Player Matchup

Sobek
Sobek
 
Sobek
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DAtboiicash
Izanami
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,742 Elo+
Party 1
Osiris
Osiris
Daveinski
Osiris
Level 152
God Stats
4W - 5L
1,583 SR
Queue Stats
107W - 101L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MartianIzunaki
Morgan Le Fay
Level 143
God Stats
2W - 2L
1,806 SR
Queue Stats
42W - 39L
1,842 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Unc1eJem1ma
Tsukuyomi
Level 181
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 88L
1,842 Elo+
Party 1
Team Averages
Level 136
1,578 SR
1,681 Elo+

VS

Team Averages
Level 124
1,466 SR
1,466 Elo+
Bacchus
Bacchus
Racc130
Bacchus
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 72L
1,409 Elo+
Party 2
Charybdis
Charybdis
TheeViolet
Charybdis
Level 108
God Stats
8W - 7L
1,589 SR
Queue Stats
109W - 105L
1,445 Elo+
Party 3
Discordia
Discordia
XsBONGOsX
Discordia
Level 148
God Stats
1W - 0L
1,454 SR
Queue Stats
126W - 140L
1,469 Elo+
Party 2
Chaac
Chaac
YooItzTJ
Chaac
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 137L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
ivanski14
Hun Batz
Level 105
God Stats
1W - 1L
1,287 SR
Queue Stats
120W - 104L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 0 / 1
4,988
499
1,229
8,752
6,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
DAtboiicash
Izanami
7
0 / 6 / 0
4,009
401
1,480
6,970
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Daveinski
Osiris
1
0 / 0 / 0
3,374
337
0
0
0
Morgan Le Fay
MartianIzunaki
Morgan Le Fay
9
0 / 2 / 1
5,083
508
4,395
6,240
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Unc1eJem1ma
Tsukuyomi
11
3 / 1 / 0
5,840
584
5,227
9,449
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Racc130
Bacchus
9
0 / 0 / 4
5,805
581
2,067
4,807
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Charybdis
TheeViolet
Charybdis
11
6 / 0 / 1
6,758
676
7,260
3,119
1,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
XsBONGOsX
Discordia
10
1 / 3 / 1
5,546
555
3,671
7,177
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
YooItzTJ
Chaac
12
1 / 0 / 1
6,922
692
2,650
4,979
4,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
ivanski14
Hun Batz
11
1 / 0 / 0
5,507
551
3,645
8,261
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
1
0.5
L
Izanami
DAtboiicash
Izanami
0
6
0
0
L
Osiris
Daveinski
Osiris
0
0
0
0
L
Morgan Le Fay
MartianIzunaki
Morgan Le Fay
0
2
1
0.25
W
Bacchus
Racc130
Bacchus
0
0
4
2
W
Charybdis
TheeViolet
Charybdis
6
0
1
6.5
L
Tsukuyomi
Unc1eJem1ma
Tsukuyomi
3
1
0
3
W
Discordia
XsBONGOsX
Discordia
1
3
1
0.5
W
Chaac
YooItzTJ
Chaac
1
0
1
1.5
W
Hun Batz
ivanski14
Hun Batz
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,331
Damage
19,293
31,411
Taken
28,343
15,122
Mitigated
15,168
10,981
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,229
76
0
3,881
8,752
6,636
0
1,170
7,462
18,774
0
L
Izanami
DAtboiicash
Izanami
1,480
1,137
0
282
6,970
2,274
0
890
6,080
0
17,293
L
Osiris
Daveinski
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
MartianIzunaki
Morgan Le Fay
4,395
782
0
1,534
6,240
2,473
0
2,214
3,698
31,638
1,666
W
Bacchus
Racc130
Bacchus
2,067
308
0
1,139
4,807
3,847
0
506
4,301
15,277
387
W
Charybdis
TheeViolet
Charybdis
7,260
4,227
0
1,328
3,119
1,152
1,949
262
2,857
0
61,533
L
Tsukuyomi
Unc1eJem1ma
Tsukuyomi
5,227
413
0
5,284
9,449
3,739
0
1,298
7,960
0
42,163
W
Discordia
XsBONGOsX
Discordia
3,671
79
0
2,728
7,177
2,478
0
3,282
3,895
27,580
0
W
Chaac
YooItzTJ
Chaac
2,650
88
0
1,737
4,979
4,526
0
308
4,671
2,148
41,096
W
Hun Batz
ivanski14
Hun Batz
3,645
616
0
4,658
8,261
3,165
0
1,150
7,111
0
39,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,294
Gold Earned
30,538
189
Minions Killed
329
0
Camps Cleared
0
753,843
Distance Traveled
1,002,204
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,988
499
21
2
0
195,134
3
L
Izanami
4,009
401
36
4
0
147,663
2
L
Osiris
3,374
337
0
0
0
0
0
L
Morgan Le Fay
5,083
508
61
6
0
188,760
4
W
Bacchus
5,805
581
16
2
0
202,457
2
W
Charybdis
6,758
676
107
11
0
178,756
0
L
Tsukuyomi
5,840
584
71
7
0
222,286
1
W
Discordia
5,546
555
47
5
0
189,682
0
W
Chaac
6,922
692
85
9
0
194,938
0
W
Hun Batz
5,507
551
74
7
0
236,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role