Player Matchup

Vulcan
Vulcan
INF-Fiama
Vulcan
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
260W - 244L
1,489 Elo+
Party 1
Mulan
Mulan
INF_KrxtscH
Mulan
Level 66
God Stats
44W - 42L
1,411 SR
Queue Stats
225W - 203L
1,480 Elo+
Party 1
Ratatoskr
Ratatoskr
REALGAMA
Ratatoskr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,572 Elo+
Party 1
Sobek
Sobek
alex_bizzz
Sobek
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,424 Elo+
Party 4
Jing Wei
Jing Wei
lolodemon79
Jing Wei
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,449 Elo+
Party 4
Team Averages
Level 55
1,482 SR
1,483 Elo+

VS

Team Averages
Level 44
1,513 SR
1,413 Elo+
Horus
Horus
KirboBoi3869
Horus
Level 65
God Stats
6W - 4L
1,500 SR
Queue Stats
201W - 195L
1,535 Elo+
Party 2
Medusa
Medusa
LEFEricson20
Medusa
Level 29
God Stats
14W - 16L
1,563 SR
Queue Stats
132W - 138L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
TZ-_-Rodas-_-503
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 3
Awilix
Awilix
ThingsareNeat
Awilix
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
207W - 196L
1,516 Elo+
Party 2
Hades
Hades
Xl-_xaniety_503
Hades
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
178W - 194L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
INF-Fiama
Vulcan
11
5 / 1 / 0
6,945
631
5,713
4,102
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
6,378
580
6,558
9,257
6,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
REALGAMA
Ratatoskr
11
2 / 0 / 4
6,258
569
3,120
6,841
2,851
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
9
0 / 0 / 2
5,261
478
1,435
7,580
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
lolodemon79
Jing Wei
8
0 / 1 / 1
4,636
421
1,253
4,817
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,872
534
2,209
5,254
3,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
10
1 / 1 / 1
5,331
485
3,948
3,201
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 3 / 0
4,063
369
555
3,017
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 1
6,040
549
5,801
10,264
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
5,964
542
3,991
9,963
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
INF-Fiama
Vulcan
5
1
0
5
W
2
1
0
2
L
0
1
1
0.5
L
Medusa
1
1
1
1.5
W
Ratatoskr
REALGAMA
Ratatoskr
2
0
4
4
L
0
3
0
0
L
1
2
1
0.75
L
1
3
0
0.33
W
Sobek
0
0
2
1
W
Jing Wei
lolodemon79
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,079
Damage
16,504
32,597
Taken
31,699
18,688
Mitigated
13,962
9,958
Healing
13,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
INF-Fiama
Vulcan
5,713
3,419
0
680
4,102
1,371
1,849
640
3,422
39,245
732
W
6,558
494
0
3,481
9,257
6,357
0
2,925
5,916
0
45,380
L
2,209
1,135
403
2,480
5,254
3,496
0
1,471
3,783
0
25,688
L
Medusa
3,948
1,393
0
553
3,201
1,099
441
1,324
1,849
0
36,168
W
Ratatoskr
REALGAMA
Ratatoskr
3,120
1,207
0
1,367
6,841
2,851
429
489
6,316
0
42,223
L
555
247
0
470
3,017
864
0
1,679
1,194
10,165
0
L
5,801
1,942
0
4,996
10,264
3,755
0
2,326
7,826
0
53,948
L
3,991
211
0
4,809
9,963
4,748
0
0
9,963
33,167
0
W
Sobek
1,435
113
0
3,051
7,580
6,714
0
0
7,580
15,921
0
W
Jing Wei
lolodemon79
Jing Wei
1,253
941
0
1,379
4,817
1,395
0
0
4,817
0
22,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
27,270
245
Minions Killed
269
0
Camps Cleared
0
1,086,414
Distance Traveled
1,005,792
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,945
631
69
6
0
220,683
0
W
Mulan
6,378
580
66
6
0
180,886
0
L
Horus
5,872
534
37
3
0
233,700
1
L
Medusa
5,331
485
53
5
0
215,051
0
W
Ratatoskr
6,258
569
60
5
0
244,059
0
L
Kukulkan
4,063
369
11
1
0
94,025
0
L
Awilix
6,040
549
93
8
0
254,907
0
L
Hades
5,964
542
75
7
0
208,109
0
W
Sobek
5,261
478
17
2
0
231,220
6
W
Jing Wei
4,636
421
33
3
0
209,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role