Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Tony2x
Poseidon
Level 147
God Stats
18W - 19L
1,504 SR
Queue Stats
116W - 131L
1,494 Elo+
Party 4
Hercules
Hercules
Trolllvin
Hercules
Level 195
God Stats
2W - 3L
1,500 SR
Queue Stats
271W - 284L
1,610 Elo+
Party 4
Ne Zha
Ne Zha
camlo
Ne Zha
Level 191
God Stats
2W - 1L
1,717 SR
Queue Stats
119W - 96L
1,600 Elo+
Party 3
Awilix
Awilix
iStarNeo
Awilix
Level 196
God Stats
12W - 2L
1,891 SR
Queue Stats
159W - 143L
1,605 Elo+
Party 3
Team Averages
Level 177
1,623 SR
1,562 Elo+

VS

Team Averages
Level 130
1,459 SR
1,565 Elo+
Sun Wukong
Sun Wukong
Lionheart139
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,574 Elo+
Party 2
Scylla
Scylla
Master Zaheer
Scylla
Level 159
God Stats
9W - 6L
1,295 SR
Queue Stats
223W - 201L
1,540 Elo+
Party 2
Da Ji
Da Ji
StrativariusYT
Da Ji
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 62L
1,548 Elo+
Party 2
Ares
Ares
Theo202may
Ares
Level 179
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 137L
1,575 Elo+
Party 1
Neith
Neith
uglygooseboy
Neith
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
324W - 317L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
0 / 3 / 2
5,859
391
2,360
5,620
2,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Tony2x
Poseidon
11
1 / 4 / 1
7,045
470
4,158
7,019
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Trolllvin
Hercules
14
0 / 2 / 0
8,304
554
8,201
12,448
14,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
camlo
Ne Zha
13
3 / 4 / 2
8,147
543
5,566
13,062
12,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
iStarNeo
Awilix
15
5 / 3 / 3
8,284
552
8,944
10,654
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lionheart139
Sun Wukong
16
1 / 0 / 2
9,036
602
7,802
11,927
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 2 / 3
8,327
555
5,313
5,686
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 3 / 2
8,449
563
8,502
13,921
7,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 2 / 5
7,047
470
3,674
9,665
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 2 / 1
8,950
597
9,773
7,524
3,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
16
16
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
2
0.33
W
Sun Wukong
Lionheart139
Sun Wukong
1
0
2
2
W
3
2
3
2.25
W
6
3
2
2.33
W
1
2
5
1.75
L
Poseidon
Tony2x
Poseidon
1
4
1
0.38
L
Hercules
Trolllvin
Hercules
0
2
0
0
L
Ne Zha
camlo
Ne Zha
3
4
2
1
L
Awilix
iStarNeo
Awilix
5
3
3
2.17
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,229
Damage
35,064
48,803
Taken
48,723
35,737
Mitigated
32,097
12,209
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,360
1,504
0
1,311
5,620
2,063
0
884
4,736
0
29,385
W
Sun Wukong
Lionheart139
Sun Wukong
7,802
1,722
0
4,180
11,927
10,505
0
1,708
9,272
262
80,910
W
5,313
460
0
733
5,686
2,052
0
372
5,258
66,379
0
W
8,502
2,934
0
1,839
13,921
7,502
0
1,609
12,173
0
77,626
W
3,674
345
0
2,669
9,665
8,635
0
1,578
7,906
19,550
415
L
Poseidon
Tony2x
Poseidon
4,158
405
0
590
7,019
2,319
0
1,841
5,172
40,280
0
L
Hercules
Trolllvin
Hercules
8,201
1,784
0
6,009
12,448
14,082
0
262
10,997
8,430
65,944
L
Ne Zha
camlo
Ne Zha
5,566
1,121
0
2,980
13,062
12,427
0
3,456
9,567
0
35,566
L
Awilix
iStarNeo
Awilix
8,944
3,210
0
1,319
10,654
4,846
0
2,752
7,893
0
57,885
W
9,773
6,072
0
2,988
7,524
3,403
2,458
533
6,901
0
85,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,639
Gold Earned
41,809
420
Minions Killed
542
0
Camps Cleared
0
1,355,184
Distance Traveled
1,357,918
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,859
391
58
4
0
134,075
0
W
Sun Wukong
9,036
602
144
10
0
267,603
2
W
Scylla
8,327
555
130
9
0
266,861
3
W
Da Ji
8,449
563
115
8
0
306,940
1
W
Ares
7,047
470
26
2
0
268,032
6
L
Poseidon
7,045
470
77
5
0
281,028
0
L
Hercules
8,304
554
136
9
0
262,142
2
L
Ne Zha
8,147
543
58
4
0
305,318
5
L
Awilix
8,284
552
91
6
0
372,621
3
W
Neith
8,950
597
127
8
0
248,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role