Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Arcangel328
Bacchus
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
162W - 170L
1,579 Elo+
Solo
Sylvanus
Sylvanus
Di0nNett3
Sylvanus
Level 103
God Stats
1W - 0L
1,509 SR
Queue Stats
34W - 36L
1,442 Elo+
Solo
Danzaburou
Danzaburou
HeadShotBJ
Danzaburou
Level 106
God Stats
3W - 3L
1,314 SR
Queue Stats
247W - 236L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
RazorTDG
Ne Zha
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
336W - 336L
1,545 Elo+
Party 1
Team Averages
Level 124
1,465 SR
1,519 Elo+

VS

Team Averages
Level 183
1,543 SR
1,504 Elo+
Bastet
Bastet
 
Bastet
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Pinwoo
Neith
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 32L
1,479 Elo+
Solo
Anhur
Anhur
RocknRollla
Anhur
Level 205
God Stats
5W - 8L
1,715 SR
Queue Stats
480W - 497L
1,431 Elo+
Solo
Vulcan
Vulcan
Rurso
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 0 / 7
9,894
899
5,997
5,303
3,481
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
Arcangel328
Bacchus
16
3 / 1 / 10
9,664
879
5,298
13,987
24,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Di0nNett3
Sylvanus
13
1 / 1 / 9
8,746
795
5,065
12,721
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
HeadShotBJ
Danzaburou
16
6 / 1 / 7
9,617
874
6,978
8,475
4,576
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
RazorTDG
Ne Zha
15
3 / 1 / 8
8,997
818
8,564
11,413
9,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 4 / 1
6,721
611
6,510
9,018
3,992
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
 
Guan Yu
11
0 / 0 / 0
5,985
544
549
3,279
2,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Pinwoo
Neith
15
0 / 3 / 1
7,568
688
8,790
7,893
4,156
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 2
6,965
633
3,004
5,153
1,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Rurso
Vulcan
11
1 / 6 / 1
6,763
615
10,766
8,528
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
16
Kills
2
4
Deaths
16
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
7
6.5
L
Bastet
 
Bastet
1
4
1
0.38
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Bacchus
Arcangel328
Bacchus
3
1
10
8
W
Sylvanus
Di0nNett3
Sylvanus
1
1
9
5.5
W
Danzaburou
HeadShotBJ
Danzaburou
6
1
7
9.5
L
Neith
Pinwoo
Neith
0
3
1
0.17
W
Ne Zha
RazorTDG
Ne Zha
3
1
8
7
L
0
3
2
0.33
L
Vulcan
Rurso
Vulcan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,902
Damage
29,619
51,899
Taken
33,871
55,429
Mitigated
16,325
29,798
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,997
3,108
904
860
5,303
3,481
3,826
1,741
3,486
0
23,547
L
Bastet
 
Bastet
6,510
2,080
633
1,799
9,018
3,992
0
3,267
5,751
0
8,735
L
Guan Yu
 
Guan Yu
549
0
489
1,196
3,279
2,998
0
871
2,408
0
576
W
Bacchus
Arcangel328
Bacchus
5,298
272
1,060
3,261
13,987
24,964
202
1,460
12,334
9,166
0
W
Sylvanus
Di0nNett3
Sylvanus
5,065
421
10,596
7,304
12,721
12,622
155
3,582
8,985
7,945
0
W
Danzaburou
HeadShotBJ
Danzaburou
6,978
1,180
1,329
2,859
8,475
4,576
2,929
1,598
6,785
0
24,818
L
Neith
Pinwoo
Neith
8,790
2,658
200
1,506
7,893
4,156
0
2,262
5,631
0
28,074
W
Ne Zha
RazorTDG
Ne Zha
8,564
521
641
984
11,413
9,786
854
1,718
9,543
0
21,685
L
3,004
804
0
500
5,153
1,629
0
1,149
4,004
0
10,281
L
Vulcan
Rurso
Vulcan
10,766
4,967
0
250
8,528
3,550
0
2,814
5,714
17,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,918
Gold Earned
34,002
156
Minions Killed
94
0
Camps Cleared
0
1,050,831
Distance Traveled
845,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,894
899
57
5
0
200,964
0
L
Bastet
6,721
611
1
0
0
211,835
0
L
Guan Yu
5,985
544
0
0
0
203,917
0
W
Bacchus
9,664
879
8
1
0
194,693
0
W
Sylvanus
8,746
795
10
1
0
246,588
0
W
Danzaburou
9,617
874
59
5
0
172,787
0
L
Neith
7,568
688
51
5
0
171,873
0
W
Ne Zha
8,997
818
22
2
0
235,799
0
L
Anhur
6,965
633
24
2
0
87,623
0
L
Vulcan
6,763
615
18
2
0
169,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role