Player Matchup

Merlin
Merlin
Dilma_Wickfit
Merlin
Level 95
God Stats
0W - 3L
1,076 SR
Queue Stats
3W - 5L
1,486 Elo+
Party 2
Set
Set
El_Don_II
Set
Level 102
God Stats
0W - 1L
1,732 SR
Queue Stats
22W - 24L
1,478 Elo+
Party 2
Martichoras
Martichoras
Firefly516
Martichoras
Level 85
God Stats
0W - 1L
1,442 SR
Queue Stats
3W - 5L
1,552 Elo+
Party 2
Bacchus
Bacchus
WeakHandz
Bacchus
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 23L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
foshi_machete
Ao Kuang
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,553 Elo+
Party 2
Team Averages
Level 93
1,450 SR
1,503 Elo+

VS

Team Averages
Level 65
1,529 SR
1,426 Elo+
Chang'e
Chang'e
BruhFrThoWhy
Chang'e
Level 122
God Stats
2W - 4L
1,244 SR
Queue Stats
15W - 30L
1,407 Elo+
Party 3
Cerberus
Cerberus
Crb8816
Cerberus
Level 36
God Stats
11W - 3L
1,510 SR
Queue Stats
99W - 108L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
RMEDAVINCI
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 146L
1,370 Elo+
Party 1
Chiron
Chiron
blackops2pr013
Chiron
Level 111
God Stats
35W - 25L
1,574 SR
Queue Stats
37W - 28L
1,561 Elo+
Solo
Discordia
Discordia
xSilentZephyr
Discordia
Level 27
God Stats
3W - 1L
1,816 SR
Queue Stats
15W - 30L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,730
473
3,383
5,215
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,308
531
2,187
6,660
4,984
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Martichoras
Firefly516
Martichoras
7
0 / 4 / 0
4,570
457
3,935
11,364
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Bacchus
WeakHandz
Bacchus
7
1 / 3 / 1
4,911
491
6,149
9,938
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
foshi_machete
Ao Kuang
8
2 / 6 / 0
5,070
507
4,152
7,421
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BruhFrThoWhy
Chang'e
11
1 / 0 / 0
6,363
636
3,115
5,419
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Crb8816
Cerberus
9
3 / 1 / 2
6,072
607
4,194
8,644
5,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
RMEDAVINCI
Heimdallr
9
1 / 2 / 3
5,318
532
5,307
6,015
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
8 / 1 / 3
6,737
674
6,403
6,913
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
xSilentZephyr
Discordia
11
3 / 0 / 4
6,822
682
6,279
5,482
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
16
16
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BruhFrThoWhy
Chang'e
1
0
0
1
W
Cerberus
Crb8816
Cerberus
3
1
2
4
L
1
3
0
0.33
L
0
0
0
0
L
Martichoras
Firefly516
Martichoras
0
4
0
0
W
Heimdallr
RMEDAVINCI
Heimdallr
1
2
3
1.25
L
Bacchus
WeakHandz
Bacchus
1
3
1
0.5
W
8
1
3
9.5
L
Ao Kuang
foshi_machete
Ao Kuang
2
6
0
0.33
W
Discordia
xSilentZephyr
Discordia
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,806
Damage
25,298
40,598
Taken
32,473
22,063
Mitigated
13,524
7,021
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BruhFrThoWhy
Chang'e
3,115
375
0
3,535
5,419
1,739
180
961
4,458
40,635
950
W
Cerberus
Crb8816
Cerberus
4,194
369
1,009
3,635
8,644
5,218
0
5,042
3,602
18,524
1,762
L
3,383
57
0
407
5,215
1,830
0
2,385
2,498
25,160
0
L
2,187
546
0
1,479
6,660
4,984
0
2,384
4,276
0
33,671
L
Martichoras
Firefly516
Martichoras
3,935
1,651
118
468
11,364
4,026
0
2,890
8,376
0
23,332
W
Heimdallr
RMEDAVINCI
Heimdallr
5,307
1,734
0
452
6,015
2,363
47
2,992
3,023
0
32,592
L
Bacchus
WeakHandz
Bacchus
6,149
1,301
287
3,304
9,938
8,796
0
2,746
7,113
20,616
0
W
6,403
2,683
132
3,314
6,913
2,345
13
1,359
5,554
0
36,407
L
Ao Kuang
foshi_machete
Ao Kuang
4,152
836
179
779
7,421
2,427
0
1,908
5,410
13,448
0
W
Discordia
xSilentZephyr
Discordia
6,279
278
0
1,588
5,482
1,859
549
3,330
2,152
39,223
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,589
Gold Earned
31,312
167
Minions Killed
324
0
Camps Cleared
0
1,016,920
Distance Traveled
999,921
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,363
636
70
7
0
196,303
0
W
Cerberus
6,072
607
75
8
0
203,220
4
L
Merlin
4,730
473
33
3
0
184,290
1
L
Set
5,308
531
56
6
0
204,581
1
L
Martichoras
4,570
457
41
4
0
189,765
2
W
Heimdallr
5,318
532
39
4
0
187,342
0
L
Bacchus
4,911
491
20
2
0
225,610
0
W
Chiron
6,737
674
66
7
0
212,713
2
L
Ao Kuang
5,070
507
17
2
0
212,674
3
W
Discordia
6,822
682
74
7
0
200,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role