Player Matchup

Danzaburou
Danzaburou
ArchangelSix
Danzaburou
Level 15
God Stats
2W - 6L
1,322 SR
Queue Stats
22W - 44L
1,325 Elo+
Party 2
Ratatoskr
Ratatoskr
POPPYDOPOLIS
Ratatoskr
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Hera
Hera
RecoverSleep
Hera
Level 26
God Stats
1W - 3L
1,529 SR
Queue Stats
57W - 58L
1,439 Elo+
Party 2
Chaac
Chaac
TheQuadFather69
Chaac
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 216L
1,382 Elo+
Party 2
Ymir
Ymir
chipsickle
Ymir
Level 48
God Stats
13W - 16L
1,912 SR
Queue Stats
315W - 313L
1,398 Elo+
Party 2
Team Averages
Level 45
1,553 SR
1,409 Elo+

VS

Team Averages
Level 77
1,479 SR
1,459 Elo+
Cernunnos
Cernunnos
Archer976
Cernunnos
Level 69
God Stats
9W - 9L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Solo
Mercury
Mercury
Cappy20000
Mercury
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 105L
1,424 Elo+
Party 1
Agni
Agni
Locholiday
Agni
Level 66
God Stats
13W - 8L
1,590 SR
Queue Stats
67W - 57L
1,595 Elo+
Solo
Jormungandr
Jormungandr
Peekachue
Jormungandr
Level 57
God Stats
4W - 2L
1,690 SR
Queue Stats
90W - 101L
1,406 Elo+
Party 1
Bellona
Bellona
VettStang
Bellona
Level 126
God Stats
4W - 5L
1,115 SR
Queue Stats
43W - 45L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArchangelSix
Danzaburou
10
0 / 5 / 0
5,677
406
1,486
8,121
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
POPPYDOPOLIS
Ratatoskr
9
1 / 4 / 0
5,794
414
1,390
10,746
4,670
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 2
6,609
472
9,648
7,309
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 0
7,103
507
7,100
11,789
10,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 1
6,082
434
3,682
16,378
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Archer976
Cernunnos
14
5 / 0 / 3
8,328
595
8,221
5,405
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Cappy20000
Mercury
13
7 / 2 / 3
7,610
544
6,895
11,208
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 1 / 1
7,060
504
4,098
6,789
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Peekachue
Jormungandr
13
2 / 1 / 9
8,407
601
6,107
12,082
10,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
VettStang
Bellona
14
1 / 0 / 1
8,041
574
8,687
10,839
13,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
16
16
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArchangelSix
Danzaburou
0
5
0
0
W
Cernunnos
Archer976
Cernunnos
5
0
3
6.5
W
Mercury
Cappy20000
Mercury
7
2
3
4.25
W
1
1
1
1.5
L
Ratatoskr
POPPYDOPOLIS
Ratatoskr
1
4
0
0.25
W
Jormungandr
Peekachue
Jormungandr
2
1
9
6.5
L
1
2
2
1
L
1
0
0
1
W
Bellona
VettStang
Bellona
1
0
1
1.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,306
Damage
34,008
54,343
Taken
46,323
32,139
Mitigated
32,241
13,000
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArchangelSix
Danzaburou
1,486
972
0
912
8,121
2,623
0
878
7,243
0
27,734
W
Cernunnos
Archer976
Cernunnos
8,221
5,348
54
456
5,405
1,973
2,765
206
5,199
0
60,040
W
Mercury
Cappy20000
Mercury
6,895
4,254
0
500
11,208
4,407
0
2,811
8,361
0
47,802
W
4,098
126
0
2,000
6,789
2,423
0
2,936
3,804
49,016
1,064
L
Ratatoskr
POPPYDOPOLIS
Ratatoskr
1,390
149
0
500
10,746
4,670
0
1,281
9,343
0
36,039
W
Jormungandr
Peekachue
Jormungandr
6,107
1,223
0
1,702
12,082
10,270
44
6,627
5,455
39,151
2,087
L
9,648
2,676
0
2,250
7,309
2,648
0
4,888
2,421
50,328
591
L
7,100
943
0
6,216
11,789
10,229
0
61
10,763
0
55,693
W
Bellona
VettStang
Bellona
8,687
2,168
0
3,256
10,839
13,168
0
612
9,280
0
57,058
L
3,682
408
125
2,997
16,378
11,969
0
2,900
13,398
29,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
39,446
300
Minions Killed
384
0
Camps Cleared
0
1,297,499
Distance Traveled
1,353,416
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,677
406
38
3
0
235,278
0
W
Cernunnos
8,328
595
92
7
0
228,850
0
W
Mercury
7,610
544
65
5
0
335,654
0
W
Agni
7,060
504
77
6
0
265,692
6
L
Ratatoskr
5,794
414
48
3
0
272,181
0
W
Jormungandr
8,407
601
52
4
0
264,801
0
L
Hera
6,609
472
81
6
0
251,918
0
L
Chaac
7,103
507
98
7
0
288,541
2
W
Bellona
8,041
574
98
7
0
258,419
0
L
Ymir
6,082
434
35
3
0
249,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role