Player Matchup

Achilles
Achilles
ElSeco93
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,105 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HeadShotBrasil
Kumbhakarna
Level 35
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo
Ix Chel
Ix Chel
RASTAFAA
Ix Chel
Level 148
God Stats
2W - 4L
1,437 SR
Queue Stats
36W - 33L
1,415 Elo+
Party 2
Team Averages
Level 67
1,391 SR
1,226 Elo+

VS

Team Averages
Level 117
1,497 SR
1,458 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Suêmar
Horus
Level 126
God Stats
6W - 7L
1,490 SR
Queue Stats
72W - 65L
1,529 Elo+
Party 1
Rama
Rama
TheZauron
Rama
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 135L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElSeco93
Achilles
14
1 / 1 / 1
8,792
628
3,815
15,094
16,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
HeadShotBrasil
Kumbhakarna
14
0 / 3 / 2
8,317
594
3,565
18,079
14,850
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
RASTAFAA
Ix Chel
15
1 / 3 / 1
8,786
628
8,549
10,575
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
2 / 1 / 4
10,392
742
21,453
8,604
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Suêmar
Horus
17
2 / 1 / 4
10,199
729
9,716
10,461
11,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Rama
16
3 / 1 / 4
10,302
736
7,226
7,699
3,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
4
4
L
Achilles
ElSeco93
Achilles
1
1
1
1.5
L
Kumbhakarna
HeadShotBrasil
Kumbhakarna
0
3
2
0.33
L
Ix Chel
RASTAFAA
Ix Chel
1
3
1
0.5
W
Horus
Suêmar
Horus
2
1
4
4
W
Rama
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,929
Damage
38,395
43,748
Taken
26,764
35,979
Mitigated
18,637
1,937
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
21,453
11,740
0
1,335
8,604
3,924
754
3,855
4,749
88,220
0
L
Achilles
ElSeco93
Achilles
3,815
504
0
430
15,094
16,960
0
7,748
6,884
0
14,007
L
Kumbhakarna
HeadShotBrasil
Kumbhakarna
3,565
304
0
0
18,079
14,850
0
9,564
8,188
24,397
0
L
Ix Chel
RASTAFAA
Ix Chel
8,549
238
607
900
10,575
4,169
0
5,159
5,188
47,377
0
W
Horus
Suêmar
Horus
9,716
3,546
2,204
4,345
10,461
11,234
302
4,701
5,760
4,915
23,218
W
Rama
7,226
3,897
0
2,143
7,699
3,479
1,464
3,648
4,051
0
41,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
30,893
149
Minions Killed
218
0
Camps Cleared
0
799,536
Distance Traveled
802,423
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,392
742
106
8
0
288,629
0
L
Achilles
8,792
628
27
2
0
283,631
0
L
Kumbhakarna
8,317
594
43
3
0
252,884
2
L
Ix Chel
8,786
628
79
6
0
263,021
0
W
Horus
10,199
729
42
3
0
288,647
0
W
Rama
10,302
736
70
5
0
225,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role