Player Matchup

Discordia
Discordia
ChiefNalgass030
Discordia
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 79L
1,409 Elo+
Party 1
Bastet
Bastet
FaTeBluRHypZ
Bastet
Level 114
God Stats
6W - 3L
1,500 SR
Queue Stats
134W - 129L
1,472 Elo+
Solo
Cliodhna
Cliodhna
Isopapi4544
Cliodhna
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 57L
1,419 Elo+
Party 1
Artemis
Artemis
Nannoc32
Artemis
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,529 Elo+
Solo
Kumbhakarna
Kumbhakarna
SuPeRRaTBoY
Kumbhakarna
Level 159
God Stats
1W - 1L
1,302 SR
Queue Stats
72W - 72L
1,452 Elo+
Solo
Team Averages
Level 127
1,460 SR
1,456 Elo+

VS

Team Averages
Level 118
1,512 SR
1,531 Elo+
Ares
Ares
Haleychu
Ares
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,572 Elo+
Party 2
Tiamat
Tiamat
RubberSkunk
Tiamat
Level 176
God Stats
2W - 10L
1,753 SR
Queue Stats
504W - 571L
1,441 Elo+
Solo
Hun Batz
Hun Batz
StinkyTuffet2
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,572 Elo+
Party 2
Agni
Agni
tayler01
Agni
Level 148
God Stats
1W - 4L
1,304 SR
Queue Stats
185W - 185L
1,498 Elo+
Solo
Merlin
Merlin
thomasmillard
Merlin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChiefNalgass030
Discordia
17
7 / 1 / 11
9,096
910
10,986
9,328
3,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bastet
13
6 / 2 / 10
8,631
863
7,194
8,013
3,238
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cliodhna
Isopapi4544
Cliodhna
17
3 / 2 / 15
9,070
907
9,776
8,456
3,740
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Nannoc32
Artemis
17
10 / 3 / 10
10,329
1,033
12,125
9,777
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
SuPeRRaTBoY
Kumbhakarna
14
0 / 3 / 13
8,514
851
5,606
19,997
12,240
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 4 / 8
8,319
832
5,022
12,650
12,599
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
16
4 / 4 / 3
9,168
917
10,916
9,554
7,558
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
StinkyTuffet2
Hun Batz
11
0 / 8 / 2
6,994
699
6,989
12,069
5,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
14
3 / 5 / 4
8,257
826
7,980
10,184
4,304
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 6 / 8
9,541
954
9,382
9,569
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
26
Kills
11
11
Deaths
27
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChiefNalgass030
Discordia
7
1
11
12.5
W
Bastet
6
2
10
5.5
L
Ares
1
4
8
1.25
W
Cliodhna
Isopapi4544
Cliodhna
3
2
15
5.25
W
Artemis
Nannoc32
Artemis
10
3
10
5
L
Tiamat
4
4
3
1.38
L
Hun Batz
StinkyTuffet2
Hun Batz
0
8
2
0.13
W
Kumbhakarna
SuPeRRaTBoY
Kumbhakarna
0
3
13
2.17
L
Agni
3
5
4
1
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,687
Damage
40,289
55,571
Taken
54,026
27,278
Mitigated
34,884
22,141
Healing
10,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChiefNalgass030
Discordia
10,986
831
947
1,781
9,328
3,845
413
4,873
4,455
24,681
28
W
Bastet
7,194
1,207
1,848
2,318
8,013
3,238
473
4,717
3,296
0
10,880
L
Ares
5,022
551
411
2,384
12,650
12,599
351
4,728
7,922
9,645
0
W
Cliodhna
Isopapi4544
Cliodhna
9,776
594
809
660
8,456
3,740
170
5,792
2,664
0
17,960
W
Artemis
Nannoc32
Artemis
12,125
6,340
275
2,450
9,777
4,215
1,972
6,978
2,799
0
28,215
L
Tiamat
10,916
984
563
3,068
9,554
7,558
4
2,682
6,872
19,333
0
L
Hun Batz
StinkyTuffet2
Hun Batz
6,989
637
674
468
12,069
5,925
298
3,045
9,024
0
12,604
W
Kumbhakarna
SuPeRRaTBoY
Kumbhakarna
5,606
535
3,786
7,267
19,997
12,240
152
10,940
9,057
12,870
1,882
L
Agni
7,980
1,186
148
1,718
10,184
4,304
404
2,550
7,634
15,217
0
L
9,382
646
343
380
9,569
4,498
571
2,858
6,711
30,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,640
Gold Earned
42,279
132
Minions Killed
119
0
Camps Cleared
0
1,004,868
Distance Traveled
857,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,096
910
36
4
0
208,402
0
W
Bastet
8,631
863
8
1
0
217,080
0
L
Ares
8,319
832
11
1
0
168,561
0
W
Cliodhna
9,070
907
18
2
0
213,435
0
W
Artemis
10,329
1,033
52
5
0
185,691
0
L
Tiamat
9,168
917
28
3
0
186,774
0
L
Hun Batz
6,994
699
16
2
0
188,698
0
W
Kumbhakarna
8,514
851
18
2
0
180,260
0
L
Agni
8,257
826
16
2
0
145,773
0
L
Merlin
9,541
954
48
5
0
167,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role