Player Matchup

Vamana
Vamana
Andrew9021
Vamana
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 44L
1,473 Elo+
Party 1
Xbalanque
Xbalanque
Zeus3xe
Xbalanque
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,517 Elo+
Party 1
Skadi
Skadi
fidelg
Skadi
Level 223
God Stats
16W - 4L
1,282 SR
Queue Stats
1,087W - 776L
1,579 Elo+
Solo
Cthulhu
Cthulhu
leoetc
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,704 Elo+
Party 1
Raijin
Raijin
lupe2301
Raijin
Level 60
God Stats
1W - 1L
1,272 SR
Queue Stats
31W - 34L
1,597 Elo+
Party 1
Team Averages
Level 96
1,411 SR
1,574 Elo+

VS

Team Averages
Level 95
1,500 SR
1,479 Elo+
Fafnir
Fafnir
 
Fafnir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Be Miserable407
Jing Wei
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,538 Elo+
Party 3
Tiamat
Tiamat
FireFlare2002
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Andrew9021
Vamana
16
2 / 5 / 12
9,581
737
9,649
18,942
20,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Zeus3xe
Xbalanque
18
5 / 2 / 8
10,955
843
13,087
13,303
6,850
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
fidelg
Skadi
15
2 / 4 / 11
9,402
723
14,237
12,218
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
leoetc
Cthulhu
15
5 / 2 / 6
9,864
759
8,549
15,778
18,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
lupe2301
Raijin
17
2 / 1 / 7
10,036
772
8,365
7,105
3,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 2 / 5
9,210
708
4,848
15,924
25,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
 
Chiron
15
3 / 2 / 6
8,565
659
6,923
10,135
4,685
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
 
Rama
16
4 / 2 / 3
8,232
633
9,173
8,524
4,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
14
0 / 6 / 7
7,803
600
7,035
12,443
6,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 6
8,112
624
19,191
10,168
10,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
16
Kills
12
14
Deaths
16
44
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
2
5
2.25
L
Chiron
 
Chiron
3
2
6
3
L
Rama
 
Rama
4
2
3
2.75
W
Vamana
Andrew9021
Vamana
2
5
12
1.6
L
Jing Wei
0
6
7
0.58
L
3
4
6
1.5
W
Xbalanque
Zeus3xe
Xbalanque
5
2
8
4.5
W
Skadi
fidelg
Skadi
2
4
11
1.88
W
Cthulhu
leoetc
Cthulhu
5
2
6
4
W
Raijin
lupe2301
Raijin
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,887
Damage
47,170
67,346
Taken
57,194
56,027
Mitigated
51,722
17,507
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,848
1,098
1,810
4,335
15,924
25,595
0
5,636
9,933
9,571
17
L
Chiron
 
Chiron
6,923
1,065
1,576
3,093
10,135
4,685
0
4,227
5,867
0
16,549
L
Rama
 
Rama
9,173
4,832
1,341
686
8,524
4,752
0
2,475
6,008
0
21,572
W
Vamana
Andrew9021
Vamana
9,649
4,272
2,146
2,311
18,942
20,864
940
5,573
13,369
0
18,075
L
Jing Wei
7,035
4,106
376
569
12,443
6,399
0
2,396
9,697
0
18,945
L
19,191
477
1,116
1,263
10,168
10,291
0
2,044
7,940
28,998
0
W
Xbalanque
Zeus3xe
Xbalanque
13,087
5,840
3,030
3,779
13,303
6,850
3,643
5,936
7,367
0
35,286
W
Skadi
fidelg
Skadi
14,237
2,927
829
404
12,218
6,151
1,816
5,901
6,317
0
30,578
W
Cthulhu
leoetc
Cthulhu
8,549
626
2,080
1,483
15,778
18,484
192
4,654
11,124
15,273
864
W
Raijin
lupe2301
Raijin
8,365
91
895
550
7,105
3,678
1,348
1,958
5,147
21,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,838
Gold Earned
41,922
153
Minions Killed
91
0
Camps Cleared
0
1,280,889
Distance Traveled
1,212,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,210
708
6
0
0
246,545
0
L
Chiron
8,565
659
27
2
0
254,380
0
L
Rama
8,232
633
19
1
0
236,933
0
W
Vamana
9,581
737
26
2
0
265,323
0
L
Jing Wei
7,803
600
21
2
0
214,057
0
L
Tiamat
8,112
624
18
1
0
260,901
0
W
Xbalanque
10,955
843
53
4
0
262,603
0
W
Skadi
9,402
723
29
2
0
227,654
0
W
Cthulhu
9,864
759
11
1
0
258,644
0
W
Raijin
10,036
772
34
3
0
266,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role