Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LILΡEEP
Morgan Le Fay
Level 221
God Stats
9W - 2L
1,946 SR
Queue Stats
448W - 118L
1,808 Elo+
Party 1
Artemis
Artemis
Raylalisa
Artemis
Level 173
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 78L
1,862 Elo+
Party 1
Terra
Terra
Scoтт
Terra
Level 222
God Stats
4W - 0L
1,720 SR
Queue Stats
113W - 17L
1,911 Elo+
Party 1
Hercules
Hercules
THORandoUmFino
Hercules
Level 103
God Stats
27W - 10L
1,760 SR
Queue Stats
618W - 147L
1,844 Elo+
Party 1
Team Averages
Level 175
1,685 SR
1,785 Elo+

VS

Team Averages
Level 76
1,406 SR
1,484 Elo+
Nu Wa
Nu Wa
ITSMEBRANDON4640
Nu Wa
Level 77
God Stats
9W - 7L
1,254 SR
Queue Stats
29W - 22L
1,523 Elo+
Solo
Discordia
Discordia
Larrypaa
Discordia
Level 114
God Stats
3W - 8L
1,274 SR
Queue Stats
36W - 31L
1,407 Elo+
Solo
Bakasura
Bakasura
RatoModesto
Bakasura
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 76L
1,518 Elo+
Solo
Susano
Susano
Santinox01
Susano
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 26L
1,624 Elo+
Solo
Ix Chel
Ix Chel
Sidgamer93
Ix Chel
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 88L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 0 / 11
6,720
1,344
4,025
6,687
5,706
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
LILΡEEP
Morgan Le Fay
11
2 / 1 / 7
6,824
1,365
8,454
5,911
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Raylalisa
Artemis
12
3 / 0 / 10
7,061
1,412
6,486
3,613
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Scoтт
Terra
12
6 / 0 / 6
7,639
1,528
3,004
2,394
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
12
3 / 1 / 9
6,952
1,390
7,005
6,618
5,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

395

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,989
1,198
3,543
6,760
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Larrypaa
Discordia
11
1 / 0 / 1
6,339
1,268
6,583
4,282
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
RatoModesto
Bakasura
10
0 / 2 / 0
5,292
1,058
381
2,268
1,095
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Susano
Santinox01
Susano
10
1 / 5 / 0
5,934
1,187
4,660
10,179
4,240
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Sidgamer93
Ix Chel
10
0 / 4 / 1
5,588
1,118
4,692
8,268
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
14
Kills
2
2
Deaths
14
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
11
5.5
L
0
3
1
0.17
W
Morgan Le Fay
LILΡEEP
Morgan Le Fay
2
1
7
5.5
L
Discordia
Larrypaa
Discordia
1
0
1
1.5
L
Bakasura
RatoModesto
Bakasura
0
2
0
0
W
Artemis
Raylalisa
Artemis
3
0
10
8
L
Susano
Santinox01
Susano
1
5
0
0.2
W
Terra
Scoтт
Terra
6
0
6
9
L
Ix Chel
Sidgamer93
Ix Chel
0
4
1
0.13
W
Hercules
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,974
Damage
19,859
25,223
Taken
31,757
17,211
Mitigated
12,997
6,388
Healing
1,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,025
436
1,004
1,536
6,687
5,706
0
3,827
2,835
9,303
1,832
L
3,543
1,128
0
0
6,760
2,502
0
3,577
2,947
12,639
0
W
Morgan Le Fay
LILΡEEP
Morgan Le Fay
8,454
367
0
766
5,911
2,544
0
4,447
1,414
19,781
0
L
Discordia
Larrypaa
Discordia
6,583
141
0
470
4,282
1,678
0
2,958
1,202
22,096
0
L
Bakasura
RatoModesto
Bakasura
381
281
0
67
2,268
1,095
0
1,174
1,013
0
1,531
W
Artemis
Raylalisa
Artemis
6,486
3,725
0
706
3,613
1,598
0
2,622
991
0
17,618
L
Susano
Santinox01
Susano
4,660
884
0
0
10,179
4,240
0
2,760
7,291
0
8,593
W
Terra
Scoтт
Terra
3,004
238
611
418
2,394
1,479
0
1,370
1,024
10,877
2,333
L
Ix Chel
Sidgamer93
Ix Chel
4,692
456
177
334
8,268
3,482
0
3,676
4,402
12,107
0
W
Hercules
7,005
3,046
0
1,347
6,618
5,884
0
2,552
3,839
0
12,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,196
Gold Earned
29,142
114
Minions Killed
91
6
Camps Cleared
4
560,263
Distance Traveled
450,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,720
1,344
7
1
2
122,410
0
L
Nu Wa
5,989
1,198
16
3
0
86,707
0
W
Morgan Le Fay
6,824
1,365
26
5
2
104,711
0
L
Discordia
6,339
1,268
44
9
0
112,462
0
L
Bakasura
5,292
1,058
2
0
1
39,096
0
W
Artemis
7,061
1,412
35
7
0
102,108
0
L
Susano
5,934
1,187
14
3
1
119,869
0
W
Terra
7,639
1,528
35
7
0
120,004
0
L
Ix Chel
5,588
1,118
15
3
2
92,184
0
W
Hercules
6,952
1,390
11
2
2
111,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role