Player Matchup

Artemis
Artemis
Gold IV
Duece Gaming
Artemis
Gold IV
Level 209
God Stats
2W - 1L
1,973 SR
Queue Stats
19W - 15L
1,590 MMR
Party 2
Mercury
Mercury
Gold V
GodFireBullet
Mercury
Gold V
Level 158
God Stats
4W - 1L
1,679 SR
Queue Stats
181W - 162L
1,591 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
GodOnyx77776
Erlang Shen
Gold V
Level 159
God Stats
5W - 1L
1,528 SR
Queue Stats
35W - 27L
1,448 MMR
Party 1
Athena
Athena
Gold III
ImUsuallyConsole
Athena
Gold III
Level 128
God Stats
2W - 4L
1,304 SR
Queue Stats
121W - 124L
1,496 MMR
Solo
Raijin
Raijin
Gold IV
SleepyJinn
Raijin
Gold IV
Level 159
God Stats
3W - 1L
1,625 SR
Queue Stats
22W - 23L
1,427 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 163
1,622 SR
1,511 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,644 SR
1,508 MMR
Surtr
Surtr
Silver I
 
Surtr
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hachiman
Hachiman
Bronze III
Eltonpcn
Hachiman
Bronze III
Level 97
God Stats
1W - 1L
1,657 SR
Queue Stats
2W - 3L
1,547 MMR
Party 3
Janus
Janus
Bronze III
Ray5679
Janus
Bronze III
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 3
Awilix
Awilix
Bronze III
SwiFtDreamyy
Awilix
Bronze III
Level 118
God Stats
41W - 29L
1,747 SR
Queue Stats
83W - 89L
1,500 MMR
Solo
Khepri
Khepri
Silver I
Zetto7
Khepri
Silver I
Level 158
God Stats
2W - 1L
1,814 SR
Queue Stats
116W - 109L
1,495 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Duece Gaming
Artemis
14
1 / 1 / 0
8,341
596
4,484
6,526
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
16
7 / 0 / 4
8,823
630
10,082
9,151
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
GodOnyx77776
Erlang Shen
14
0 / 1 / 1
8,364
597
5,206
14,863
14,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 6
8,214
587
7,345
8,904
6,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
SleepyJinn
Raijin
14
2 / 1 / 5
8,076
577
6,040
6,034
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MartichorasBake KujiraAphroditeThor

VS

Bans
Ao KuangGebShivaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 1 / 0
7,183
513
8,413
11,243
12,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Eltonpcn
Hachiman
14
1 / 2 / 0
7,704
550
3,850
8,681
3,803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Ray5679
Janus
12
1 / 4 / 0
6,593
471
3,581
7,991
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
11
0 / 1 / 1
6,283
449
3,854
10,474
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Zetto7
Khepri
11
0 / 5 / 1
6,160
440
2,942
11,224
10,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
3
3
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
0
1
W
Artemis
Duece Gaming
Artemis
1
1
0
1
L
Hachiman
Eltonpcn
Hachiman
1
2
0
0.5
W
Mercury
7
0
4
9
W
Erlang Shen
GodOnyx77776
Erlang Shen
0
1
1
0.5
W
3
0
6
6
L
Janus
Ray5679
Janus
1
4
0
0.25
W
Raijin
SleepyJinn
Raijin
2
1
5
4.5
L
Awilix
0
1
1
0.5
L
Khepri
Zetto7
Khepri
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,157
Damage
22,640
45,478
Taken
49,613
30,273
Mitigated
34,378
12,111
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,413
3,350
0
2,487
11,243
12,912
0
633
9,703
1,972
52,777
W
Artemis
Duece Gaming
Artemis
4,484
2,871
0
2,419
6,526
2,681
270
411
6,115
0
74,185
L
Hachiman
Eltonpcn
Hachiman
3,850
2,353
0
3,333
8,681
3,803
0
816
7,865
0
77,074
W
Mercury
10,082
5,237
0
500
9,151
4,219
0
1,893
7,146
0
81,385
W
Erlang Shen
GodOnyx77776
Erlang Shen
5,206
2,457
0
5,843
14,863
14,707
289
812
13,274
0
71,620
W
7,345
2,322
0
2,220
8,904
6,530
77
2,166
6,590
31,061
4,434
L
Janus
Ray5679
Janus
3,581
225
0
290
7,991
3,290
0
4,102
3,889
57,391
0
W
Raijin
SleepyJinn
Raijin
6,040
230
75
1,054
6,034
2,136
0
1,736
4,178
60,059
0
L
Awilix
3,854
1,331
0
4,827
10,474
4,305
0
3,629
6,794
0
49,445
L
Khepri
Zetto7
Khepri
2,942
127
0
1,811
11,224
10,068
0
3,857
7,367
20,832
201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,818
Gold Earned
33,923
560
Minions Killed
448
0
Camps Cleared
0
1,514,079
Distance Traveled
1,390,403
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,183
513
97
7
0
276,300
4
W
Artemis
8,341
596
137
10
0
266,180
4
L
Hachiman
7,704
550
138
10
0
255,462
2
W
Mercury
8,823
630
129
9
0
365,527
0
W
Erlang Shen
8,364
597
134
10
0
263,070
5
W
Athena
8,214
587
57
4
0
331,736
0
L
Janus
6,593
471
122
9
0
245,044
2
W
Raijin
8,076
577
103
7
0
287,566
3
L
Awilix
6,283
449
67
5
0
316,668
3
L
Khepri
6,160
440
24
2
0
296,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role