Player Matchup

Horus
Horus
fiftyferalhogs
Horus
Level 36
God Stats
9W - 6L
1,603 SR
Queue Stats
17W - 11L
1,651 Elo+
Party 1
Xing Tian
Xing Tian
reaperz play
Xing Tian
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,286 Elo+
Party 1
Freya
Freya
yotrollcoco567
Freya
Level 44
God Stats
2W - 3L
1,526 SR
Queue Stats
22W - 18L
1,538 Elo+
Party 1
Team Averages
Level 36
1,543 SR
1,492 Elo+

VS

Team Averages
Level 44
1,376 SR
1,236 Elo+
Hades
Hades
Boopdex
Hades
Level 67
God Stats
5W - 7L
1,128 SR
Queue Stats
5W - 7L
1,221 Elo+
Solo
Jing Wei
Jing Wei
Mellowking94830
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,244 Elo+
Party 2
Amaterasu
Amaterasu
Richard_Swings
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
7,863
786
10,574
12,240
9,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
reaperz play
Xing Tian
12
4 / 1 / 5
7,682
768
6,947
10,387
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 7
8,126
813
9,442
9,160
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Boopdex
Hades
11
1 / 3 / 2
7,264
726
11,509
10,870
5,280
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
12
1 / 4 / 2
7,413
741
8,858
9,512
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Richard_Swings
Amaterasu
10
1 / 4 / 1
6,925
693
3,965
12,084
6,098
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
Boopdex
Hades
1
3
2
0.67
L
Jing Wei
1
4
2
0.5
L
Amaterasu
Richard_Swings
Amaterasu
1
4
1
0.38
W
3
1
8
7
W
Xing Tian
reaperz play
Xing Tian
4
1
5
6.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,963
Damage
24,332
31,787
Taken
32,466
22,297
Mitigated
14,868
9,801
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Boopdex
Hades
11,509
814
475
4,130
10,870
5,280
0
5,869
4,390
33,926
0
L
Jing Wei
8,858
4,265
288
1,040
9,512
3,490
0
3,786
5,287
0
38,484
L
Amaterasu
Richard_Swings
Amaterasu
3,965
776
0
2,088
12,084
6,098
0
5,040
6,295
0
7,812
W
10,574
5,463
1,580
3,562
12,240
9,889
252
4,857
7,361
0
23,743
W
Xing Tian
reaperz play
Xing Tian
6,947
682
0
2,909
10,387
8,035
330
3,694
6,671
16,494
0
W
9,442
2,828
0
1,750
9,160
4,373
732
2,951
6,198
25,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,671
Gold Earned
21,602
92
Minions Killed
113
0
Camps Cleared
0
583,257
Distance Traveled
497,149
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,264
726
53
5
0
159,250
4
L
Jing Wei
7,413
741
54
5
0
152,860
0
L
Amaterasu
6,925
693
6
1
0
185,039
0
W
Horus
7,863
786
18
2
0
211,607
1
W
Xing Tian
7,682
768
28
3
0
178,596
0
W
Freya
8,126
813
46
5
0
193,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role