Player Matchup

Thanatos
Thanatos
ColeDude21
Thanatos
Level 107
God Stats
3W - 0L
1,716 SR
Queue Stats
47W - 59L
1,382 Elo+
Party 2
Heimdallr
Heimdallr
ElCivility
Heimdallr
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 76L
1,522 Elo+
Party 2
King Arthur
King Arthur
MyL0nelyStar
King Arthur
Level 152
God Stats
3W - 4L
1,277 SR
Queue Stats
176W - 144L
1,594 Elo+
Party 3
Yu Huang
Yu Huang
StillSheepPog
Yu Huang
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 97L
1,463 Elo+
Party 2
Maui
Maui
TheKorraSimp
Maui
Level 155
God Stats
8W - 6L
1,674 SR
Queue Stats
175W - 141L
1,594 Elo+
Party 3
Team Averages
Level 134
1,533 SR
1,511 Elo+

VS

Team Averages
Level 127
1,428 SR
1,671 Elo+
Serqet
Serqet
Bllynk
Serqet
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
42W - 44L
1,681 Elo+
Party 1
Sobek
Sobek
HiddenKrysis
Sobek
Level 123
God Stats
1W - 1L
1,298 SR
Queue Stats
32W - 33L
1,686 Elo+
Party 1
Gilgamesh
Gilgamesh
Robadas
Gilgamesh
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,753 Elo+
Party 1
Merlin
Merlin
VoodooJack
Merlin
Level 129
God Stats
3W - 4L
1,488 SR
Queue Stats
38W - 48L
1,548 Elo+
Solo
Neith
Neith
wybieapachy
Neith
Level 114
God Stats
5W - 3L
1,567 SR
Queue Stats
56W - 60L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ColeDude21
Thanatos
7
3 / 1 / 0
4,345
724
1,198
5,233
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
ElCivility
Heimdallr
8
2 / 1 / 2
4,420
737
3,485
4,218
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
MyL0nelyStar
King Arthur
8
1 / 0 / 1
4,444
741
2,544
5,148
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
StillSheepPog
Yu Huang
7
0 / 1 / 2
4,018
670
2,164
2,600
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 2
4,401
734
1,245
2,892
1,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bllynk
Serqet
8
2 / 1 / 0
4,358
726
1,356
5,342
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 1 / 2
4,055
676
1,608
5,103
3,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Robadas
Gilgamesh
5
0 / 2 / 0
3,540
590
1,852
4,459
2,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
VoodooJack
Merlin
7
0 / 0 / 1
4,013
669
1,090
2,160
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 3 / 1
3,756
626
1,644
4,055
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
3
3
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
Bllynk
Serqet
2
1
0
2
W
Thanatos
ColeDude21
Thanatos
3
1
0
3
W
Heimdallr
ElCivility
Heimdallr
2
1
2
3
L
0
1
2
1
W
King Arthur
MyL0nelyStar
King Arthur
1
0
1
1.5
L
Gilgamesh
Robadas
Gilgamesh
0
2
0
0
W
Yu Huang
StillSheepPog
Yu Huang
0
1
2
1
W
1
0
2
2
L
Merlin
VoodooJack
Merlin
0
0
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,636
Damage
7,550
20,091
Taken
21,119
8,651
Mitigated
10,591
8,383
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Bllynk
Serqet
1,356
637
0
750
5,342
2,194
0
503
4,839
0
26,010
W
Thanatos
ColeDude21
Thanatos
1,198
254
0
4,389
5,233
1,783
0
136
5,097
0
19,698
W
Heimdallr
ElCivility
Heimdallr
3,485
2,028
0
1,178
4,218
1,455
0
726
3,492
0
25,945
L
1,608
160
0
2,388
5,103
3,717
0
515
4,588
12,629
0
W
King Arthur
MyL0nelyStar
King Arthur
2,544
352
0
1,285
5,148
2,949
0
0
4,838
0
29,107
L
Gilgamesh
Robadas
Gilgamesh
1,852
414
0
952
4,459
2,745
0
48
4,411
0
14,726
W
Yu Huang
StillSheepPog
Yu Huang
2,164
42
0
180
2,600
754
0
980
1,526
24,546
0
W
1,245
412
0
1,351
2,892
1,710
0
746
2,146
15,289
0
L
Merlin
VoodooJack
Merlin
1,090
76
0
600
2,160
654
0
1,613
547
18,813
1,737
L
1,644
500
0
729
4,055
1,281
0
730
3,325
0
20,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,628
Gold Earned
19,722
202
Minions Killed
160
0
Camps Cleared
0
675,551
Distance Traveled
690,532
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,358
726
46
8
0
168,379
0
W
Thanatos
4,345
724
36
6
0
145,910
0
W
Heimdallr
4,420
737
39
7
0
115,774
0
L
Sobek
4,055
676
13
2
0
166,462
0
W
King Arthur
4,444
741
49
8
0
137,428
2
L
Gilgamesh
3,540
590
20
3
0
94,444
1
W
Yu Huang
4,018
670
54
9
0
138,083
0
W
Maui
4,401
734
24
4
0
138,356
0
L
Merlin
4,013
669
41
7
0
119,766
0
L
Neith
3,756
626
40
7
0
141,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role