Player Matchup

Gilgamesh
Gilgamesh
Baji o 9451
Gilgamesh
Level 102
God Stats
0W - 1L
1,668 SR
Queue Stats
26W - 52L
1,263 Elo+
Party 2
Nu Wa
Nu Wa
RE1GN NZ
Nu Wa
Level 95
God Stats
0W - 2L
1,107 SR
Queue Stats
5W - 14L
1,170 Elo+
Party 2
Fenrir
Fenrir
mufasa uuhhhhhh
Fenrir
Level 51
God Stats
1W - 4L
1,445 SR
Queue Stats
6W - 16L
1,258 Elo+
Party 2
Team Averages
Level 83
1,406 SR
1,230 Elo+

VS

Team Averages
Level 92
1,604 SR
1,324 Elo+
Hachiman
Hachiman
AdmiralJamaal
Hachiman
Level 87
God Stats
12W - 6L
1,459 SR
Queue Stats
142W - 149L
1,236 Elo+
Solo
Osiris
Osiris
ChiefbussaBrown
Osiris
Level 88
God Stats
2W - 1L
1,851 SR
Queue Stats
30W - 39L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
PHD_Goblin2
Baron Samedi
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 45L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baji o 9451
Gilgamesh
14
5 / 9 / 3
10,675
667
14,977
22,738
23,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
RE1GN NZ
Nu Wa
13
1 / 8 / 6
9,889
618
11,079
13,518
5,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
4 / 6 / 5
10,606
663
7,775
16,527
11,527
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdmiralJamaal
Hachiman
17
10 / 6 / 6
12,562
785
14,204
13,825
5,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
6 / 2 / 10
11,758
735
14,029
15,959
13,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
PHD_Goblin2
Baron Samedi
19
7 / 2 / 13
12,799
800
16,051
15,605
8,929
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
23
23
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AdmiralJamaal
Hachiman
10
6
6
2.17
L
Gilgamesh
Baji o 9451
Gilgamesh
5
9
3
0.72
W
6
2
10
5.5
W
Baron Samedi
PHD_Goblin2
Baron Samedi
7
2
13
6.75
L
Nu Wa
RE1GN NZ
Nu Wa
1
8
6
0.5
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,831
Damage
44,284
52,783
Taken
45,389
40,304
Mitigated
27,815
919
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AdmiralJamaal
Hachiman
14,204
8,628
0
1,641
13,825
5,337
1,948
3,439
10,386
0
51,079
L
Gilgamesh
Baji o 9451
Gilgamesh
14,977
4,509
0
669
22,738
23,096
0
5,106
17,574
672
26,082
W
14,029
6,410
198
1,855
15,959
13,549
142
4,156
11,803
0
34,851
W
Baron Samedi
PHD_Goblin2
Baron Samedi
16,051
2,078
1,556
3,317
15,605
8,929
675
4,170
11,435
53,332
1,637
L
Nu Wa
RE1GN NZ
Nu Wa
11,079
2,983
0
250
13,518
5,681
62
4,601
8,869
40,218
0
L
7,775
1,107
0
0
16,527
11,527
0
5,919
10,557
0
18,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,170
Gold Earned
37,119
89
Minions Killed
159
0
Camps Cleared
0
741,736
Distance Traveled
784,278
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,562
785
61
4
0
246,081
0
L
Gilgamesh
10,675
667
16
1
0
240,220
0
W
Osiris
11,758
735
30
2
0
280,519
0
W
Baron Samedi
12,799
800
68
4
0
257,678
0
L
Nu Wa
9,889
618
54
3
0
211,197
0
L
Fenrir
10,606
663
19
1
0
290,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role