Player Matchup

Ix Chel
Ix Chel
Silver I
Call_Me_Elusive_
Ix Chel
Silver I
Level 156
God Stats
3W - 3L
1,648 SR
Queue Stats
96W - 112L
1,367 MMR
Solo
Bakasura
Bakasura
Silver II
Young God94
Bakasura
Silver II
Level 155
God Stats
4W - 2L
1,717 SR
Queue Stats
108W - 102L
1,391 MMR
Solo
Olorun
Olorun
Gold V
sickassjonath
Olorun
Gold V
Level 134
God Stats
3W - 1L
1,767 SR
Queue Stats
99W - 116L
1,364 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
xKING_ROBBOx
Gilgamesh
Bronze III
Level 137
God Stats
1W - 2L
1,624 SR
Queue Stats
13W - 27L
1,362 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
xLITTLE_JOELx
Heimdallr
Bronze III
Level 129
God Stats
1W - 0L
1,503 SR
Queue Stats
3W - 5L
1,409 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,652 SR
1,379 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,468 SR
1,406 MMR
Chronos
Chronos
Bronze III
 
Chronos
Bronze III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Luis10304
Cu Chulainn
Gold V
Level 136
God Stats
6W - 3L
1,309 SR
Queue Stats
76W - 81L
1,365 MMR
Solo
Thoth
Thoth
Silver III
Phantom116
Thoth
Silver III
Level 159
God Stats
9W - 6L
1,500 SR
Queue Stats
41W - 47L
1,408 MMR
Solo
Chaac
Chaac
Bronze III
Snugglekillr
Chaac
Bronze III
Level 139
God Stats
3W - 5L
1,532 SR
Queue Stats
8W - 18L
1,401 MMR
Solo
Thor
Thor
Bronze III
TyforYogapants
Thor
Bronze III
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 33L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
6,140
341
1,861
4,248
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Young God94
Bakasura
19
8 / 2 / 1
10,982
610
11,696
17,346
10,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 2 / 2
10,043
558
11,427
13,377
5,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
xKING_ROBBOx
Gilgamesh
15
1 / 1 / 3
9,272
515
11,524
16,881
20,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
xLITTLE_JOELx
Heimdallr
15
3 / 1 / 6
9,169
509
10,099
14,493
6,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AwilixAresMaman BrigitteAo Kuang

VS

Bans
Bake KujiraChernobogShivaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 3 / 0
7,064
392
4,842
7,186
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
Luis10304
Cu Chulainn
13
2 / 4 / 3
9,049
503
15,681
24,802
15,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
15
2 / 6 / 2
8,593
477
8,378
9,729
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 0
8,970
498
10,487
18,094
20,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 5 / 1
6,936
385
1,929
12,404
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
7
7
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
0
0.33
W
0
1
3
1.5
L
Cu Chulainn
Luis10304
Cu Chulainn
2
4
3
0.88
L
Thoth
2
6
2
0.5
L
2
2
0
1
L
0
5
1
0.1
W
Bakasura
Young God94
Bakasura
8
2
1
4.25
W
7
2
2
4
W
Gilgamesh
xKING_ROBBOx
Gilgamesh
1
1
3
2.5
W
Heimdallr
xLITTLE_JOELx
Heimdallr
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,607
Damage
41,317
66,345
Taken
72,215
45,435
Mitigated
47,631
19,858
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,842
1,797
0
581
7,186
2,251
0
664
6,472
29,420
2,421
W
1,861
380
250
1,744
4,248
2,302
0
1,539
2,709
8,808
0
L
Cu Chulainn
Luis10304
Cu Chulainn
15,681
2,813
1,900
8,993
24,802
15,934
0
7,442
16,128
9,122
49,194
L
Thoth
8,378
247
0
500
9,729
3,319
290
2,551
6,792
68,386
0
L
10,487
2,226
0
5,514
18,094
20,741
0
1,349
15,236
0
64,745
L
1,929
841
0
625
12,404
5,386
0
2,350
9,255
0
38,447
W
Bakasura
Young God94
Bakasura
11,696
6,876
0
7,107
17,346
10,420
0
3,362
13,804
0
111,925
W
11,427
5,034
294
3,771
13,377
5,865
2,008
4,517
8,811
67,503
773
W
Gilgamesh
xKING_ROBBOx
Gilgamesh
11,524
2,626
0
2,628
16,881
20,058
196
1,735
14,109
1,750
64,577
W
Heimdallr
xLITTLE_JOELx
Heimdallr
10,099
2,799
0
4,064
14,493
6,790
1,484
4,868
9,522
0
73,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,606
Gold Earned
40,612
518
Minions Killed
407
0
Camps Cleared
0
1,520,786
Distance Traveled
1,511,090
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,064
392
51
3
0
243,918
2
W
Ix Chel
6,140
341
6
0
0
96,491
0
L
Cu Chulainn
9,049
503
76
4
0
378,534
0
L
Thoth
8,593
477
107
6
0
293,951
0
L
Chaac
8,970
498
117
7
0
351,398
0
L
Thor
6,936
385
56
3
0
243,289
0
W
Bakasura
10,982
610
179
10
0
422,511
0
W
Olorun
10,043
558
102
6
0
322,299
0
W
Gilgamesh
9,272
515
106
6
0
329,362
0
W
Heimdallr
9,169
509
125
7
0
350,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role