Player Matchup

Ix Chel
Ix Chel
BrownStarfishh
Ix Chel
Level 123
God Stats
5W - 2L
1,271 SR
Queue Stats
39W - 32L
1,498 Elo+
Party 3
Vamana
Vamana
Danoob425
Vamana
Level 109
God Stats
2W - 0L
1,716 SR
Queue Stats
13W - 12L
1,515 Elo+
Solo
Awilix
Awilix
LetKiller
Awilix
Level 168
God Stats
10W - 15L
1,472 SR
Queue Stats
327W - 321L
1,537 Elo+
Party 1
Artio
Artio
MarioBlueshoes
Artio
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,479 Elo+
Party 3
Hachiman
Hachiman
ShinGojirá
Hachiman
Level 188
God Stats
1W - 0L
1,269 SR
Queue Stats
351W - 325L
1,548 Elo+
Party 1
Team Averages
Level 141
1,446 SR
1,515 Elo+

VS

Team Averages
Level 106
1,442 SR
1,491 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DareBear427
Kukulkan
Level 84
God Stats
0W - 1L
1,211 SR
Queue Stats
6W - 10L
1,513 Elo+
Solo
Set
Set
Frost172
Set
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 79L
1,556 Elo+
Party 2
Guan Yu
Guan Yu
LOB Zetsu
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,387 Elo+
Party 2
Khepri
Khepri
LOBDeidara
Khepri
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,140
595
6,518
4,319
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Danoob425
Vamana
14
3 / 0 / 1
8,336
695
12,532
10,185
11,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
LetKiller
Awilix
13
6 / 0 / 4
7,670
639
7,398
9,323
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
6,356
530
2,794
12,059
9,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
ShinGojirá
Hachiman
12
1 / 2 / 2
6,702
559
4,612
9,939
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 0
6,910
576
6,820
4,656
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
DareBear427
Kukulkan
11
0 / 3 / 1
5,694
475
3,148
7,570
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 1
5,754
480
4,517
11,986
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
LOB Zetsu
Guan Yu
10
0 / 1 / 0
5,532
461
3,395
11,418
13,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
LOBDeidara
Khepri
9
0 / 6 / 1
5,468
456
4,336
12,376
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
2
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
0
2
W
2
1
3
3.5
W
Vamana
Danoob425
Vamana
3
0
1
3.5
L
Kukulkan
DareBear427
Kukulkan
0
3
1
0.17
L
0
2
1
0.25
L
Guan Yu
LOB Zetsu
Guan Yu
0
1
0
0
L
Khepri
LOBDeidara
Khepri
0
6
1
0.08
W
Awilix
LetKiller
Awilix
6
0
4
8
W
1
0
2
2
W
Hachiman
ShinGojirá
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,854
Damage
22,216
45,825
Taken
48,006
30,871
Mitigated
34,302
18,243
Healing
7,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,820
3,981
0
1,639
4,656
1,925
0
191
4,465
0
54,004
W
6,518
558
1,010
1,521
4,319
1,756
644
1,252
3,067
52,941
948
W
Vamana
Danoob425
Vamana
12,532
6,103
0
3,920
10,185
11,833
0
745
9,357
0
70,024
L
Kukulkan
DareBear427
Kukulkan
3,148
479
0
1,203
7,570
3,157
0
4,271
3,299
39,819
0
L
4,517
2,428
0
1,618
11,986
5,645
0
1,629
10,225
0
43,229
L
Guan Yu
LOB Zetsu
Guan Yu
3,395
1,319
74
1,457
11,418
13,376
0
0
10,457
0
32,988
L
Khepri
LOBDeidara
Khepri
4,336
684
0
1,086
12,376
10,199
0
2,841
9,399
20,326
3,375
W
Awilix
LetKiller
Awilix
7,398
3,000
0
1,833
9,323
4,092
0
498
8,825
0
69,756
W
2,794
487
599
4,085
12,059
9,473
28
3,509
8,482
16,363
407
W
Hachiman
ShinGojirá
Hachiman
4,612
3,013
0
5,275
9,939
3,717
434
742
9,197
0
60,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,204
Gold Earned
29,358
418
Minions Killed
322
0
Camps Cleared
0
1,252,139
Distance Traveled
1,199,975
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,910
576
87
7
0
224,366
0
W
Ix Chel
7,140
595
74
6
0
223,159
3
W
Vamana
8,336
695
119
10
0
264,548
1
L
Kukulkan
5,694
475
69
6
0
245,240
4
L
Set
5,754
480
74
6
0
251,896
0
L
Guan Yu
5,532
461
64
5
0
237,357
0
L
Khepri
5,468
456
28
2
0
241,116
1
W
Awilix
7,670
639
94
8
0
272,093
0
W
Artio
6,356
530
23
2
0
273,074
3
W
Hachiman
6,702
559
108
9
0
219,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role