Player Matchup

Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
AbrahamPalomo
Discordia
Gold IV
Level 129
God Stats
2W - 3L
1,723 SR
Queue Stats
28W - 27L
1,478 MMR
Party 2
Osiris
Osiris
Gold III
Cesarsito2312
Osiris
Gold III
Level 157
God Stats
1W - 1L
1,729 SR
Queue Stats
31W - 31L
1,524 MMR
Party 2
Hachiman
Hachiman
Bronze III
SwankestMoose
Hachiman
Bronze III
Level 167
God Stats
1W - 3L
1,283 SR
Queue Stats
21W - 21L
1,553 MMR
Party 1
Sobek
Sobek
Bronze III
THEFATBUBBLE
Sobek
Bronze III
Level 121
God Stats
0W - 1L
1,715 SR
Queue Stats
24W - 33L
1,454 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,590 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,634 SR
1,509 MMR
Thor
Thor
Gold V
GodFireBullet
Thor
Gold V
Level 158
God Stats
25W - 12L
1,888 SR
Queue Stats
181W - 162L
1,592 MMR
Party 4
Aphrodite
Aphrodite
Gold V
GodOnyx77776
Aphrodite
Gold V
Level 159
God Stats
3W - 2L
1,649 SR
Queue Stats
35W - 27L
1,449 MMR
Party 4
Anhur
Anhur
Silver II
JFree III
Anhur
Silver II
Level 157
God Stats
2W - 1L
1,415 SR
Queue Stats
29W - 25L
1,501 MMR
Party 3
Horus
Horus
Silver II
Tactix007
Horus
Silver II
Level 156
God Stats
2W - 2L
1,720 SR
Queue Stats
36W - 29L
1,501 MMR
Party 3
Vulcan
Vulcan
Silver II
jopsyng
Vulcan
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 2 / 0
6,462
462
4,505
14,545
9,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
AbrahamPalomo
Discordia
9
0 / 2 / 0
5,632
402
3,148
5,246
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 2 / 0
7,337
524
7,846
14,801
19,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
SwankestMoose
Hachiman
15
5 / 3 / 0
8,815
630
10,716
10,196
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 5
6,847
489
4,586
16,489
15,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
BellonaGebMerlinThanatos

VS

Bans
Bake KujiraMaman BrigitteAo KuangRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
6,983
499
5,173
13,037
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
GodOnyx77776
Aphrodite
10
1 / 3 / 6
6,914
494
5,110
10,695
7,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
JFree III
Anhur
15
4 / 3 / 1
8,419
601
6,195
9,813
3,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Tactix007
Horus
15
2 / 0 / 2
8,927
638
7,609
10,443
8,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
jopsyng
Vulcan
13
5 / 0 / 1
8,098
578
10,462
6,334
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
13
13
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
0
0.5
L
Discordia
AbrahamPalomo
Discordia
0
2
0
0
L
1
2
0
0.5
W
1
2
5
1.75
W
Aphrodite
GodOnyx77776
Aphrodite
1
3
6
1.33
W
Anhur
JFree III
Anhur
4
3
1
1.5
L
Hachiman
SwankestMoose
Hachiman
5
3
0
1.67
L
0
4
5
0.63
W
Horus
Tactix007
Horus
2
0
2
3
W
Vulcan
jopsyng
Vulcan
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,801
Damage
34,549
61,277
Taken
50,322
49,464
Mitigated
28,250
16,599
Healing
22,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,505
1,705
0
5,506
14,545
9,511
183
4,366
9,970
0
54,431
L
Discordia
AbrahamPalomo
Discordia
3,148
40
0
1,210
5,246
1,695
0
1,130
4,056
34,745
625
L
7,846
2,416
0
1,958
14,801
19,200
0
1,905
11,978
0
60,615
W
5,173
1,007
0
4,804
13,037
5,879
0
2,115
10,922
0
53,555
W
Aphrodite
GodOnyx77776
Aphrodite
5,110
487
3,168
4,943
10,695
7,329
75
2,494
8,105
19,571
0
W
Anhur
JFree III
Anhur
6,195
3,938
0
2,228
9,813
3,429
0
359
9,454
0
62,671
L
Hachiman
SwankestMoose
Hachiman
10,716
6,330
0
4,154
10,196
3,596
126
1,157
9,029
0
91,397
L
4,586
440
0
3,771
16,489
15,462
0
6,284
9,936
19,543
1,364
W
Horus
Tactix007
Horus
7,609
2,856
173
5,670
10,443
8,648
0
0
9,639
0
81,278
W
Vulcan
jopsyng
Vulcan
10,462
2,452
0
1,642
6,334
2,965
263
2,207
3,981
67,229
921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
39,341
420
Minions Killed
483
0
Camps Cleared
0
1,270,588
Distance Traveled
1,470,794
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,462
462
85
6
0
313,789
0
L
Discordia
5,632
402
66
5
0
174,287
1
L
Osiris
7,337
524
101
7
0
248,887
0
W
Thor
6,983
499
90
6
0
310,808
0
W
Aphrodite
6,914
494
14
1
0
269,073
1
W
Anhur
8,419
601
125
9
0
273,108
2
L
Hachiman
8,815
630
145
10
0
256,244
0
L
Sobek
6,847
489
23
2
0
277,381
2
W
Horus
8,927
638
132
9
0
290,122
0
W
Vulcan
8,098
578
122
9
0
327,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role