Player Matchup

Serqet
Serqet
BigBungleton
Serqet
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 106L
1,425 Elo+
Party 2
Erlang Shen
Erlang Shen
JBONZ34
Erlang Shen
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 45L
1,422 Elo+
Party 2
Izanami
Izanami
JoeNutz69
Izanami
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 39L
1,360 Elo+
Party 2
Bacchus
Bacchus
Mazrag
Bacchus
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 106L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
trishadow1337
Morgan Le Fay
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,435 Elo+

VS

Team Averages
Level 110
1,570 SR
1,429 Elo+
Erlang Shen
Erlang Shen
CheekClapper123
Erlang Shen
Level 120
God Stats
4W - 5L
1,643 SR
Queue Stats
38W - 45L
1,328 Elo+
Party 3
Achilles
Achilles
F1F_Esojaa
Achilles
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,328 Elo+
Party 3
Olorun
Olorun
GreasyOutlaw
Olorun
Level 77
God Stats
0W - 1L
1,709 SR
Queue Stats
14W - 13L
1,481 Elo+
Solo
Agni
Agni
KND Zebra
Agni
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 47L
1,553 Elo+
Party 1
Arachne
Arachne
KndChuy
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 0 / 2
7,293
521
4,557
10,469
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
JBONZ34
Erlang Shen
12
0 / 1 / 1
6,494
464
7,920
14,435
16,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
JoeNutz69
Izanami
15
4 / 0 / 1
8,669
619
5,609
4,871
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Mazrag
Bacchus
12
2 / 0 / 7
7,905
565
5,678
8,331
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
trishadow1337
Morgan Le Fay
12
6 / 3 / 4
7,597
543
11,295
9,942
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CheekClapper123
Erlang Shen
13
1 / 1 / 0
7,813
558
9,931
17,730
19,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
F1F_Esojaa
Achilles
8
0 / 1 / 0
5,722
409
975
11,885
9,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
14
0 / 2 / 0
6,907
493
2,296
8,574
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
12
1 / 6 / 2
7,035
503
5,003
10,075
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
KndChuy
Arachne
12
1 / 3 / 2
6,578
470
4,144
13,498
5,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
3
4
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
1
0
2
2
L
Erlang Shen
CheekClapper123
Erlang Shen
1
1
0
1
L
Achilles
F1F_Esojaa
Achilles
0
1
0
0
L
Olorun
0
2
0
0
W
Erlang Shen
JBONZ34
Erlang Shen
0
1
1
0.5
W
Izanami
JoeNutz69
Izanami
4
0
1
4.5
L
Agni
1
6
2
0.33
L
Arachne
KndChuy
Arachne
1
3
2
0.67
W
Bacchus
Mazrag
Bacchus
2
0
7
5.5
W
Morgan Le Fay
trishadow1337
Morgan Le Fay
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,059
Damage
22,349
48,048
Taken
61,762
39,001
Mitigated
42,030
10,579
Healing
17,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
4,557
1,493
0
591
10,469
5,148
0
1,043
9,426
0
67,443
L
Erlang Shen
CheekClapper123
Erlang Shen
9,931
6,184
0
7,982
17,730
19,349
153
2,406
14,074
0
57,588
L
Achilles
F1F_Esojaa
Achilles
975
340
0
2,869
11,885
9,811
0
3,571
8,314
0
16,708
L
Olorun
2,296
775
273
2,122
8,574
3,122
793
1,094
7,240
47,536
8,611
W
Erlang Shen
JBONZ34
Erlang Shen
7,920
4,257
0
4,991
14,435
16,494
62
0
14,435
0
37,504
W
Izanami
JoeNutz69
Izanami
5,609
3,899
0
1,578
4,871
2,252
599
762
4,109
0
85,168
L
Agni
5,003
404
0
2,020
10,075
3,965
0
6,283
3,792
50,086
951
L
Arachne
KndChuy
Arachne
4,144
3,004
0
2,531
13,498
5,783
0
3,619
9,275
0
46,398
W
Bacchus
Mazrag
Bacchus
5,678
1,002
0
1,504
8,331
10,833
9
1,583
6,748
22,761
520
W
Morgan Le Fay
trishadow1337
Morgan Le Fay
11,295
2,035
360
1,555
9,942
4,274
42
3,770
6,172
46,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
34,055
391
Minions Killed
365
0
Camps Cleared
0
1,437,937
Distance Traveled
1,379,371
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,293
521
99
7
0
361,124
0
L
Erlang Shen
7,813
558
97
7
0
272,805
2
L
Achilles
5,722
409
25
2
0
253,576
0
L
Olorun
6,907
493
96
7
0
276,383
1
W
Erlang Shen
6,494
464
54
4
0
243,572
0
W
Izanami
8,669
619
153
11
0
277,548
0
L
Agni
7,035
503
77
6
0
273,356
0
L
Arachne
6,578
470
70
5
0
303,251
0
W
Bacchus
7,905
565
25
2
0
280,477
7
W
Morgan Le Fay
7,597
543
60
4
0
275,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role