Player Matchup

Rama
Rama
 
Rama
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Barfussy
Sun Wukong
Level 143
God Stats
2W - 2L
1,198 SR
Queue Stats
26W - 31L
1,537 Elo+
Solo
Atlas
Atlas
Kiritokun2468
Atlas
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 5L
1,514 Elo+
Solo
Sol
Sol
TNITO13
Sol
Level 104
God Stats
5W - 3L
1,459 SR
Queue Stats
52W - 42L
1,291 Elo+
Solo
Mercury
Mercury
vKING LOUIEv
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 231L
1,544 Elo+
Solo
Team Averages
Level 123
1,474 SR
1,477 Elo+

VS

Team Averages
Level 141
1,539 SR
1,442 Elo+
Eset
Eset
Hungwy
Eset
Level 129
God Stats
11W - 6L
1,755 SR
Queue Stats
345W - 369L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
OmegaIronSpidey
Hou Yi
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 325L
1,535 Elo+
Solo
Serqet
Serqet
Tatemag4
Serqet
Level 147
God Stats
5W - 6L
1,480 SR
Queue Stats
233W - 226L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
gambling_panda
Ao Kuang
Level 130
God Stats
16W - 10L
1,288 SR
Queue Stats
346W - 337L
1,458 Elo+
Solo
Ratatoskr
Ratatoskr
xX_edgeySith_Xx
Ratatoskr
Level 145
God Stats
3W - 4L
1,673 SR
Queue Stats
85W - 100L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 2 / 0
5,512
501
3,658
6,195
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Barfussy
Sun Wukong
10
0 / 1 / 0
5,965
542
4,305
8,959
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 3
5,706
519
3,955
7,367
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
11
0 / 2 / 0
5,916
538
1,337
6,398
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
vKING LOUIEv
Mercury
11
3 / 3 / 0
6,062
551
3,830
9,563
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Hungwy
Eset
12
3 / 0 / 1
6,851
623
3,111
1,770
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 3
6,018
547
5,033
5,973
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Tatemag4
Serqet
13
4 / 1 / 2
6,809
619
4,652
8,637
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
12
1 / 0 / 0
6,966
633
5,274
9,172
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
xX_edgeySith_Xx
Ratatoskr
10
1 / 2 / 3
5,503
500
3,408
8,018
2,831
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
0
0.5
L
Sun Wukong
Barfussy
Sun Wukong
0
1
0
0
W
Eset
Hungwy
Eset
3
0
1
3.5
L
0
1
3
1.5
W
0
1
3
1.5
L
Sol
0
2
0
0
W
Serqet
Tatemag4
Serqet
4
1
2
5
W
Ao Kuang
1
0
0
1
L
Mercury
vKING LOUIEv
Mercury
3
3
0
1
W
Ratatoskr
xX_edgeySith_Xx
Ratatoskr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,085
Damage
21,478
38,482
Taken
33,570
22,335
Mitigated
16,079
10,080
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,658
2,911
0
1,340
6,195
2,425
0
412
5,783
0
32,830
L
Sun Wukong
Barfussy
Sun Wukong
4,305
518
0
2,395
8,959
7,530
0
4,397
4,562
0
46,595
W
Eset
Hungwy
Eset
3,111
392
31
304
1,770
699
0
993
777
51,752
2,409
L
3,955
1,916
321
1,991
7,367
6,423
0
202
7,057
22,375
0
W
5,033
1,721
0
1,933
5,973
2,157
0
2,243
3,730
0
42,831
L
Sol
1,337
405
0
2,177
6,398
1,925
0
1,713
4,613
43,872
0
W
Serqet
Tatemag4
Serqet
4,652
1,322
0
1,561
8,637
4,245
0
602
7,991
0
60,110
W
Ao Kuang
5,274
1,256
0
5,194
9,172
6,147
0
117
8,223
42,158
9,620
L
Mercury
vKING LOUIEv
Mercury
3,830
1,699
0
1,856
9,563
4,032
0
964
8,344
0
44,084
W
Ratatoskr
xX_edgeySith_Xx
Ratatoskr
3,408
605
0
631
8,018
2,831
0
1,337
6,681
0
29,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
32,147
321
Minions Killed
404
0
Camps Cleared
0
1,090,190
Distance Traveled
1,192,099
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,512
501
59
5
0
189,709
2
L
Sun Wukong
5,965
542
79
7
0
209,306
0
W
Eset
6,851
623
96
9
0
253,839
0
L
Atlas
5,706
519
16
1
0
225,779
0
W
Hou Yi
6,018
547
69
6
0
198,357
0
L
Sol
5,916
538
84
8
0
200,159
2
W
Serqet
6,809
619
90
8
0
278,530
1
W
Ao Kuang
6,966
633
103
9
0
202,384
4
L
Mercury
6,062
551
83
8
0
265,237
4
W
Ratatoskr
5,503
500
46
4
0
258,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role