Player Matchup

Nike
Nike
Afrothunderbro
Nike
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,226 Elo+
Party 2
Cliodhna
Cliodhna
Djonell
Cliodhna
Level 79
God Stats
3W - 1L
1,797 SR
Queue Stats
13W - 8L
1,647 Elo+
Solo
Baron Samedi
Baron Samedi
Quik8201
Baron Samedi
Level 139
God Stats
0W - 1L
1,694 SR
Queue Stats
53W - 58L
1,500 Elo+
Party 3
Medusa
Medusa
Reht127
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Maui
Maui
Synalas
Maui
Level 67
God Stats
1W - 1L
1,726 SR
Queue Stats
111W - 106L
1,298 Elo+
Party 2
Team Averages
Level 85
1,643 SR
1,434 Elo+

VS

Team Averages
Level 100
1,415 SR
1,464 Elo+
Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cardiofailure
Fenrir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,507 Elo+
Party 1
Fafnir
Fafnir
JMVu
Fafnir
Level 116
God Stats
1W - 3L
1,323 SR
Queue Stats
21W - 17L
1,507 Elo+
Party 1
Janus
Janus
MikeKoren4ever
Janus
Level 107
God Stats
1W - 2L
1,218 SR
Queue Stats
21W - 35L
1,311 Elo+
Solo
He Bo
He Bo
Reaper1122
He Bo
Level 105
God Stats
2W - 3L
1,535 SR
Queue Stats
20W - 14L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
10,151
1,015
11,783
21,033
21,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Djonell
Cliodhna
14
2 / 0 / 0
9,185
919
1,222
1,285
445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
Quik8201
Baron Samedi
15
2 / 3 / 6
10,260
1,026
7,822
9,335
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Reht127
Medusa
15
3 / 3 / 3
10,155
1,016
8,700
14,539
7,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Synalas
Maui
15
0 / 2 / 7
10,203
1,020
5,051
14,108
17,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

164

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 1 / 12
10,787
1,079
11,086
8,593
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 3 / 11
10,856
1,086
9,232
8,717
4,490
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
JMVu
Fafnir
17
4 / 0 / 11
12,745
1,275
7,879
8,750
12,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 0 / 9
10,679
1,068
16,724
3,862
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
16
2 / 5 / 8
9,944
994
12,681
9,986
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
9
Kills
15
15
Deaths
9
22
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
12
9
L
2
7
6
0.71
W
3
3
11
2.83
L
Cliodhna
Djonell
Cliodhna
2
0
0
2
W
Fafnir
JMVu
Fafnir
4
0
11
9.5
W
3
0
9
7.5
L
Baron Samedi
Quik8201
Baron Samedi
2
3
6
1.67
W
He Bo
2
5
8
1.2
L
Medusa
Reht127
Medusa
3
3
3
1.5
L
Maui
Synalas
Maui
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
57,602
60,300
Taken
39,908
52,412
Mitigated
27,871
6,994
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,086
5,479
0
2,678
8,593
4,238
0
2,966
5,507
0
35,131
L
11,783
252
0
590
21,033
21,442
0
14,742
6,291
3,397
26,700
W
9,232
2,552
0
1,021
8,717
4,490
0
1,988
6,223
0
20,922
L
Cliodhna
Djonell
Cliodhna
1,222
84
0
0
1,285
445
0
727
558
0
4,043
W
Fafnir
JMVu
Fafnir
7,879
2,564
0
3,089
8,750
12,941
0
3,569
4,748
16,337
1,108
W
16,724
688
0
0
3,862
1,714
0
1,642
2,171
43,159
0
L
Baron Samedi
Quik8201
Baron Samedi
7,822
214
1,550
1,050
9,335
5,428
0
5,935
3,400
21,778
0
W
He Bo
12,681
623
0
0
9,986
4,488
0
3,930
5,735
32,606
0
L
Medusa
Reht127
Medusa
8,700
3,550
0
2,161
14,539
7,379
0
8,452
6,087
0
40,577
L
Maui
Synalas
Maui
5,051
243
343
1,300
14,108
17,718
0
6,927
7,181
9,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,954
Gold Earned
55,011
175
Minions Killed
224
4
Camps Cleared
14
693,562
Distance Traveled
1,017,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,787
1,079
57
6
3
202,436
0
L
Nike
10,151
1,015
39
4
2
179,669
0
W
Fenrir
10,856
1,086
17
2
6
214,347
0
L
Cliodhna
9,185
919
5
1
0
29,698
0
W
Fafnir
12,745
1,275
28
3
3
207,317
0
W
Janus
10,679
1,068
74
7
1
200,425
0
L
Baron Samedi
10,260
1,026
45
5
2
181,280
0
W
He Bo
9,944
994
48
5
1
193,410
0
L
Medusa
10,155
1,016
81
8
0
167,678
0
L
Maui
10,203
1,020
5
1
0
135,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role