Player Matchup

Cu Chulainn
Cu Chulainn
Basick
Cu Chulainn
Level 132
God Stats
7W - 8L
1,880 SR
Queue Stats
183W - 214L
1,595 Elo+
Solo
Rama
Rama
MrToujang
Rama
Level 82
God Stats
35W - 24L
1,587 SR
Queue Stats
121W - 95L
1,478 Elo+
Party 2
Loki
Loki
cαshew
Loki
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 201L
1,490 Elo+
Solo
Ymir
Ymir
gsr133k
Ymir
Level 6
God Stats
3W - 4L
1,263 SR
Queue Stats
5W - 5L
1,269 Elo+
Party 2
Scylla
Scylla
tannedbeet
Scylla
Level 87
God Stats
12W - 10L
1,348 SR
Queue Stats
39W - 25L
1,531 Elo+
Party 2
Team Averages
Level 92
1,516 SR
1,473 Elo+

VS

Team Averages
Level 114
1,575 SR
1,575 Elo+
Sun Wukong
Sun Wukong
AlmostDiamond122
Sun Wukong
Level 49
God Stats
123W - 89L
1,575 SR
Queue Stats
183W - 173L
1,561 Elo+
Party 1
Hun Batz
Hun Batz
Fleet_Admiral38
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,694 Elo+
Party 3
Kuzenbo
Kuzenbo
KRITICALITY
Kuzenbo
Level 157
God Stats
28W - 18L
1,588 SR
Queue Stats
218W - 172L
1,619 Elo+
Party 3
Heimdallr
Heimdallr
Lancinator
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,518 Elo+
Party 1
Chang'e
Chang'e
handsomeyoungboy
Chang'e
Level 127
God Stats
3W - 7L
1,710 SR
Queue Stats
78W - 81L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Basick
Cu Chulainn
20
4 / 1 / 6
14,168
644
26,095
29,509
40,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
20
12 / 2 / 5
15,290
695
22,397
15,924
8,537
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
cαshew
Loki
20
1 / 2 / 8
12,670
576
6,173
17,079
7,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
gsr133k
Ymir
16
2 / 0 / 4
11,453
521
3,221
14,233
14,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Scylla
tannedbeet
Scylla
19
4 / 3 / 6
12,042
547
10,657
15,019
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlmostDiamond122
Sun Wukong
18
4 / 4 / 1
10,649
484
14,079
26,385
26,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hun Batz
1
0 / 3 / 0
4,336
197
0
3,175
773
Kuzenbo
KRITICALITY
Kuzenbo
1
0 / 3 / 0
4,342
197
0
3,898
1,873
Heimdallr
Lancinator
Heimdallr
17
1 / 6 / 2
9,737
443
9,564
22,146
12,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 7 / 2
10,154
462
14,731
23,855
11,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
23
Kills
7
8
Deaths
23
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlmostDiamond122
Sun Wukong
4
4
1
1.13
W
Cu Chulainn
Basick
Cu Chulainn
4
1
6
7
L
Hun Batz
0
3
0
0
L
Kuzenbo
KRITICALITY
Kuzenbo
0
3
0
0
L
Heimdallr
Lancinator
Heimdallr
1
6
2
0.33
W
Rama
12
2
5
7.25
W
Loki
cαshew
Loki
1
2
8
2.5
W
Ymir
gsr133k
Ymir
2
0
4
4
L
2
7
2
0.43
W
Scylla
tannedbeet
Scylla
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,543
Damage
38,374
91,764
Taken
79,459
77,165
Mitigated
53,016
25,510
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlmostDiamond122
Sun Wukong
14,079
2,561
0
4,233
26,385
26,918
0
8,146
18,239
0
70,586
W
Cu Chulainn
Basick
Cu Chulainn
26,095
3,980
0
6,259
29,509
40,460
178
5,688
22,543
20,998
123,341
L
Hun Batz
0
0
0
0
3,175
773
0
423
2,752
0
0
L
Kuzenbo
KRITICALITY
Kuzenbo
0
0
0
0
3,898
1,873
0
0
3,898
0
0
L
Heimdallr
Lancinator
Heimdallr
9,564
6,283
0
5,090
22,146
12,166
0
3,728
18,418
0
73,058
W
Rama
22,397
18,342
0
7,410
15,924
8,537
2,807
1,858
13,923
0
162,482
W
Loki
cαshew
Loki
6,173
1,091
0
2,273
17,079
7,758
5,558
2,992
13,939
0
133,197
W
Ymir
gsr133k
Ymir
3,221
298
0
2,715
14,233
14,250
1,120
2,884
11,071
37,356
0
L
14,731
1,860
2,160
5,499
23,855
11,286
0
6,382
17,473
72,680
547
W
Scylla
tannedbeet
Scylla
10,657
2,206
0
6,853
15,019
6,160
2,414
2,208
12,658
105,088
3,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,623
Gold Earned
39,218
810
Minions Killed
361
0
Camps Cleared
0
2,019,836
Distance Traveled
1,207,713
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,649
484
104
5
0
444,780
0
W
Cu Chulainn
14,168
644
206
9
0
423,099
0
L
Hun Batz
4,336
197
0
0
0
0
0
L
Kuzenbo
4,342
197
0
0
0
0
0
L
Heimdallr
9,737
443
124
6
0
392,156
0
W
Rama
15,290
695
214
10
0
404,343
11
W
Loki
12,670
576
173
8
0
435,892
3
W
Ymir
11,453
521
48
2
0
326,962
0
L
Chang'e
10,154
462
133
6
0
370,777
0
W
Scylla
12,042
547
169
8
0
429,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role