Player Matchup

Discordia
Discordia
Fireascending
Discordia
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,582 Elo+
Party 1
Nike
Nike
KleptoBismol
Nike
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,582 Elo+
Party 1
Rama
Rama
ManimalPrime737
Rama
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 195L
1,507 Elo+
Solo
Chronos
Chronos
ReveIity
Chronos
Level 123
God Stats
0W - 2L
1,490 SR
Queue Stats
151W - 122L
1,450 Elo+
Solo
Chang'e
Chang'e
RoboPenguin21
Chang'e
Level 139
God Stats
0W - 2L
1,315 SR
Queue Stats
6W - 4L
1,582 Elo+
Party 1
Team Averages
Level 127
1,461 SR
1,540 Elo+

VS

Team Averages
Level 165
1,592 SR
1,542 Elo+
Horus
Horus
DoubleOspanky19
Horus
Level 138
God Stats
2W - 0L
1,702 SR
Queue Stats
78W - 54L
1,532 Elo+
Solo
Atlas
Atlas
Full_Throttle88
Atlas
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,620 Elo+
Party 2
Sol
Sol
Skullcrusher2467
Sol
Level 215
God Stats
2W - 0L
1,759 SR
Queue Stats
22W - 12L
1,523 Elo+
Party 2
Hun Batz
Hun Batz
UnS33n_TH3_DR3AM
Hun Batz
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,499 Elo+
Party 2
Anhur
Anhur
chizerious
Anhur
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fireascending
Discordia
16
2 / 2 / 4
8,197
820
16,884
7,656
3,440
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
2 / 6 / 2
7,285
729
14,292
14,689
13,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 2
7,397
740
8,551
8,441
4,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
ReveIity
Chronos
9
0 / 1 / 3
6,071
607
2,730
2,370
886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
14
2 / 4 / 2
7,811
781
6,532
12,028
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 13
8,532
853
3,957
14,344
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 1 / 13
9,317
932
12,338
13,668
14,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 11
8,021
802
5,425
8,753
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 12
7,936
794
8,807
11,323
6,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
16
7 / 1 / 6
9,286
929
10,530
9,592
4,640
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
8
Kills
16
17
Deaths
10
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
0
1
13
6.5
L
Discordia
Fireascending
Discordia
2
2
4
2
W
4
1
13
10.5
L
2
6
2
0.5
L
2
4
2
0.75
L
Chronos
ReveIity
Chronos
0
1
3
1.5
L
Chang'e
2
4
2
0.75
W
3
3
11
2.83
W
2
4
12
2
W
Anhur
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,989
Damage
41,057
45,184
Taken
57,680
28,501
Mitigated
44,190
12,999
Healing
28,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,957
1,816
8,677
8,830
14,344
13,915
235
7,266
7,078
0
11,544
L
Discordia
Fireascending
Discordia
16,884
43
1,526
572
7,656
3,440
0
2,116
5,540
34,037
0
W
12,338
3,479
1,957
3,458
13,668
14,929
272
5,908
7,760
22,431
1,924
L
14,292
402
861
881
14,689
13,142
0
4,415
10,274
0
19,986
L
8,551
4,716
507
301
8,441
4,045
0
3,072
5,369
0
17,695
L
Chronos
ReveIity
Chronos
2,730
1,090
459
645
2,370
886
0
769
1,601
6,678
0
L
Chang'e
6,532
266
3,795
3,452
12,028
6,988
0
5,386
6,642
11,966
0
W
5,425
1,151
807
1,799
8,753
3,728
469
3,657
5,096
12,516
951
W
8,807
729
703
1,776
11,323
6,978
279
5,241
6,082
0
16,083
W
Anhur
10,530
5,836
0
543
9,592
4,640
517
4,074
5,518
0
22,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
43,092
96
Minions Killed
105
0
Camps Cleared
0
869,871
Distance Traveled
1,009,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,532
853
13
1
0
229,846
0
L
Discordia
8,197
820
40
4
0
214,164
0
W
Atlas
9,317
932
11
1
0
209,707
0
L
Nike
7,285
729
3
0
0
181,087
0
L
Rama
7,397
740
26
3
0
177,447
0
L
Chronos
6,071
607
2
0
0
92,849
0
L
Chang'e
7,811
781
25
3
0
204,324
0
W
Sol
8,021
802
23
2
0
169,109
0
W
Hun Batz
7,936
794
27
3
0
205,644
0
W
Anhur
9,286
929
31
3
0
195,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role