Player Matchup

Thanatos
Thanatos
ExodiusFallen
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,547 Elo+
Party 1
Atlas
Atlas
GamerGeek05
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 67L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
SoulofWolf2
Baron Samedi
Level 123
God Stats
2W - 2L
1,463 SR
Queue Stats
31W - 28L
1,614 Elo+
Party 1
Gilgamesh
Gilgamesh
bobertthepig
Gilgamesh
Level 142
God Stats
1W - 3L
1,594 SR
Queue Stats
14W - 18L
1,525 Elo+
Party 1
Cupid
Cupid
darkmare89_ttv
Cupid
Level 159
God Stats
14W - 9L
1,715 SR
Queue Stats
294W - 293L
1,528 Elo+
Solo
Team Averages
Level 112
1,554 SR
1,549 Elo+

VS

Team Averages
Level 120
1,500 SR
1,366 Elo+
Chiron
Chiron
MurdererDoll99
Chiron
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Vamana
Vamana
Renegulyiyii
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,166 Elo+
Party 2
Anubis
Anubis
SKYDARKLJ
Anubis
Level 202
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 30L
1,197 Elo+
Party 2
Maman Brigitte
Maman Brigitte
firsthalthor
Maman Brigitte
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
316W - 288L
1,484 Elo+
Solo
Atlas
Atlas
saidperetz
Atlas
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 101L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ExodiusFallen
Thanatos
10
1 / 2 / 3
5,255
526
2,559
8,691
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 0
4,799
480
2,610
8,543
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
SoulofWolf2
Baron Samedi
8
1 / 5 / 2
5,046
505
4,393
6,429
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
bobertthepig
Gilgamesh
10
2 / 1 / 1
5,901
590
7,854
13,300
8,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 3 / 0
4,272
427
2,039
6,783
1,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,875
588
5,744
4,841
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
11
3 / 0 / 1
6,703
670
9,318
10,089
10,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SKYDARKLJ
Anubis
10
4 / 2 / 4
6,718
672
5,066
5,949
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
firsthalthor
Maman Brigitte
9
1 / 2 / 2
5,660
566
3,681
8,352
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
10
1 / 0 / 3
5,811
581
3,965
6,746
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
12
12
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ExodiusFallen
Thanatos
1
2
3
1.25
L
0
1
0
0
W
3
0
1
3.5
W
Vamana
3
0
1
3.5
W
Anubis
SKYDARKLJ
Anubis
4
2
4
3
L
Baron Samedi
SoulofWolf2
Baron Samedi
1
5
2
0.4
L
Gilgamesh
bobertthepig
Gilgamesh
2
1
1
2.5
L
0
3
0
0
W
Maman Brigitte
firsthalthor
Maman Brigitte
1
2
2
1
W
Atlas
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,455
Damage
27,774
43,746
Taken
35,977
22,673
Mitigated
21,764
11,871
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ExodiusFallen
Thanatos
2,559
983
0
3,869
8,691
3,537
0
1,825
6,738
0
36,186
L
2,610
1,032
0
2,265
8,543
5,991
0
2,629
5,914
15,475
1,004
W
5,744
2,598
440
1,941
4,841
1,799
627
1,314
3,527
0
38,394
W
Vamana
9,318
5,178
0
3,814
10,089
10,913
0
393
9,696
0
47,246
W
Anubis
SKYDARKLJ
Anubis
5,066
352
0
1,526
5,949
2,564
0
2,708
3,241
37,668
565
L
Baron Samedi
SoulofWolf2
Baron Samedi
4,393
576
184
1,186
6,429
2,626
0
3,554
2,798
20,556
644
L
Gilgamesh
bobertthepig
Gilgamesh
7,854
3,871
0
2,937
13,300
8,540
0
2,248
10,357
0
44,999
L
2,039
1,124
246
1,184
6,783
1,979
0
2,101
4,682
0
23,305
W
Maman Brigitte
firsthalthor
Maman Brigitte
3,681
311
0
3,978
8,352
2,804
0
956
7,396
32,189
800
W
Atlas
3,965
1,140
146
1,852
6,746
3,684
413
1,322
5,424
27,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,273
Gold Earned
30,767
241
Minions Killed
314
0
Camps Cleared
0
976,964
Distance Traveled
999,559
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,255
526
61
6
0
219,354
0
L
Atlas
4,799
480
17
2
0
188,050
0
W
Chiron
5,875
588
69
7
0
186,555
0
W
Vamana
6,703
670
92
9
0
194,952
0
W
Anubis
6,718
672
76
8
0
185,164
0
L
Baron Samedi
5,046
505
40
4
0
187,115
2
L
Gilgamesh
5,901
590
77
8
0
201,658
0
L
Cupid
4,272
427
46
5
0
180,787
0
W
Maman Brigitte
5,660
566
59
6
0
226,454
0
W
Atlas
5,811
581
18
2
0
206,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role