Player Matchup

Neith
Neith
BBQDave716
Neith
Level 43
God Stats
177W - 136L
1,608 SR
Queue Stats
467W - 454L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Swaglinton
Jormungandr
Level 113
God Stats
10W - 2L
1,672 SR
Queue Stats
144W - 120L
1,493 Elo+
Party 1
Thanatos
Thanatos
blazeballer
Thanatos
Level 108
God Stats
9W - 2L
1,800 SR
Queue Stats
13W - 9L
1,713 Elo+
Party 1
Shiva
Shiva
captainpanman
Shiva
Level 84
God Stats
17W - 8L
1,519 SR
Queue Stats
127W - 109L
1,473 Elo+
Party 1
Ra
Ra
peelstnac
Ra
Level 41
God Stats
8W - 7L
1,587 SR
Queue Stats
60W - 48L
1,558 Elo+
Party 1
Team Averages
Level 78
1,637 SR
1,535 Elo+

VS

Team Averages
Level 45
1,620 SR
1,452 Elo+
Izanami
Izanami
OneTwo_Headkick
Izanami
Level 107
God Stats
5W - 5L
1,375 SR
Queue Stats
146W - 154L
1,334 Elo+
Party 3
Sobek
Sobek
TeamPoverty
Sobek
Level 63
God Stats
1W - 1L
1,813 SR
Queue Stats
104W - 108L
1,417 Elo+
Party 2
Chaac
Chaac
allbrannew
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Chernobog
Chernobog
deathsgrasp1756
Chernobog
Level 14
God Stats
0W - 6L
1,500 SR
Queue Stats
41W - 54L
1,417 Elo+
Party 2
Serqet
Serqet
mmmcheeseburger
Serqet
Level 37
God Stats
2W - 1L
1,914 SR
Queue Stats
51W - 39L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
5 / 1 / 4
8,723
623
6,215
6,290
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Swaglinton
Jormungandr
14
4 / 1 / 9
8,209
586
9,470
12,673
8,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
blazeballer
Thanatos
16
7 / 0 / 3
8,829
631
7,661
9,562
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 1 / 6
8,553
611
12,785
12,198
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 5
8,299
593
6,518
4,997
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,587
542
4,446
9,715
3,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 1
6,025
430
2,775
13,428
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
11
1 / 5 / 0
6,284
449
4,690
13,047
11,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
deathsgrasp1756
Chernobog
12
0 / 3 / 1
6,307
451
2,907
8,560
3,339
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 6 / 2
7,279
520
6,446
14,222
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
23
Kills
4
4
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
5
1
4
7
L
1
3
1
0.5
W
Jormungandr
Swaglinton
Jormungandr
4
1
9
8.5
L
0
6
1
0.08
L
Chaac
1
5
0
0.2
W
Thanatos
blazeballer
Thanatos
7
0
3
8.5
W
6
1
6
9
L
Chernobog
deathsgrasp1756
Chernobog
0
3
1
0.17
L
2
6
2
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,649
Damage
21,264
45,720
Taken
58,972
25,606
Mitigated
32,583
22,515
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,215
2,075
0
1,592
6,290
2,449
372
642
5,547
0
66,293
L
4,446
2,833
0
2,800
9,715
3,245
0
1,959
7,434
0
64,409
W
Jormungandr
Swaglinton
Jormungandr
9,470
2,882
0
3,942
12,673
8,559
60
882
11,349
57,429
0
L
2,775
375
0
2,348
13,428
8,568
0
4,240
8,920
10,442
0
L
Chaac
4,690
311
0
2,877
13,047
11,221
0
5,847
7,098
0
38,888
W
Thanatos
blazeballer
Thanatos
7,661
2,334
0
10,390
9,562
4,639
323
197
9,033
0
84,071
W
12,785
2,922
70
1,819
12,198
8,306
89
1,488
10,220
378
49,461
L
Chernobog
deathsgrasp1756
Chernobog
2,907
2,274
0
1,612
8,560
3,339
0
1,055
7,505
0
40,256
L
6,446
1,724
0
3,580
14,222
6,210
0
2,934
11,033
0
46,341
W
6,518
406
2,821
1,881
4,997
1,653
420
0
4,630
56,446
2,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,613
Gold Earned
33,482
462
Minions Killed
338
0
Camps Cleared
0
1,418,815
Distance Traveled
1,339,167
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,723
623
101
7
0
253,207
0
L
Izanami
7,587
542
109
8
0
269,492
1
W
Jormungandr
8,209
586
77
6
0
280,222
0
L
Sobek
6,025
430
16
1
0
282,337
0
L
Chaac
6,284
449
68
5
0
232,883
0
W
Thanatos
8,829
631
119
9
0
317,120
0
W
Shiva
8,553
611
75
5
0
302,134
1
L
Chernobog
6,307
451
69
5
0
243,741
0
L
Serqet
7,279
520
76
5
0
310,714
5
W
Ra
8,299
593
90
6
0
266,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role