Player Matchup

Set
Set
Irevisionize
Set
Level 88
God Stats
4W - 3L
1,596 SR
Queue Stats
616W - 620L
1,499 Elo+
Solo
Mulan
Mulan
Kuromeyo
Mulan
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
497W - 516L
1,590 Elo+
Solo
Persephone
Persephone
LurkLord Pup
Persephone
Level 131
God Stats
16W - 18L
1,285 SR
Queue Stats
528W - 545L
1,574 Elo+
Solo
Maui
Maui
Ratchetology
Maui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,175 Elo+
Party 1
Ao Kuang
Ao Kuang
Whaaaale
Ao Kuang
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,299 Elo+
Party 1
Team Averages
Level 113
1,476 SR
1,428 Elo+

VS

Team Averages
Level 111
1,500 SR
1,527 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BigBlackCrocs
Chaac
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,696 Elo+
Solo
Nu Wa
Nu Wa
JòóM
Nu Wa
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 153L
1,571 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wardaddy11
Kumbhakarna
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 56L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 7
8,332
833
9,749
12,720
8,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
Kuromeyo
Mulan
13
2 / 5 / 6
7,921
792
7,630
11,857
11,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
LurkLord Pup
Persephone
15
1 / 2 / 3
8,338
834
10,863
9,027
3,998
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 7
8,133
813
5,528
11,630
13,333
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Whaaaale
Ao Kuang
14
3 / 4 / 1
7,617
762
4,395
11,505
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
5 / 1 / 13
9,405
941
15,483
9,701
4,774
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
 
Cthulhu
14
2 / 2 / 15
9,163
916
7,083
12,975
12,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 5 / 9
8,440
844
11,789
14,953
16,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
JòóM
Nu Wa
16
7 / 2 / 9
9,576
958
12,443
7,864
3,746
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Wardaddy11
Kumbhakarna
15
0 / 2 / 15
9,071
907
3,608
13,853
15,462
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
11
Kills
18
20
Deaths
12
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
13
11.5
W
Cthulhu
 
Cthulhu
2
2
15
4.75
W
4
5
9
1.7
L
4
5
7
1.5
W
Nu Wa
JòóM
Nu Wa
7
2
9
5.75
L
Mulan
Kuromeyo
Mulan
2
5
6
1
L
Persephone
LurkLord Pup
Persephone
1
2
3
1.25
L
1
4
7
1.13
W
Kumbhakarna
Wardaddy11
Kumbhakarna
0
2
15
3.75
L
Ao Kuang
Whaaaale
Ao Kuang
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,165
Damage
50,406
56,739
Taken
59,346
43,757
Mitigated
53,124
14,736
Healing
25,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,483
4,495
2,432
2,901
9,701
4,774
3,207
3,137
6,517
0
24,610
W
Cthulhu
 
Cthulhu
7,083
374
2,924
3,237
12,975
12,269
328
3,486
9,448
14,454
0
W
11,789
842
936
2,863
14,953
16,873
753
6,402
8,284
0
22,641
L
9,749
2,980
881
1,835
12,720
8,141
432
4,850
7,870
0
19,240
W
Nu Wa
JòóM
Nu Wa
12,443
2,638
3,988
1,677
7,864
3,746
2,166
2,584
5,232
30,612
0
L
Mulan
Kuromeyo
Mulan
7,630
675
1,383
1,548
11,857
11,159
277
5,933
5,924
0
16,392
L
Persephone
LurkLord Pup
Persephone
10,863
309
0
3,741
9,027
3,998
0
3,704
5,270
31,259
0
L
5,528
275
561
993
11,630
13,333
250
4,754
6,876
13,180
0
W
Kumbhakarna
Wardaddy11
Kumbhakarna
3,608
79
1,025
3,087
13,853
15,462
107
4,732
9,079
5,512
0
L
Ao Kuang
Whaaaale
Ao Kuang
4,395
230
614
3,180
11,505
7,126
732
3,840
7,665
8,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,341
Gold Earned
45,655
91
Minions Killed
123
0
Camps Cleared
0
883,229
Distance Traveled
1,020,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,405
941
22
2
0
206,182
0
W
Cthulhu
9,163
916
29
3
0
205,665
0
W
Chaac
8,440
844
14
1
0
187,214
0
L
Set
8,332
833
18
2
0
176,741
0
W
Nu Wa
9,576
958
56
6
0
200,746
0
L
Mulan
7,921
792
18
2
0
167,530
0
L
Persephone
8,338
834
31
3
0
196,905
0
L
Maui
8,133
813
9
1
0
164,717
0
W
Kumbhakarna
9,071
907
2
0
0
220,561
0
L
Ao Kuang
7,617
762
15
2
0
177,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role