Player Matchup

Sun Wukong
Sun Wukong
Grimlyn3351
Sun Wukong
Level 142
God Stats
6W - 5L
1,722 SR
Queue Stats
295W - 306L
1,363 Elo+
Party 3
Cliodhna
Cliodhna
Kenn1101
Cliodhna
Level 39
God Stats
3W - 7L
1,261 SR
Queue Stats
28W - 42L
1,148 Elo+
Party 3
Merlin
Merlin
LostSoul115
Merlin
Level 124
God Stats
14W - 22L
1,307 SR
Queue Stats
211W - 211L
1,401 Elo+
Party 3
Cthulhu
Cthulhu
Malvos
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 14L
1,163 Elo+
Party 3
Rama
Rama
OBSiDiiAN
Rama
Level 27
God Stats
17W - 13L
1,389 SR
Queue Stats
85W - 99L
1,164 Elo+
Party 3
Team Averages
Level 70
1,436 SR
1,248 Elo+

VS

Team Averages
Level 56
1,627 SR
1,437 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
HelvaneticsTTV
Maman Brigitte
Level 50
God Stats
1W - 1L
1,708 SR
Queue Stats
86W - 88L
1,477 Elo+
Party 1
Horus
Horus
Link7373
Horus
Level 18
God Stats
32W - 18L
1,719 SR
Queue Stats
133W - 136L
1,339 Elo+
Party 1
Ix Chel
Ix Chel
LoKiAegon
Ix Chel
Level 26
God Stats
11W - 22L
1,405 SR
Queue Stats
342W - 365L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
LoKi_Young
Jing Wei
Level 68
God Stats
24W - 18L
1,801 SR
Queue Stats
188W - 212L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grimlyn3351
Sun Wukong
19
2 / 0 / 3
11,309
565
15,148
18,851
19,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Kenn1101
Cliodhna
18
11 / 0 / 2
10,715
536
14,798
17,091
7,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
18
3 / 1 / 5
10,861
543
11,150
6,796
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Malvos
Cthulhu
14
1 / 1 / 5
8,950
448
9,120
15,786
15,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
15
0 / 2 / 5
8,558
428
15,890
16,774
7,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
1 / 2 / 0
10,322
516
8,935
20,823
24,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maman Brigitte
HelvaneticsTTV
Maman Brigitte
14
0 / 7 / 0
8,007
400
7,843
17,349
8,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Link7373
Horus
13
0 / 2 / 2
8,793
440
6,762
22,234
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ix Chel
LoKiAegon
Ix Chel
17
2 / 3 / 0
9,857
493
4,737
13,440
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
LoKi_Young
Jing Wei
14
1 / 3 / 2
8,257
413
12,863
20,385
10,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
4
4
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
0
0.5
W
Sun Wukong
Grimlyn3351
Sun Wukong
2
0
3
3.5
L
Maman Brigitte
HelvaneticsTTV
Maman Brigitte
0
7
0
0
W
Cliodhna
Kenn1101
Cliodhna
11
0
2
12
L
Horus
Link7373
Horus
0
2
2
0.5
L
Ix Chel
LoKiAegon
Ix Chel
2
3
0
0.67
L
Jing Wei
LoKi_Young
Jing Wei
1
3
2
0.67
W
Merlin
3
1
5
5.5
W
Cthulhu
Malvos
Cthulhu
1
1
5
3.5
W
Rama
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,106
Damage
41,140
75,298
Taken
94,231
52,374
Mitigated
67,914
32,154
Healing
31,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,935
4,083
0
3,144
20,823
24,105
0
625
18,819
0
86,022
W
Sun Wukong
Grimlyn3351
Sun Wukong
15,148
3,364
0
7,729
18,851
19,477
0
1,887
15,819
0
101,055
L
Maman Brigitte
HelvaneticsTTV
Maman Brigitte
7,843
1,317
0
525
17,349
8,257
0
3,527
13,685
64,497
3,196
W
Cliodhna
Kenn1101
Cliodhna
14,798
3,182
0
10,342
17,091
7,303
0
4,199
12,750
0
94,091
L
Horus
Link7373
Horus
6,762
2,797
6,711
12,476
22,234
18,647
0
5,781
16,453
0
29,248
L
Ix Chel
LoKiAegon
Ix Chel
4,737
816
217
3,809
13,440
6,667
461
2,610
10,782
86,836
0
L
Jing Wei
LoKi_Young
Jing Wei
12,863
11,112
0
4,699
20,385
10,238
0
7,047
13,338
0
62,001
W
Merlin
11,150
393
0
1,472
6,796
2,887
0
3,449
3,347
88,752
1,131
W
Cthulhu
Malvos
Cthulhu
9,120
929
2,716
4,315
15,786
15,187
310
1,476
14,258
32,175
2,043
W
Rama
15,890
10,248
0
5,580
16,774
7,520
623
1,390
15,384
0
91,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,393
Gold Earned
45,236
563
Minions Killed
514
0
Camps Cleared
0
2,017,014
Distance Traveled
1,919,948
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,322
516
149
7
0
350,611
0
W
Sun Wukong
11,309
565
149
7
0
377,665
0
L
Maman Brigitte
8,007
400
90
5
0
431,374
5
W
Cliodhna
10,715
536
119
6
0
503,577
0
L
Horus
8,793
440
42
2
0
420,879
9
L
Ix Chel
9,857
493
136
7
0
390,657
0
L
Jing Wei
8,257
413
97
5
0
326,427
0
W
Merlin
10,861
543
152
8
0
377,968
9
W
Cthulhu
8,950
448
34
2
0
393,468
0
W
Rama
8,558
428
109
5
0
364,336
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role