Player Matchup

Medusa
Medusa
Silver III
Paladinacm
Medusa
Silver III
Level 86
God Stats
1W - 4L
1,163 SR
Queue Stats
35W - 44L
1,227 MMR
Party 1
Apollo
Apollo
Gold V
PlaneAmoeba4913
Apollo
Gold V
Level 64
God Stats
3W - 5L
1,300 SR
Queue Stats
164W - 165L
1,202 MMR
Party 1
Nemesis
Nemesis
Silver I
Quietskills
Nemesis
Silver I
Level 127
God Stats
6W - 3L
1,641 SR
Queue Stats
85W - 109L
1,260 MMR
Solo
Bellona
Bellona
Silver V
Shadow Wolf7429
Bellona
Silver V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,164 MMR
Party 2
Nu Wa
Nu Wa
Silver II
wickedxdino
Nu Wa
Silver II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,349 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,421 SR
1,240 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,500 SR
1,287 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver IV
Meke1985
Arachne
Silver IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,269 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze IV
TyforYogapants
Kumbhakarna
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,266 MMR
Solo
Rama
Rama
Silver IV
airbornedirty
Rama
Silver IV
Level 182
God Stats
1W - 3L
1,500 SR
Queue Stats
275W - 287L
1,244 MMR
Solo
Ra
Ra
Silver I
joshvelra
Ra
Silver I
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
657W - 670L
1,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Paladinacm
Medusa
12
1 / 0 / 4
7,172
598
4,020
5,704
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 0 / 2
6,959
580
9,298
8,192
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Quietskills
Nemesis
14
4 / 0 / 2
7,419
618
5,093
9,133
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 0
7,276
606
2,681
8,567
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 3
7,044
587
7,560
5,086
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BacchusMercuryHachimanSusanoThanatos

VS

Bans
ZeusJanusNikeBake KujiraSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 1
5,693
474
4,478
7,553
4,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Meke1985
Arachne
10
2 / 3 / 0
5,500
458
2,571
10,520
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
TyforYogapants
Kumbhakarna
8
0 / 2 / 0
5,064
422
1,438
6,909
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,210
434
3,377
8,883
2,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 1
5,907
492
2,535
8,046
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
L
Arachne
Meke1985
Arachne
2
3
0
0.67
W
Medusa
Paladinacm
Medusa
1
0
4
3
W
4
0
2
5
W
Nemesis
Quietskills
Nemesis
4
0
2
5
W
2
1
0
2
L
Kumbhakarna
TyforYogapants
Kumbhakarna
0
2
0
0
L
0
3
0
0
L
0
2
1
0.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,652
Damage
14,399
36,682
Taken
41,911
18,084
Mitigated
16,938
10,363
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,478
543
94
2,503
7,553
4,604
0
258
7,295
36,929
0
L
Arachne
Meke1985
Arachne
2,571
1,788
0
1,582
10,520
3,757
0
2,972
7,548
0
27,625
W
Medusa
Paladinacm
Medusa
4,020
2,009
0
2,224
5,704
2,428
356
176
5,528
0
47,683
W
9,298
5,999
0
3,295
8,192
3,071
330
1,580
6,612
0
60,561
W
Nemesis
Quietskills
Nemesis
5,093
2,505
0
1,155
9,133
4,407
855
716
8,417
0
68,392
W
2,681
754
0
3,314
8,567
6,463
350
3,602
4,965
0
47,270
L
Kumbhakarna
TyforYogapants
Kumbhakarna
1,438
144
0
641
6,909
3,332
0
1,055
5,854
9,253
1,507
L
3,377
2,911
0
1,027
8,883
2,598
0
208
8,675
0
38,302
L
2,535
102
243
3,332
8,046
2,647
0
2,889
5,157
59,926
1,370
W
7,560
2,976
0
375
5,086
1,715
0
2,105
2,929
51,157
852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,870
Gold Earned
27,374
480
Minions Killed
290
0
Camps Cleared
0
1,177,997
Distance Traveled
1,134,523
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,693
474
68
6
0
192,364
0
L
Arachne
5,500
458
42
4
0
265,339
0
W
Medusa
7,172
598
88
7
0
233,881
1
W
Apollo
6,959
580
89
7
0
237,024
1
W
Nemesis
7,419
618
110
9
0
273,946
0
W
Bellona
7,276
606
96
8
0
226,582
0
L
Kumbhakarna
5,064
422
21
2
0
208,051
0
L
Rama
5,210
434
55
5
0
227,608
0
L
Ra
5,907
492
104
9
0
241,161
4
W
Nu Wa
7,044
587
97
8
0
206,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role