Player Matchup

Anhur
Anhur
LeoLaRataYT777
Anhur
Level 174
God Stats
0W - 1L
1,273 SR
Queue Stats
26W - 23L
1,779 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrAndresito69
Kumbhakarna
Level 177
God Stats
0W - 1L
1,303 SR
Queue Stats
23W - 20L
1,714 Elo+
Party 2
Ra
Ra
VainillaTactica
Ra
Level 197
God Stats
0W - 2L
1,850 SR
Queue Stats
43W - 31L
1,415 Elo+
Party 2
Tyr
Tyr
YeriMUA
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
uRiich
Pele
Level 149
God Stats
3W - 3L
1,656 SR
Queue Stats
102W - 75L
1,569 Elo+
Solo
Team Averages
Level 169
1,516 SR
1,596 Elo+

VS

Team Averages
Level 127
1,594 SR
1,571 Elo+
Horus
Horus
BeepBeepImABuick
Horus
Level 181
God Stats
11W - 1L
1,663 SR
Queue Stats
159W - 144L
1,638 Elo+
Party 1
Sun Wukong
Sun Wukong
ErdMac
Sun Wukong
Level 89
God Stats
5W - 2L
1,285 SR
Queue Stats
138W - 126L
1,505 Elo+
Solo
Tiamat
Tiamat
Jefedelahoya
Tiamat
Level 158
God Stats
2W - 0L
1,750 SR
Queue Stats
40W - 34L
1,594 Elo+
Party 1
Da Ji
Da Ji
TheSimpleBagel
Da Ji
Level 84
God Stats
3W - 11L
1,274 SR
Queue Stats
826W - 703L
1,606 Elo+
Solo
Chronos
Chronos
cuhwristawfer
Chronos
Level 123
God Stats
3W - 0L
1,998 SR
Queue Stats
102W - 89L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
5,430
543
3,980
8,410
2,977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
MrAndresito69
Kumbhakarna
10
0 / 0 / 2
5,668
567
2,187
6,664
3,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 0
6,007
601
4,344
4,345
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
10
0 / 3 / 1
5,352
535
4,527
13,936
11,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
uRiich
Pele
9
1 / 6 / 2
5,028
503
3,404
11,786
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,632
563
3,551
7,620
5,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
ErdMac
Sun Wukong
11
2 / 3 / 5
6,555
656
10,242
9,243
3,801
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
0 / 1 / 2
5,760
576
3,572
3,693
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 0 / 2
7,038
704
7,313
8,115
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
13
1 / 0 / 2
6,986
699
4,411
5,222
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
12
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Sun Wukong
ErdMac
Sun Wukong
2
3
5
1.5
W
Tiamat
0
1
2
1
L
0
3
0
0
L
Kumbhakarna
MrAndresito69
Kumbhakarna
0
0
2
1
W
8
0
2
9
L
3
0
0
3
L
Tyr
0
3
1
0.17
W
Chronos
1
0
2
2
L
Pele
uRiich
Pele
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,442
Damage
29,089
45,141
Taken
33,893
23,131
Mitigated
17,040
15,640
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,551
1,468
336
3,251
7,620
5,601
19
1,679
5,866
0
12,085
W
Sun Wukong
ErdMac
Sun Wukong
10,242
2,453
0
2,773
9,243
3,801
0
797
8,356
0
51,585
W
Tiamat
3,572
482
0
434
3,693
2,762
0
1,500
2,193
34,729
1,857
L
3,980
2,413
0
1,757
8,410
2,977
0
2,951
5,459
0
47,659
L
Kumbhakarna
MrAndresito69
Kumbhakarna
2,187
288
1,562
2,104
6,664
3,930
0
2,401
4,145
10,394
0
W
7,313
1,985
0
3,687
8,115
3,228
0
1,449
6,508
0
46,619
L
4,344
82
427
742
4,345
1,607
0
1,527
2,686
66,420
0
L
Tyr
4,527
155
0
5,267
13,936
11,416
0
0
13,936
0
35,630
W
Chronos
4,411
1,523
0
1,301
5,222
1,648
59
783
4,439
64,563
4,801
L
Pele
uRiich
Pele
3,404
635
0
3,781
11,786
3,201
0
575
11,133
0
37,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,485
Gold Earned
31,971
355
Minions Killed
398
0
Camps Cleared
0
1,067,952
Distance Traveled
1,098,726
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,632
563
19
2
0
231,322
4
W
Sun Wukong
6,555
656
77
8
0
227,780
0
W
Tiamat
5,760
576
92
9
0
201,003
3
L
Anhur
5,430
543
89
9
0
183,459
2
L
Kumbhakarna
5,668
567
17
2
0
217,404
3
W
Da Ji
7,038
704
86
9
0
230,594
0
L
Ra
6,007
601
130
13
0
220,405
0
L
Tyr
5,352
535
59
6
0
222,421
1
W
Chronos
6,986
699
124
12
0
208,027
0
L
Pele
5,028
503
60
6
0
224,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role