Player Matchup

Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AwakenedGarou
King Arthur
Level 226
God Stats
7W - 6L
1,333 SR
Queue Stats
125W - 90L
1,489 Elo+
Party 2
Vamana
Vamana
Dustyuma
Vamana
Level 156
God Stats
3W - 1L
1,809 SR
Queue Stats
3W - 1L
1,779 Elo+
Party 3
Terra
Terra
TiltedMagi
Terra
Level 140
God Stats
1W - 2L
1,195 SR
Queue Stats
117W - 83L
1,470 Elo+
Party 2
Apollo
Apollo
imcomet
Apollo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,718 Elo+
Party 3
Team Averages
Level 164
1,467 SR
1,591 Elo+

VS

Team Averages
Level 172
1,566 SR
1,638 Elo+
Tiamat
Tiamat
ITz_ALExiStyLesS
Tiamat
Level 224
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 93L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
KreinKhepri
Danzaburou
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
139W - 131L
1,611 Elo+
Party 4
Horus
Horus
Rinñ
Horus
Level 159
God Stats
3W - 6L
1,830 SR
Queue Stats
117W - 99L
1,589 Elo+
Party 4
Mercury
Mercury
YeezyScump_J1
Mercury
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,799 Elo+
Party 1
Poseidon
Poseidon
choleroxd45
Poseidon
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 102L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 2 / 3
7,698
513
4,227
7,401
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
AwakenedGarou
King Arthur
15
0 / 0 / 4
8,887
592
9,245
10,762
10,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Dustyuma
Vamana
15
6 / 1 / 3
8,342
556
9,626
10,625
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
12
1 / 2 / 8
7,392
493
6,554
12,109
10,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
imcomet
Apollo
15
3 / 1 / 7
8,424
562
8,798
9,737
5,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
8,718
581
4,695
9,614
6,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
KreinKhepri
Danzaburou
14
3 / 3 / 0
9,085
606
5,989
9,880
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Rinñ
Horus
10
0 / 3 / 3
6,617
441
5,155
13,924
12,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
13
1 / 3 / 1
7,481
499
3,734
12,250
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
choleroxd45
Poseidon
14
2 / 3 / 1
8,416
561
7,881
9,268
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
12
Kills
6
6
Deaths
12
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
3
1.75
W
King Arthur
AwakenedGarou
King Arthur
0
0
4
2
W
Vamana
Dustyuma
Vamana
6
1
3
7.5
L
0
0
0
0
L
Danzaburou
KreinKhepri
Danzaburou
3
3
0
1
L
Horus
Rinñ
Horus
0
3
3
0.5
W
Terra
1
2
8
2.5
L
Mercury
1
3
1
0.5
L
Poseidon
choleroxd45
Poseidon
2
3
1
0.83
W
Apollo
imcomet
Apollo
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,450
Damage
27,454
50,634
Taken
54,936
34,714
Mitigated
32,869
12,448
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,227
363
0
968
7,401
2,789
0
3,910
3,491
57,682
0
W
King Arthur
AwakenedGarou
King Arthur
9,245
865
0
1,617
10,762
10,115
32
4,769
5,698
0
78,657
W
Vamana
Dustyuma
Vamana
9,626
3,226
0
2,933
10,625
6,089
105
1,125
9,500
0
81,116
L
4,695
629
0
4,364
9,614
6,730
0
0
9,614
64,139
1,353
L
Danzaburou
KreinKhepri
Danzaburou
5,989
3,341
0
2,657
9,880
4,939
690
1,416
8,464
0
68,658
L
Horus
Rinñ
Horus
5,155
2,350
1,070
3,415
13,924
12,055
0
3,514
10,410
0
17,295
W
Terra
6,554
1,125
463
2,571
12,109
10,637
0
1,936
10,173
22,287
0
L
Mercury
3,734
1,343
0
2,022
12,250
5,477
0
1,394
10,856
0
69,926
L
Poseidon
choleroxd45
Poseidon
7,881
1,196
0
1,879
9,268
3,668
290
4,457
4,811
69,456
1,834
W
Apollo
imcomet
Apollo
8,798
6,038
0
3,896
9,737
5,084
33
978
8,759
0
75,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,743
Gold Earned
40,317
520
Minions Killed
497
0
Camps Cleared
0
1,614,320
Distance Traveled
1,545,222
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,698
513
93
6
0
292,470
2
W
King Arthur
8,887
592
137
9
0
320,483
0
W
Vamana
8,342
556
126
8
0
342,536
0
L
Tiamat
8,718
581
143
10
0
270,599
2
L
Danzaburou
9,085
606
125
8
0
268,221
2
L
Horus
6,617
441
14
1
0
321,701
6
W
Terra
7,392
493
23
2
0
337,350
2
L
Mercury
7,481
499
103
7
0
385,893
0
L
Poseidon
8,416
561
112
7
0
298,808
0
W
Apollo
8,424
562
141
9
0
321,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role