Player Matchup

Hun Batz
Hun Batz
Gyatrrobero
Hun Batz
Level 226
God Stats
2W - 4L
1,122 SR
Queue Stats
137W - 143L
1,580 Elo+
Party 2
Fafnir
Fafnir
LamborGenie2
Fafnir
Level 162
God Stats
8W - 11L
1,116 SR
Queue Stats
136W - 124L
1,590 Elo+
Party 2
Agni
Agni
PereaPowers
Agni
Level 202
God Stats
4W - 2L
1,569 SR
Queue Stats
122W - 102L
1,608 Elo+
Party 2
Ullr
Ullr
Zhadow090
Ullr
Level 182
God Stats
30W - 27L
1,576 SR
Queue Stats
448W - 382L
1,597 Elo+
Solo
Sun Wukong
Sun Wukong
wialord
Sun Wukong
Level 148
God Stats
3W - 2L
1,496 SR
Queue Stats
51W - 39L
1,598 Elo+
Solo
Team Averages
Level 184
1,376 SR
1,595 Elo+

VS

Team Averages
Level 184
1,502 SR
1,533 Elo+
Fenrir
Fenrir
DisYangBoyz
Fenrir
Level 252
God Stats
12W - 18L
1,479 SR
Queue Stats
196W - 202L
1,561 Elo+
Solo
Bake Kujira
Bake Kujira
Glittz
Bake Kujira
Level 172
God Stats
4W - 3L
1,765 SR
Queue Stats
98W - 79L
1,605 Elo+
Solo
Discordia
Discordia
ItsDrunkHunter
Discordia
Level 185
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
Jagêr
Jing Wei
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,556 Elo+
Party 1
Charon
Charon
Johnboi27
Charon
Level 154
God Stats
0W - 1L
1,267 SR
Queue Stats
28W - 13L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gyatrrobero
Hun Batz
13
6 / 0 / 3
7,272
661
7,689
6,533
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
9
0 / 0 / 5
5,858
533
3,433
6,437
5,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 2 / 1
7,496
681
3,906
4,790
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
12
0 / 1 / 1
5,959
542
4,717
5,996
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
wialord
Sun Wukong
12
0 / 0 / 5
7,150
650
6,081
9,645
6,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 2 / 1
4,938
449
1,981
8,089
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
Glittz
Bake Kujira
9
2 / 2 / 0
5,738
522
4,678
9,944
6,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
ItsDrunkHunter
Discordia
12
1 / 2 / 1
5,854
532
2,309
5,561
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Jagêr
Jing Wei
11
0 / 0 / 0
6,372
579
2,608
4,550
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charon
Johnboi27
Charon
11
0 / 4 / 0
5,960
542
5,357
11,256
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
3
3
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
2
1
0.25
L
Bake Kujira
Glittz
Bake Kujira
2
2
0
1
W
Hun Batz
Gyatrrobero
Hun Batz
6
0
3
7.5
L
Discordia
ItsDrunkHunter
Discordia
1
2
1
0.75
L
Jing Wei
Jagêr
Jing Wei
0
0
0
0
L
Charon
Johnboi27
Charon
0
4
0
0
W
Fafnir
0
0
5
2.5
W
4
2
1
2.25
W
Ullr
0
1
1
0.5
W
Sun Wukong
wialord
Sun Wukong
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
16,933
33,401
Taken
39,400
19,699
Mitigated
18,680
10,260
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,981
695
0
1,847
8,089
3,279
0
527
7,542
0
34,492
L
Bake Kujira
Glittz
Bake Kujira
4,678
2,747
0
1,741
9,944
6,680
0
2,837
7,077
19,347
0
W
Hun Batz
Gyatrrobero
Hun Batz
7,689
3,066
0
930
6,533
2,994
0
1,317
5,166
0
62,899
L
Discordia
ItsDrunkHunter
Discordia
2,309
212
0
1,000
5,561
1,936
0
2,344
3,099
34,321
2,330
L
Jing Wei
Jagêr
Jing Wei
2,608
2,054
0
1,459
4,550
1,702
0
440
4,110
0
54,609
L
Charon
Johnboi27
Charon
5,357
513
0
1,454
11,256
5,083
0
984
10,233
37,620
3,055
W
Fafnir
3,433
906
0
2,857
6,437
5,957
0
2,196
4,241
10,441
0
W
3,906
275
0
956
4,790
1,756
0
1,525
3,265
50,662
0
W
Ullr
4,717
1,880
0
1,350
5,996
2,288
0
1,635
4,361
0
61,267
W
Sun Wukong
wialord
Sun Wukong
6,081
1,626
0
4,167
9,645
6,704
198
4,764
4,347
0
52,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
28,862
435
Minions Killed
330
0
Camps Cleared
0
1,207,322
Distance Traveled
1,133,384
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,938
449
60
5
0
236,896
0
L
Bake Kujira
5,738
522
18
2
0
257,226
6
W
Hun Batz
7,272
661
103
9
0
282,191
0
L
Discordia
5,854
532
73
7
0
208,437
2
L
Jing Wei
6,372
579
104
9
0
210,679
0
L
Charon
5,960
542
75
7
0
220,146
1
W
Fafnir
5,858
533
12
1
0
255,462
5
W
Agni
7,496
681
106
10
0
215,820
0
W
Ullr
5,959
542
117
11
0
224,486
4
W
Sun Wukong
7,150
650
97
9
0
229,363
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role