Player Matchup

Amaterasu
Amaterasu
Itg_Ultimate
Amaterasu
Level 121
God Stats
1W - 3L
1,622 SR
Queue Stats
7W - 10L
1,380 Elo+
Party 1
Pele
Pele
LTM_Kolin
Pele
Level 43
God Stats
1W - 3L
1,577 SR
Queue Stats
1W - 6L
1,285 Elo+
Party 1
Ishtar
Ishtar
SayPrizma
Ishtar
Level 57
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 4L
1,338 Elo+
Party 1
Ra
Ra
cheezypickIe
Ra
Level 14
God Stats
1W - 2L
1,490 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
dFuZe_Rayshun
Aphrodite
Level 102
God Stats
5W - 7L
1,714 SR
Queue Stats
11W - 10L
1,470 Elo+
Party 1
Team Averages
Level 67
1,624 SR
1,384 Elo+

VS

Team Averages
Level 96
1,354 SR
1,452 Elo+
Chronos
Chronos
BigTexBaggy
Chronos
Level 79
God Stats
2W - 4L
1,390 SR
Queue Stats
33W - 24L
1,602 Elo+
Solo
Anubis
Anubis
ELPG867
Anubis
Level 67
God Stats
18W - 21L
1,293 SR
Queue Stats
194W - 227L
1,376 Elo+
Party 2
Izanami
Izanami
Netzira
Izanami
Level 123
God Stats
43W - 47L
1,295 SR
Queue Stats
188W - 240L
1,348 Elo+
Party 2
Hercules
Hercules
ebutler169prms
Hercules
Level 102
God Stats
17W - 20L
1,405 SR
Queue Stats
285W - 283L
1,524 Elo+
Solo
Nemesis
Nemesis
monkee55
Nemesis
Level 108
God Stats
5W - 4L
1,387 SR
Queue Stats
100W - 79L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Itg_Ultimate
Amaterasu
9
3 / 2 / 0
5,435
679
4,084
9,873
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
8
0 / 0 / 0
4,240
530
540
4,635
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ishtar
SayPrizma
Ishtar
8
0 / 1 / 0
3,872
484
1,339
5,282
1,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 6 / 0
4,281
535
2,821
7,485
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
dFuZe_Rayshun
Aphrodite
6
0 / 1 / 0
3,612
452
885
4,086
2,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigTexBaggy
Chronos
10
4 / 0 / 3
6,407
801
5,110
3,969
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ELPG867
Anubis
10
2 / 3 / 0
5,566
696
5,868
6,705
2,794
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Izanami
Netzira
Izanami
10
0 / 0 / 0
5,458
682
2,503
2,967
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
8
1 / 0 / 1
5,198
650
1,476
4,441
2,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
monkee55
Nemesis
11
3 / 0 / 2
6,013
752
1,744
5,062
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
10
10
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
BigTexBaggy
Chronos
4
0
3
5.5
W
Anubis
ELPG867
Anubis
2
3
0
0.67
L
Amaterasu
Itg_Ultimate
Amaterasu
3
2
0
1.5
L
Pele
0
0
0
0
W
Izanami
Netzira
Izanami
0
0
0
0
L
Ishtar
SayPrizma
Ishtar
0
1
0
0
L
0
6
0
0
L
Aphrodite
dFuZe_Rayshun
Aphrodite
0
1
0
0
W
Hercules
1
0
1
1.5
W
Nemesis
monkee55
Nemesis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,669
Damage
16,701
31,361
Taken
23,144
13,604
Mitigated
10,286
9,029
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BigTexBaggy
Chronos
5,110
2,292
0
1,631
3,969
1,494
509
2,888
1,081
40,784
1,738
W
Anubis
ELPG867
Anubis
5,868
695
0
2,456
6,705
2,794
0
0
6,705
30,403
3,129
L
Amaterasu
Itg_Ultimate
Amaterasu
4,084
1,293
0
2,556
9,873
5,179
0
5,610
4,263
0
33,083
L
Pele
540
62
0
1,414
4,635
1,665
0
96
4,525
0
25,087
W
Izanami
Netzira
Izanami
2,503
1,506
0
725
2,967
1,146
513
93
2,874
0
49,492
L
Ishtar
SayPrizma
Ishtar
1,339
787
0
1,802
5,282
1,689
0
0
5,282
0
17,308
L
2,821
845
72
1,118
7,485
2,558
0
3,947
3,306
26,692
0
L
Aphrodite
dFuZe_Rayshun
Aphrodite
885
163
877
1,190
4,086
2,513
0
713
3,325
11,005
0
W
Hercules
1,476
169
0
2,319
4,441
2,773
141
305
4,136
0
13,717
W
Nemesis
monkee55
Nemesis
1,744
755
0
1,167
5,062
2,079
0
420
4,642
0
44,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,440
Gold Earned
28,642
204
Minions Killed
318
0
Camps Cleared
0
811,243
Distance Traveled
840,432
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,407
801
80
10
0
164,145
0
W
Anubis
5,566
696
46
6
0
129,173
0
L
Amaterasu
5,435
679
61
8
0
155,548
4
L
Pele
4,240
530
50
6
0
170,012
0
W
Izanami
5,458
682
85
11
0
151,475
0
L
Ishtar
3,872
484
30
4
0
169,826
1
L
Ra
4,281
535
46
6
0
144,602
0
L
Aphrodite
3,612
452
17
2
0
171,255
3
W
Hercules
5,198
650
26
3
0
185,399
1
W
Nemesis
6,013
752
81
10
0
210,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role