochoArtio
Arachne
5,821
4,710
0
3,547
6,132
2,271
0
334
5,798
0
42,614
L
Ao Kuang
SpaZz_MikXy
Ao Kuang
2,765
754
0
3,441
7,542
2,826
0
0
7,149
29,805
2,626
L
Kukulkan
XnizierX101
Kukulkan
1,619
224
0
121
4,646
1,577
243
1,446
3,200
30,251
4,649
L
1,899
745
1,024
2,087
9,752
5,527
0
3,024
6,728
12,554
0
L
Izanami
mateom2121
Izanami
2,426
1,364
0
840
5,593
2,014
0
2,211
3,382
0
37,490
W
3,543
669
0
1,094
5,752
3,833
0
2,493
3,259
0
22,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,279
Gold Earned
28,808
257
Minions Killed
235
0
Camps Cleared
0
1,041,855
Distance Traveled
997,331
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,882
588
64
6
0
209,835
0
W
Anubis
5,669
567
48
5
0
174,067
2
L
Fenrir
5,082
508
57
6
0
233,389
2
W
Surtr
5,458
546
17
2
0
235,319
2
W
Arachne
6,459
646
70
7
0
208,190
3
L
Ao Kuang
6,127
613
50
5
0
208,253
2
L
Kukulkan
5,454
545
65
7
0
171,061
0
L
Atlas
5,165
517
10
1
0
225,663
1
L
Izanami
5,451
545
75
8
0
203,489
0
W
Odin
5,340
534
36
4
0
169,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role