Player Matchup

Rama
Rama
IF_Petra
Rama
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 13L
1,507 Elo+
Party 2
Ymir
Ymir
SoySauceXL
Ymir
Level 4
God Stats
4W - 1L
1,606 SR
Queue Stats
5W - 2L
1,566 Elo+
Party 2
Chang'e
Chang'e
jvargasm22
Chang'e
Level 4
God Stats
2W - 0L
1,700 SR
Queue Stats
14W - 6L
1,507 Elo+
Party 2
Team Averages
Level 46
1,602 SR
1,527 Elo+

VS

Team Averages
Level 22
1,284 SR
1,057 Elo+
Cthulhu
Cthulhu
Gerbloob 213719
Cthulhu
Level 8
God Stats
6W - 20L
1,143 SR
Queue Stats
28W - 79L
1,057 Elo+
Party 1
Baron Samedi
Baron Samedi
H7 Storm
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 63L
1,057 Elo+
Party 1
Thoth
Thoth
SEITZYBOY
Thoth
Level 47
God Stats
10W - 34L
1,208 SR
Queue Stats
90W - 123L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
9 / 1 / 5
9,671
967
9,397
6,051
2,674
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 1 / 11
8,754
875
6,663
10,157
9,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
jvargasm22
Chang'e
12
2 / 0 / 11
8,162
816
5,319
7,104
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,943
694
4,488
9,393
8,716
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
H7 Storm
Baron Samedi
13
2 / 7 / 0
8,142
814
2,444
10,750
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
SEITZYBOY
Thoth
10
0 / 4 / 1
6,601
660
5,466
5,698
2,265
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
2
2
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Baron Samedi
H7 Storm
Baron Samedi
2
7
0
0.29
W
Rama
9
1
5
11.5
L
Thoth
SEITZYBOY
Thoth
0
4
1
0.13
W
4
1
11
9.5
W
Chang'e
jvargasm22
Chang'e
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,379
Damage
12,398
23,312
Taken
25,841
15,281
Mitigated
15,796
6,120
Healing
276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,488
384
0
0
9,393
8,716
0
3,478
5,911
18,250
0
L
Baron Samedi
H7 Storm
Baron Samedi
2,444
412
116
160
10,750
4,815
0
4,151
6,596
14,352
0
W
Rama
9,397
8,511
0
1,571
6,051
2,674
1,508
2,647
3,357
0
45,316
L
Thoth
SEITZYBOY
Thoth
5,466
86
0
0
5,698
2,265
0
3,954
1,727
15,969
0
W
6,663
1,135
0
1,562
10,157
9,423
278
4,348
5,668
18,958
2,469
W
Chang'e
jvargasm22
Chang'e
5,319
1,111
764
2,223
7,104
3,184
748
5,191
1,819
24,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,587
Gold Earned
21,686
134
Minions Killed
84
0
Camps Cleared
0
546,221
Distance Traveled
523,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,943
694
31
3
0
200,267
0
L
Baron Samedi
8,142
814
23
2
0
153,598
0
W
Rama
9,671
967
66
7
0
179,049
0
L
Thoth
6,601
660
30
3
0
170,012
0
W
Ymir
8,754
875
28
3
0
183,304
0
W
Chang'e
8,162
816
40
4
0
183,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role