Player Matchup

Vulcan
Vulcan
Gordeltotapahoyo
Vulcan
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,339 Elo+
Party 1
King Arthur
King Arthur
Tsukuyomi223
King Arthur
Level 118
God Stats
10W - 9L
1,639 SR
Queue Stats
47W - 58L
1,485 Elo+
Solo
Ishtar
Ishtar
reaper10102006
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,428 Elo+
Party 1
Team Averages
Level 86
1,546 SR
1,417 Elo+

VS

Team Averages
Level 68
1,584 SR
1,411 Elo+
Baron Samedi
Baron Samedi
IntoxiKated18
Baron Samedi
Level 68
God Stats
27W - 19L
1,707 SR
Queue Stats
42W - 51L
1,422 Elo+
Party 2
Izanami
Izanami
X-QueenDark-X
Izanami
Level 36
God Stats
35W - 37L
1,535 SR
Queue Stats
42W - 52L
1,405 Elo+
Party 2
Tyr
Tyr
prooso
Tyr
Level 100
God Stats
8W - 8L
1,510 SR
Queue Stats
52W - 65L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
10,063
629
19,264
13,599
5,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Tsukuyomi223
King Arthur
16
2 / 5 / 1
10,541
659
10,390
21,026
22,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
0 / 6 / 1
9,735
608
8,345
12,528
5,460
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IntoxiKated18
Baron Samedi
18
6 / 2 / 9
11,819
739
15,302
14,643
9,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
19
7 / 0 / 9
11,981
749
14,621
14,582
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tyr
prooso
Tyr
17
3 / 1 / 13
11,400
713
11,190
20,941
22,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
16
16
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Baron Samedi
IntoxiKated18
Baron Samedi
6
2
9
5.25
L
King Arthur
Tsukuyomi223
King Arthur
2
5
1
0.5
W
Izanami
7
0
9
11.5
W
Tyr
prooso
Tyr
3
1
13
9.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,999
Damage
41,113
47,153
Taken
50,166
33,401
Mitigated
39,229
5,111
Healing
21,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,264
7,715
0
3,286
13,599
5,665
0
5,129
8,091
43,416
0
W
Baron Samedi
IntoxiKated18
Baron Samedi
15,302
814
3,056
5,200
14,643
9,766
689
6,694
7,938
51,612
2,153
L
King Arthur
Tsukuyomi223
King Arthur
10,390
606
0
1,662
21,026
22,276
0
6,875
13,621
0
33,415
W
Izanami
14,621
9,140
244
5,113
14,582
6,956
1,263
6,801
7,759
0
61,357
W
Tyr
prooso
Tyr
11,190
770
0
7,504
20,941
22,507
330
5,821
15,098
0
43,903
L
8,345
3,408
0
163
12,528
5,460
0
3,155
9,019
0
56,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,339
Gold Earned
35,200
188
Minions Killed
224
0
Camps Cleared
0
810,192
Distance Traveled
845,457
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,063
629
61
4
0
266,632
4
W
Baron Samedi
11,819
739
75
5
0
253,657
0
L
King Arthur
10,541
659
36
2
0
280,391
1
W
Izanami
11,981
749
84
5
0
261,635
1
W
Tyr
11,400
713
65
4
0
330,165
0
L
Ishtar
9,735
608
91
6
0
263,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role