Player Matchup

Fenrir
Fenrir
DITRECE 117
Fenrir
Level 127
God Stats
6W - 8L
1,448 SR
Queue Stats
199W - 229L
1,488 Elo+
Solo
Geb
Geb
Defiantsantiago
Geb
Level 173
God Stats
3W - 0L
1,752 SR
Queue Stats
62W - 46L
1,537 Elo+
Party 2
Surtr
Surtr
Yukii07
Surtr
Level 132
God Stats
8W - 3L
1,773 SR
Queue Stats
51W - 49L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
lLatedl
Danzaburou
Level 231
God Stats
6W - 3L
1,452 SR
Queue Stats
171W - 183L
1,524 Elo+
Party 2
Baba Yaga
Baba Yaga
xXPaxtonXx
Baba Yaga
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 26L
1,783 Elo+
Solo
Team Averages
Level 158
1,585 SR
1,572 Elo+

VS

Team Averages
Level 147
1,541 SR
1,509 Elo+
Anubis
Anubis
 
Anubis
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
RankedEcoLoss
Hachiman
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 137L
1,723 Elo+
Party 1
Thanatos
Thanatos
SeventhSquash06
Thanatos
Level 156
God Stats
1W - 1L
1,703 SR
Queue Stats
132W - 98L
1,585 Elo+
Solo
Jormungandr
Jormungandr
inpoh9ug9
Jormungandr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 4 / 3
8,616
615
9,237
13,245
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 2 / 9
7,482
534
7,911
11,358
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
Yukii07
Surtr
14
0 / 2 / 2
8,178
584
11,373
12,269
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
lLatedl
Danzaburou
14
6 / 3 / 3
9,217
658
14,613
13,594
6,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
xXPaxtonXx
Baba Yaga
15
2 / 0 / 3
8,631
617
3,707
6,736
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 3 / 2
8,691
621
8,722
11,137
6,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
 
Athena
12
1 / 3 / 5
6,928
495
3,925
13,295
11,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
RankedEcoLoss
Hachiman
14
2 / 4 / 2
7,527
538
10,017
13,040
5,236
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
12
5 / 4 / 1
7,276
520
4,719
14,616
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
inpoh9ug9
Jormungandr
13
0 / 1 / 2
7,727
552
6,965
12,922
14,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
15
Kills
11
11
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
2
1.33
L
Athena
 
Athena
1
3
5
1.17
W
Fenrir
7
4
3
2.13
W
0
2
9
2.25
L
Hachiman
RankedEcoLoss
Hachiman
2
4
2
0.75
L
Thanatos
5
4
1
1.38
W
Surtr
Yukii07
Surtr
0
2
2
0.5
L
Jormungandr
inpoh9ug9
Jormungandr
0
1
2
1
W
Danzaburou
lLatedl
Danzaburou
6
3
3
2.5
W
Baba Yaga
xXPaxtonXx
Baba Yaga
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,841
Damage
34,348
57,202
Taken
65,010
32,020
Mitigated
42,869
18,145
Healing
23,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,722
191
0
3,973
11,137
6,415
0
4,536
6,601
87,805
714
L
Athena
 
Athena
3,925
1,261
0
1,605
13,295
11,263
0
2,648
10,647
10,398
1,098
W
Fenrir
9,237
2,700
0
2,295
13,245
6,167
0
3,920
9,325
0
60,041
W
7,911
1,794
0
3,845
11,358
8,742
0
3,356
8,002
17,269
4,022
L
Hachiman
RankedEcoLoss
Hachiman
10,017
5,711
0
4,794
13,040
5,236
0
2,261
10,779
0
72,120
L
Thanatos
4,719
1,063
0
10,662
14,616
5,864
0
963
13,483
0
42,893
W
Surtr
Yukii07
Surtr
11,373
4,353
0
5,417
12,269
8,693
183
6,648
5,621
1,299
68,743
L
Jormungandr
inpoh9ug9
Jormungandr
6,965
2,459
0
2,850
12,922
14,091
0
1,311
10,699
66,936
0
W
Danzaburou
lLatedl
Danzaburou
14,613
8,458
0
4,729
13,594
6,001
178
3,782
9,812
0
70,828
W
Baba Yaga
xXPaxtonXx
Baba Yaga
3,707
163
0
1,859
6,736
2,417
596
1,773
4,963
63,607
2,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,124
Gold Earned
38,149
469
Minions Killed
477
0
Camps Cleared
0
1,406,660
Distance Traveled
1,467,285
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,691
621
150
11
0
289,328
0
L
Athena
6,928
495
12
1
0
314,865
0
W
Fenrir
8,616
615
84
6
0
292,955
0
W
Geb
7,482
534
17
1
0
299,265
2
L
Hachiman
7,527
538
117
8
0
277,723
0
L
Thanatos
7,276
520
66
5
0
320,034
0
W
Surtr
8,178
584
120
9
0
265,220
4
L
Jormungandr
7,727
552
132
9
0
265,335
0
W
Danzaburou
9,217
658
116
8
0
268,145
4
W
Baba Yaga
8,631
617
132
9
0
281,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role