Player Matchup

Ra
Ra
Bjornragnar8
Ra
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,167 Elo+
Solo
Achilles
Achilles
Gallahadrid
Achilles
Level 60
God Stats
12W - 10L
1,441 SR
Queue Stats
82W - 61L
1,574 Elo+
Solo
Medusa
Medusa
IGumihoI
Medusa
Level 61
God Stats
46W - 37L
1,676 SR
Queue Stats
203W - 189L
1,582 Elo+
Party 1
Bacchus
Bacchus
WerewolfKi2
Bacchus
Level 61
God Stats
9W - 9L
1,511 SR
Queue Stats
255W - 251L
1,540 Elo+
Party 1
Kali
Kali
lilbrownbean57
Kali
Level 126
God Stats
19W - 19L
1,410 SR
Queue Stats
584W - 583L
1,415 Elo+
Solo
Team Averages
Level 87
1,508 SR
1,456 Elo+

VS

Team Averages
Level 64
1,571 SR
1,356 Elo+
Nemesis
Nemesis
Franmig
Nemesis
Level 43
God Stats
2W - 2L
1,553 SR
Queue Stats
25W - 42L
1,344 Elo+
Solo
Agni
Agni
Lettuce42069
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Memennn
Cthulhu
Level 46
God Stats
2W - 3L
1,709 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Osiris
Osiris
PaganMorningstar
Osiris
Level 123
God Stats
6W - 6L
1,594 SR
Queue Stats
160W - 188L
1,377 Elo+
Solo
Bellona
Bellona
foferhedges2
Bellona
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,082
553
3,038
5,504
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Gallahadrid
Achilles
12
2 / 0 / 0
6,585
599
3,437
4,751
2,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
IGumihoI
Medusa
10
7 / 2 / 3
6,103
555
8,706
8,219
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
WerewolfKi2
Bacchus
9
1 / 1 / 9
6,320
575
4,922
11,504
9,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 3
5,959
542
5,094
10,859
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Franmig
Nemesis
11
5 / 0 / 1
6,399
582
5,823
9,127
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 2 / 1
5,735
521
3,561
4,975
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Memennn
Cthulhu
8
1 / 4 / 1
5,106
464
2,896
8,180
5,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 0
4,849
441
1,109
5,329
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
foferhedges2
Bellona
7
0 / 6 / 2
4,491
408
6,207
10,101
10,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
6
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Nemesis
Franmig
Nemesis
5
0
1
5.5
W
Achilles
Gallahadrid
Achilles
2
0
0
2
W
Medusa
IGumihoI
Medusa
7
2
3
4.25
L
0
2
1
0.25
L
Cthulhu
Memennn
Cthulhu
1
4
1
0.38
L
0
2
0
0
W
Bacchus
WerewolfKi2
Bacchus
1
1
9
5.5
L
Bellona
foferhedges2
Bellona
0
6
2
0.17
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,197
Damage
19,596
40,837
Taken
37,712
21,831
Mitigated
24,569
15,835
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,038
583
324
2,268
5,504
1,926
0
3,039
2,465
39,035
1,254
L
Nemesis
Franmig
Nemesis
5,823
2,609
0
1,033
9,127
3,675
0
1,002
8,125
0
48,291
W
Achilles
Gallahadrid
Achilles
3,437
475
0
2,070
4,751
2,446
0
289
4,462
22
38,544
W
Medusa
IGumihoI
Medusa
8,706
4,523
0
832
8,219
3,022
301
741
7,414
0
38,552
L
3,561
381
0
625
4,975
1,399
270
2,431
2,544
37,183
244
L
Cthulhu
Memennn
Cthulhu
2,896
593
717
631
8,180
5,043
12
1,742
6,385
14,907
511
L
1,109
154
0
1,686
5,329
3,848
0
0
4,880
380
21,125
W
Bacchus
WerewolfKi2
Bacchus
4,922
1,688
0
4,557
11,504
9,920
160
1,733
9,194
22,164
0
L
Bellona
foferhedges2
Bellona
6,207
2,413
0
925
10,101
10,604
0
2,800
7,301
0
15,689
W
5,094
2,527
0
5,784
10,859
4,517
0
710
10,035
0
46,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
26,580
300
Minions Killed
208
0
Camps Cleared
0
1,003,934
Distance Traveled
949,962
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,082
553
74
7
0
213,023
0
L
Nemesis
6,399
582
72
7
0
269,284
0
W
Achilles
6,585
599
82
7
0
212,769
0
W
Medusa
6,103
555
59
5
0
175,748
0
L
Agni
5,735
521
66
6
0
190,394
0
L
Cthulhu
5,106
464
18
2
0
197,633
0
L
Osiris
4,849
441
34
3
0
128,851
2
W
Bacchus
6,320
575
23
2
0
181,789
0
L
Bellona
4,491
408
18
2
0
163,800
0
W
Kali
5,959
542
62
6
0
220,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role